forked from mtcontrib/ambience
468 lines
21 KiB
Lua
468 lines
21 KiB
Lua
-- ***********************************************************************************
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-- ***********************************************
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-- 4SEASONS **************************************************
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-- ***********************************************
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-- ***********************************************************************************
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SEASON_LENGTH = 1500 -- max tested 1500
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WEATHER_CHANGE_INTERVAL = 60
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BIRDS = true
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PLANTLIKE = function(nodeid, nodename,type,option)
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if option == nil then option = false end
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local params ={ description = nodename, drawtype = "plantlike", tile_images = {"4seasons_"..nodeid..'.png'},
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inventory_image = "4seasons_"..nodeid..'.png', wield_image = "4seasons_"..nodeid..'.png', paramtype = "light", }
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if type == 'veg' then
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params.groups = {snappy=2,dig_immediate=3,flammable=2}
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params.sounds = default.node_sound_leaves_defaults()
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if option == false then params.walkable = false end
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elseif type == 'met' then -- metallic
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params.groups = {cracky=3}
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params.sounds = default.node_sound_stone_defaults()
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elseif type == 'cri' then -- craft items
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params.groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}
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params.sounds = default.node_sound_wood_defaults()
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if option == false then params.walkable = false end
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elseif type == 'eat' then -- edible
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params.groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}
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params.sounds = default.node_sound_wood_defaults()
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params.walkable = false
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params.on_use = minetest.item_eat(option)
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end
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minetest.register_node("4seasons:"..nodeid, params)
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end
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-- ***********************************************************************************
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-- SEASONAL CHANGES **************************************************
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-- ***********************************************************************************
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SEASON_FILE = minetest.get_worldpath()..'/4seasons.season'
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local function set_season(t)
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CURRENT_SEASON = t
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-- write to file
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local f = io.open(SEASON_FILE, "w")
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f:write(CURRENT_SEASON)
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io.close(f)
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end
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local f = io.open(SEASON_FILE, "r")
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if f ~= nil then
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CURRENT_SEASON = f:read("*n")
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io.close(f)
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else
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print('could not find season file, creating one (setting summer).')
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set_season(3)
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end
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switch_seasons = function()
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if CURRENT_SEASON == 1 then
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set_season(2) -- set to spring
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print('changing to spring')
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minetest.after(SEASON_LENGTH,switch_seasons)
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elseif CURRENT_SEASON == 2 then
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set_season(3) -- set to summer
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print('changing to summer')
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minetest.after(SEASON_LENGTH,switch_seasons)
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elseif CURRENT_SEASON == 3 then
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set_season(4) -- set to autumn
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print('changing to autumn')
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minetest.after(SEASON_LENGTH,switch_seasons)
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elseif CURRENT_SEASON == 4 then
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set_season(1) -- set to winter
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print('changing to winter')
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minetest.after(SEASON_LENGTH,switch_seasons)
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end
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end
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minetest.after(SEASON_LENGTH,switch_seasons)
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minetest.register_chatcommand("season", {
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params = "<season>",
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description = "set the season",
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privs = {server=true},
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func = function(name, param)
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if param == 'winter' or param == 'Winter' then set_season(1)
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elseif param == 'spring' or param == 'Spring' then set_season(2)
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elseif param == 'summer' or param == 'Summer' then set_season(3)
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elseif param == 'fall' or param == 'Fall' then set_season(4)
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elseif param == 'pause' or param == 'Pause' then set_season(0)
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minetest.chat_send_player(name, "Season paused.")
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return
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else
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minetest.chat_send_player(name, "Invalid paramater '"..param.."', try 'winter','spring','summer' or 'fall'.")
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return
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end
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minetest.chat_send_player(name, "Season changed.")
