.36 adjusted music volumes got rid of flying noise wind

The wind sound was annoying when flying.  Got rid of all flying logic
and dead sound file.  also adjusted sound volumes.
This commit is contained in:
Neuromancer56 2013-04-26 21:21:54 -05:00
parent 7d821d5488
commit 89e1f1338c
2 changed files with 12 additions and 12 deletions

View File

@ -216,15 +216,15 @@ local music = {
handler = {},
frequency = music_frequency,
is_music=true,
{name="StrangelyBeautifulShort", length=3*60+.5, gain=music_volume},
{name="AvalonShort", length=2*60+58, gain=music_volume*1.5},
{name="StrangelyBeautifulShort", length=3*60+.5, gain=music_volume*.7},
{name="AvalonShort", length=2*60+58, gain=music_volume*1.4},
--{name="mtest", length=4*60+33, gain=music_volume},
--{name="echos", length=2*60+26, gain=music_volume},
--{name="FoamOfTheSea", length=1*60+50, gain=music_volume},
{name="eastern_feeling", length=3*60+51, gain=music_volume},
--{name="Mass_Effect_Uncharted_Worlds", length=2*60+29, gain=music_volume},
{name="EtherealShort", length=3*60+4, gain=music_volume},
{name="FarawayShort", length=3*60+5, gain=music_volume},
{name="EtherealShort", length=3*60+4, gain=music_volume*.7},
{name="FarawayShort", length=3*60+5, gain=music_volume*.7},
{name="dark_ambiance", length=44, gain=music_volume}
}
@ -401,15 +401,15 @@ local get_ambience = function(player)
-- minetest.chat_send_all("a+i:" ..air_plus_ignore_under)
-- minetest.chat_send_all("counter: (" .. counter .. "-----------------)")
--minetest.chat_send_all(air_or_ignore[node_under_feet])
if (player_is_moving_horiz or player_is_climbing) and air_or_ignore[node_at_upper_body] and air_or_ignore[node_at_lower_body]
and air_or_ignore[node_under_feet] and air_plus_ignore_under == 196 and not player_is_descending then
-- if (player_is_moving_horiz or player_is_climbing) and air_or_ignore[node_at_upper_body] and air_or_ignore[node_at_lower_body]
-- and air_or_ignore[node_under_feet] and air_plus_ignore_under == 196 and not player_is_descending then
--minetest.chat_send_all("flying!!!!")
if music then
return {flying=flying, music=music}
else
return {flying}
end
end
-- if music then
-- return {flying=flying, music=music}
-- else
--- return {flying}
-- end
-- end
--minetest.chat_send_all("not flying!!!!")
if nodes_in_range(pos, 7, "default:lava_flowing")>5 or nodes_in_range(pos, 7, "default:lava_source")>5 then

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