Ambience/ambience/init.lua

55 lines
1.4 KiB
Lua
Raw Normal View History

local night = {"Crickets_At_NightCombo", "horned_owl", "Wolves_Howling"}
local day = {"bird"}
local cave = {"Bats_in_Cave","drippingwater_drip.1","drippingwater_drip.2","drippingwater_drip.3", "Single_Water_Droplet", "Spooky_Water_Drops"}
2012-08-17 23:10:53 +02:00
math.randomseed(3)
sound_playing = 0
2012-08-17 16:36:04 +02:00
2012-08-17 23:10:53 +02:00
minetest.register_globalstep(function(time)
local time = minetest.env:get_timeofday()
-- minetest.chat_send_all(time .. " " .. sound_playing)
2012-08-17 16:36:04 +02:00
2012-08-17 23:10:53 +02:00
if sound_playing == 0 then
sound_playing = time
end
2012-08-17 16:36:04 +02:00
2012-08-18 04:03:08 +02:00
if sound_playing > 1 and time < 0.05 then
sound_playing = 0.05
2012-08-17 16:36:04 +02:00
end
2012-08-18 04:03:08 +02:00
for _,player in ipairs(minetest.get_connected_players()) do
if player:getpos().y < 0 then
if math.random(10000) >9980 then
minetest.sound_play(cave[math.random(1, #cave)], {to_player = player:get_player_name()})
end
else
--random wolves & owls at night
if time > 0.8 or time < 0.2 then
if math.random(10000) >9997 then
minetest.sound_play("Wolves_Howling")
end
if math.random(10000) >9997 then
minetest.sound_play("horned_owl")
end
end
if time > sound_playing then
if time > 0.8 or time < 0.2 then
sound_playing = time + 0.07
minetest.sound_play("Crickets_At_NightCombo")
return true
end
2012-08-17 23:10:53 +02:00
sound_playing = time + 0.1
minetest.sound_play("bird")
return true
end
end
2012-08-17 23:10:53 +02:00
end
2012-08-17 23:10:53 +02:00
end)