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end,
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})
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minetest.register_abm({
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nodenames = { "default:dirt_with_grass","4seasons:grass_autumn",'4seasons:grass_winter',"4seasons:grass_spring",
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'default:leaves','4seasons:leaves_autumn','4seasons:leaves_winter','4seasons:leaves_spring',
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"default:water_source","default:water_flowing", "default:cactus","default:desert_sand","default:sand","4seasons:desertsand_winter", "4seasons:sand_winter","4seasons:cactus_winter",'4seasons:ice_source','4seasons:ice_flowing' },
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interval = WEATHER_CHANGE_INTERVAL,
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chance = 6,
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action = function(pos, node, active_object_count, active_object_count_wider)
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if CURRENT_SEASON == 1 then
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if node.name == '4seasons:grass_autumn' or node.name == 'default:dirt_with_grass' or node.name == '4seasons:grass_spring' then
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minetest.env:add_node(pos,{type="node",name='4seasons:grass_winter'})
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elseif node.name == '4seasons:leaves_autumn' or node.name == 'default:leaves' or node.name == '4seasons:leaves_spring' then
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minetest.env:add_node(pos,{type="node",name='4seasons:leaves_winter'})
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elseif node.name == 'default:desert_sand' then
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above = minetest.env:get_node_or_nil({x=pos.x,y=pos.y+1,z=pos.z})
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if above ~= nil and above.name == 'air' then
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minetest.env:add_node(pos,{type="node",name='4seasons:desertsand_winter'})
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end
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elseif node.name == 'default:sand' then
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above = minetest.env:get_node_or_nil({x=pos.x,y=pos.y+1,z=pos.z})
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if above ~= nil and above.name == 'air' then
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minetest.env:add_node(pos,{type="node",name='4seasons:sand_winter'})
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end
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elseif node.name == 'default:cactus' then
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above = minetest.env:get_node_or_nil({x=pos.x,y=pos.y+1,z=pos.z})
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if above ~= nil and above.name == 'air' then
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minetest.env:add_node(pos,{type="node",name='4seasons:cactus_winter'})
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end
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elseif node.name == 'default:water_source' then
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above = minetest.env:get_node_or_nil({x=pos.x,y=pos.y+1,z=pos.z})
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if above ~= nil and above.name == 'air' then
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minetest.env:add_node(pos,{type="node",name='4seasons:ice_source'})
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end
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elseif node.name == 'default:water_flowing' then
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above = minetest.env:get_node_or_nil({x=pos.x,y=pos.y+1,z=pos.z})
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if above ~= nil and above.name == 'air' then
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minetest.env:add_node(pos,{type="node",name='4seasons:ice_flowing'})
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end
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end
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elseif CURRENT_SEASON == 2 then
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if node.name == '4seasons:grass_winter' or node.name == '4seasons:grass_autumn' or node.name == 'default:dirt_with_grass' then
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minetest.env:add_node(pos,{type="node",name='4seasons:grass_spring'})
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elseif node.name == '4seasons:leaves_winter' or node.name == '4seasons:leaves_autumn' or node.name == 'default:leaves' then
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minetest.env:add_node(pos,{type="node",name='4seasons:leaves_spring'})
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elseif node.name == '4seasons:desertsand_winter' then
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minetest.env:add_node(pos,{type="node",name='default:desert_sand'})
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elseif node.name == '4seasons:sand_winter' then
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minetest.env:add_node(pos,{type="node",name='default:sand'})
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elseif node.name == '4seasons:cactus_winter' then
