In-game world editing for [MineTest](http://minetest.net/)! Tons of chat commands to help with building, fixing, and more.
For more information, see the [forum topic](http://minetest.net/forum/viewtopic.php?id=572) at the MineTest forums.
Usage
-----
WorldEdit works primarily through chat commands. Depending on your key bindings, you can invoke chat entry with the "t" key, and open the chat console with the "F10" key.
WorldEdit has a huge potential for abuse by untrusted players. Therefore, users will not be able to use WorldEdit unless they have the "worldedit" privelege. This is available by default in single player, but in multiplayer the permission must be explicitly given by someone with the right credentials, using the follwoing chat command: `/grant <player name> worldedit`. This privelege can later be removed using the following chat command: `/revoke <player name> worldedit`.
For in-game information about these commands, type `/help <command name>` in the chat. For example, to learn more about the `//copy` command, simply type `/help /copy` to display information relevant to copying a region.
Commands
--------
### //pos1
Set WorldEdit region position 1 to the player's location.
//pos1
### //pos2
Set WorldEdit region position 2 to the player's location.
//pos2
### //p set/get
Set WorldEdit region by punching two nodes, or display the current WorldEdit region.
//p set
//p get
### //volume
Display the volume of the current WorldEdit region.
//volume
### //set <node>
Set the current WorldEdit region to <node>.
//set dirt
//set default:glass
//set mesecons:mesecon
### //replace <search node> <replace node>
Replace all instances of <searchnode> with <placenode> in the current WorldEdit region.
WorldEdit exposes all significant functionality in a simple interface. Adding WorldEdit to the file "depends.txt" in your mod gives you access to all of the `worldedit` functions. These are useful if you're looking for high-performance node manipulation without all the hassle of writing tons of code.
### worldedit.volume(pos1, pos2)
Determines the volume of the region defined by positions `pos1` and `pos2`.
Returns the volume.
### worldedit.set(pos1, pos2, nodename)
Sets a region defined by positions `pos1` and `pos2` to `nodename`. To clear to region, use "air" as the value of `nodename`.
Copyright 2012 sfan5 and Anthony Zhang (Temperest)
This mod is licensed under the [GNU Affero General Public License](http://www.gnu.org/licenses/agpl-3.0.html).
Basically, this means everyone is free to use, modify, and distribute the files, as long as these modifications are also licensed the same way.
Most importantly, the Affero variant of the GPL requires you to publish your modifications in source form, even if the mod is run only on the server, and not distributed.