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minetest.env:add_node(pos,{type="node",name='default:cactus'})
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elseif node.name == '4seasons:ice_source' then
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minetest.env:add_node(pos,{type="node",name='default:water_source'})
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elseif node.name == '4seasons:ice_flowing' then
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minetest.env:add_node(pos,{type="node",name='default:water_flowing'})
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end
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elseif CURRENT_SEASON == 3 then
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if node.name == '4seasons:leaves_spring' or node.name == '4seasons:leaves_winter' or node.name == '4seasons:leaves_autumn' then
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minetest.env:add_node(pos,{type="node",name='default:leaves'})
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elseif node.name == '4seasons:grass_spring' or node.name == '4seasons:grass_winter' or node.name == '4seasons:grass_autumn' then
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minetest.env:add_node(pos,{type="node",name='default:dirt_with_grass'})
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elseif node.name == '4seasons:desertsand_winter' then
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minetest.env:add_node(pos,{type="node",name='default:desert_sand'})
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elseif node.name == '4seasons:sand_winter' then
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minetest.env:add_node(pos,{type="node",name='default:sand'})
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elseif node.name == '4seasons:cactus_winter' then
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minetest.env:add_node(pos,{type="node",name='default:cactus'})
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elseif node.name == '4seasons:ice_source' then
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minetest.env:add_node(pos,{type="node",name='default:water_source'})
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elseif node.name == '4seasons:ice_flowing' then
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minetest.env:add_node(pos,{type="node",name='default:water_flowing'})
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end
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elseif CURRENT_SEASON == 4 then
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if node.name == 'default:leaves' or node.name == '4seasons:leaves_spring' or node.name == '4seasons:leaves_winter' then
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minetest.env:add_node(pos,{type="node",name='4seasons:leaves_autumn'})
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elseif node.name == 'default:dirt_with_grass' or node.name == '4seasons:grass_spring' or node.name == '4seasons:grass_winter' then
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minetest.env:add_node(pos,{type="node",name='4seasons:grass_autumn'})
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elseif node.name == '4seasons:desertsand_winter' then
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minetest.env:add_node(pos,{type="node",name='default:desert_sand'})
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elseif node.name == '4seasons:sand_winter' then
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minetest.env:add_node(pos,{type="node",name='default:sand'})
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elseif node.name == '4seasons:cactus_winter' then
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minetest.env:add_node(pos,{type="node",name='default:cactus'})
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elseif node.name == '4seasons:ice_source' then
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minetest.env:add_node(pos,{type="node",name='default:water_source'})
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elseif node.name == '4seasons:ice_flowing' then
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minetest.env:add_node(pos,{type="node",name='default:water_flowing'})
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end
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end
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end
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})
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-- ***********************************************************************************
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-- BIRDS SPRING/SUMMER **************************************************
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-- ***********************************************************************************
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if BIRDS == true then
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local bird = {}
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bird.sounds = {}
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bird_sound = function(p)
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local wanted_sound = {name="bird", gain=0.6}
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bird.sounds[minetest.hash_node_position(p)] = {
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handle = minetest.sound_play(wanted_sound, {pos=p, loop=true}),
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name = wanted_sound.name, }
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end
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bird_stop = function(p)
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local sound = bird.sounds[minetest.hash_node_position(p)]
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if sound ~= nil then
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minetest.sound_stop(sound.handle)
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bird.sounds[minetest.hash_node_position(p)] = nil
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end
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end
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minetest.register_on_dignode(function(p, node)
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if node.name == "4seasons:bird" then
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bird_stop(p)
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end
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end)
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minetest.register_abm({
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nodenames = { "4seasons:leaves_spring",'default:leaves' },
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interval = NATURE_GROW_INTERVAL,
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chance = 200,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local air = { x=pos.x, y=pos.y+1,z=pos.z }
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local is_air = minetest.env:get_node_or_nil(air)
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if is_air ~= nil and is_air.name == 'air' then
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minetest.env:add_node(air,{type="node",name='4seasons:bird'})
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bird_sound(air)
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end
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end
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})
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minetest.register_abm({
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nodenames = {'4seasons:bird' },
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interval = NATURE_GROW_INTERVAL,
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chance = 2,
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action = function(pos, node, active_object_count, active_object_count_wider)
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minetest.env:remove_node(pos)
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bird_stop(pos)
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end
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})
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end
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-- ***********************************************************************************
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-- SLIMTREES **************************************************
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-- ***********************************************************************************
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minetest.register_abm({
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nodenames = { "4seasons:slimtree" },
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interval = 120,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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minetest.env:add_node({x=pos.x,y=pos.y,z=pos.z},{type="node",name="4seasons:slimtree_wood"})
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minetest.env:add_node({x=pos.x,y=pos.y+1,z=pos.z},{type="node",name="4seasons:slimtree_wood"})
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minetest.env:add_node({x=pos.x,y=pos.y+2,z=pos.z},{type="node",name="4seasons:slimtree_wood"})
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minetest.env:add_node({x=pos.x,y=pos.y+3,z=pos.z},{type="node",name="4seasons:slimtree_wood"})
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minetest.env:add_node({x=pos.x+1,y=pos.y+3,z=pos.z},{type="node",name="default:leaves"})
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minetest.env:add_node({x=pos.x-1,y=pos.y+3,z=pos.z},{type="node",name="default:leaves"})
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minetest.env:add_node({x=pos.x,y=pos.y+3,z=pos.z+1},{type="node",name="default:leaves"})
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minetest.env:add_node({x=pos.x,y=pos.y+3,z=pos.z-1},{type="node",name="default:leaves"})
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minetest.env:add_node({x=pos.x,y=pos.y+4,z=pos.z},{type="node",name="default:leaves"})
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minetest.env:add_node({x=pos.x+1,y=pos.y+4,z=pos.z},{type="node",name="default:leaves"})
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minetest.env:add_node({x=pos.x-1,y=pos.y+4,z=pos.z},{type="node",name="default:leaves"})
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minetest.env:add_node({x=pos.x,y=pos.y+4,z=pos.z+1},{type="node",name="default:leaves"})
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minetest.env:add_node({x=pos.x,y=pos.y+4,z=pos.z-1},{type="node",name="default:leaves"})
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minetest.env:add_node({x=pos.x,y=pos.y+5,z=pos.z},{type="node",name="default:leaves"})
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minetest.env:add_node({x=pos.x+1,y=pos.y+5,z=pos.z},{type="node",name="default:leaves"})
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minetest.env:add_node({x=pos.x-1,y=pos.y+5,z=pos.z},{type="node",name="default:leaves"})
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minetest.env:add_node({x=pos.x,y=pos.y+5,z=pos.z+1},{type="node",name="default:leaves"})
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minetest.env:add_node({x=pos.x,y=pos.y+5,z=pos.z-1},{type="node",name="default:leaves"})
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minetest.env:add_node({x=pos.x,y=pos.y+6,z=pos.z},{type="node",name="default:leaves"})
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minetest.env:add_node({x=pos.x+1,y=pos.y+6,z=pos.z},{type="node",name="default:leaves"})
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minetest.env:add_node({x=pos.x-1,y=pos.y+6,z=pos.z},{type="node",name="default:leaves"})
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minetest.env:add_node({x=pos.x,y=pos.y+6,z=pos.z+1},{type="node",name="default:leaves"})
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minetest.env:add_node({x=pos.x,y=pos.y+6,z=pos.z-1},{type="node",name="default:leaves"})
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end
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})
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-- ***********************************************************************************
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-- PALM TREES **************************************************
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-- ***********************************************************************************
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minetest.register_abm({
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nodenames = { "4seasons:palmtree" },
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interval = 120,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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minetest.env:add_node({x=pos.x,y=pos.y,z=pos.z},{type="node",name="4seasons:slimtree_wood"})
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minetest.env:add_node({x=pos.x,y=pos.y+1,z=pos.z},{type="node",name="4seasons:slimtree_wood"})
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minetest.env:add_node({x=pos.x,y=pos.y+2,z=pos.z},{type="node",name="4seasons:slimtree_wood"})
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minetest.env:add_node({x=pos.x,y=pos.y+3,z=pos.z},{type="node",name="4seasons:slimtree_wood"})
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minetest.env:add_node({x=pos.x,y=pos.y+4,z=pos.z},{type="node",name="4seasons:slimtree_wood"})
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minetest.env:add_node({x=pos.x,y=pos.y+5,z=pos.z},{type="node",name="4seasons:slimtree_wood"})
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minetest.env:add_node({x=pos.x,y=pos.y+6,z=pos.z},{type="node",name="4seasons:slimtree_wood"})
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minetest.env:add_node({x=pos.x,y=pos.y+7,z=pos.z},{type="node",name="4seasons:slimtree_wood"})
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minetest.env:add_node({x=pos.x,y=pos.y+8,z=pos.z},{type="node",name="4seasons:slimtree_wood"})
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minetest.env:add_node({x=pos.x+2,y=pos.y+8,z=pos.z},{type="node",name="4seasons:palmleaves"})
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minetest.env:add_node({x=pos.x-2,y=pos.y+8,z=pos.z},{type="node",name="4seasons:palmleaves"})
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minetest.env:add_node({x=pos.x,y=pos.y+8,z=pos.z+2},{type="node",name="4seasons:palmleaves"})
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minetest.env:add_node({x=pos.x,y=pos.y+8,z=pos.z-2},{type="node",name="4seasons:palmleaves"})
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minetest.env:add_node({x=pos.x,y=pos.y+9,z=pos.z},{type="node",name="4seasons:palmleaves"})
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minetest.env:add_node({x=pos.x+1,y=pos.y+9,z=pos.z},{type="node",name="4seasons:palmleaves"})
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minetest.env:add_node({x=pos.x-1,y=pos.y+9,z=pos.z},{type="node",name="4seasons:palmleaves"})
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minetest.env:add_node({x=pos.x,y=pos.y+9,z=pos.z+1},{type="node",name="4seasons:palmleaves"})
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minetest.env:add_node({x=pos.x,y=pos.y+9,z=pos.z-1},{type="node",name="4seasons:palmleaves"})
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end
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})
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-- ***********************************************************************************
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-- NODES **************************************************
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-- ***********************************************************************************
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PLANTLIKE('palmtree','Palmtree Sapling','veg')
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PLANTLIKE('slimtree','Slimtree Sapling','veg')
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PLANTLIKE('bird','Bird','veg')
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minetest.register_node("4seasons:palmleaves", {
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description = "Rail",
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drawtype = "raillike",
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tile_images = {"4seasons_palmleaves.png", "4seasons_palmleaves_top.png", "4seasons_palmleaves_top.png", "4seasons_palmleaves_top.png"},
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inventory_image = "4seasons_palmleaves.png",
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wield_image = "4seasons_palmleaves.png",
|
|
paramtype = "light",
|
|
is_ground_content = true,
|
|
walkable = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
--fixed = <default>
|
|
},
|
|
groups = {bendy=2,snappy=1,dig_immediate=2},
|
|
})
|
|
minetest.register_node("4seasons:slimtree_wood", {
|
|
description = "Slimtree",
|
|
drawtype = "fencelike",
|
|
tile_images = {"default_tree.png"},
|
|
-- inventory_image = "default_tree.png",
|
|
-- wield_image = "default_tree.png",
|
|
paramtype = "light",
|
|
is_ground_content = true,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
|
|
},
|
|
groups = {tree=1,snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
drop = 'default:fence_wood',
|
|
})
|
|
minetest.register_node("4seasons:ice_source", {
|
|
description = "Ice",
|
|
tile_images = {"4seasons_ice.png"},
|
|
is_ground_content = true,
|
|
groups = {snappy=2,choppy=3},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
minetest.register_node("4seasons:ice_flowing", {
|
|
description = "Ice",
|
|
tile_images = {"4seasons_ice.png"},
|
|
is_ground_content = true,
|
|
groups = {snappy=2,choppy=3},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
minetest.register_node("4seasons:leaves_autumn", {
|
|
description = "Leaves",
|
|
drawtype = "allfaces_optional",
|
|
visual_scale = 1.3,
|
|
tile_images = {"4seasons_leaves_autumn.png"},
|
|
paramtype = "light",
|
|
groups = {snappy=3, leafdecay=3, flammable=2},
|
|
drop = {
|
|
max_items = 1, items = {
|
|
{items = {'default:sapling'}, rarity = 20,},
|
|
{items = {'4seasons:leaves_autumn'},}
|
|
}},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
})
|
|
minetest.register_node("4seasons:leaves_spring", {
|
|
description = "Leaves",
|
|
drawtype = "allfaces_optional",
|
|
visual_scale = 1.3,
|
|
tile_images = {"4seasons_leaves_spring.png"},
|
|
paramtype = "light",
|
|
groups = {snappy=3, leafdecay=3, flammable=2},
|
|
drop = {
|
|
max_items = 1, items = {
|
|
{items = {'default:sapling'}, rarity = 20,},
|
|
{items = {'4seasons:leaves_spring'},}
|
|
}},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
})
|
|
minetest.register_node("4seasons:grass_spring", {
|
|
description = "Dirt with snow",
|
|
tile_images = {"4seasons_grass_spring.png", "default_dirt.png", "default_dirt.png^4seasons_grass_spring_side.png"},
|
|
is_ground_content = true,
|
|
groups = {crumbly=3},
|
|
drop = 'default:dirt',
|
|
sounds = default.node_sound_dirt_defaults({
|
|
footstep = {name="default_grass_footstep", gain=0.4},
|
|
}),
|
|
})
|
|
minetest.register_node("4seasons:grass_autumn", {
|
|
description = "Dirt with snow",
|
|
tile_images = {"4seasons_grass_autumn.png", "default_dirt.png", "default_dirt.png^4seasons_grass_autumn_side.png"},
|
|
is_ground_content = true,
|
|
groups = {crumbly=3},
|
|
drop = 'default:dirt',
|
|
sounds = default.node_sound_dirt_defaults({
|
|
footstep = {name="default_grass_footstep", gain=0.4},
|
|
}),
|
|
})
|
|
minetest.register_node("4seasons:grass_winter", {
|
|
description = "Dirt with snow",
|
|
tile_images = {"4seasons_snow.png", "default_dirt.png", "default_dirt.png^4seasons_grass_w_snow_side.png"},
|
|
is_ground_content = true,
|
|
groups = {crumbly=3},
|
|
drop = 'default:dirt',
|
|
sounds = default.node_sound_dirt_defaults({
|
|
footstep = {name="default_grass_footstep", gain=0.4},
|
|
}),
|
|
})
|
|
minetest.register_node("4seasons:leaves_winter", {
|
|
description = "Leaves",
|
|
drawtype = "allfaces_optional",
|
|
visual_scale = 1.3,
|
|
tile_images = {"4seasons_leaves_with_snow.png"},
|
|
paramtype = "light",
|
|
groups = {snappy=3, leafdecay=3, flammable=2},
|
|
drop = {
|
|
max_items = 1, items = {
|
|
{items = {'default:sapling'}, rarity = 20,},
|
|
{items = {'4seasons:leaves_winter'},}
|
|
}},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
})
|
|
minetest.register_node("4seasons:cactus_winter", {
|
|
description = "Cactus",
|
|
tile_images = {"4seasons_cactus_wsnow_top.png", "4seasons_cactus_wsnow_top.png", "4seasons_cactus_wsnow_side.png"},
|
|
is_ground_content = true,
|
|
groups = {snappy=2,choppy=3,flammable=2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
minetest.register_node("4seasons:sand_winter", {
|
|
description = "Sand with snow",
|
|
tile_images = {"4seasons_snow.png", "default_sand.png", "default_sand.png^4seasons_sand_w_snow_side.png"},
|
|
is_ground_content = true,
|
|
groups = {crumbly=3},
|
|
drop = 'default:sand',
|
|
sounds = default.node_sound_dirt_defaults({
|
|
footstep = {name="default_grass_footstep", gain=0.4},
|
|
}),
|
|
})
|
|
minetest.register_node("4seasons:desertsand_winter", {
|
|
description = "Desert Sand with snow",
|
|
tile_images = {"4seasons_snow.png", "default_desert_sand.png", "default_desert_sand.png^4seasons_desertsand_w_snow_side.png"},
|
|
is_ground_content = true,
|
|
groups = {crumbly=3},
|
|
drop = 'default:desert_sand',
|
|
sounds = default.node_sound_dirt_defaults({
|
|
footstep = {name="default_grass_footstep", gain=0.4},
|
|
}),
|
|
})
|
|
|