forked from mtcontrib/Minetest-WorldEdit
Introduce type parameter for worldedit.player_notify
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@ -25,7 +25,7 @@ worldedit.register_command("hollowcube", {
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end,
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func = function(name, w, h, l, node)
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local count = worldedit.cube(worldedit.pos1[name], w, h, l, node, true)
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worldedit.player_notify(name, S("@1 nodes added", count))
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return true, S("@1 nodes added", count)
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end,
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})
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@ -41,7 +41,7 @@ worldedit.register_command("cube", {
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end,
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func = function(name, w, h, l, node)
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local count = worldedit.cube(worldedit.pos1[name], w, h, l, node)
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worldedit.player_notify(name, S("@1 nodes added", count))
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return true, S("@1 nodes added", count)
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end,
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})
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@ -69,7 +69,7 @@ worldedit.register_command("hollowsphere", {
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end,
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func = function(name, radius, node)
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local count = worldedit.sphere(worldedit.pos1[name], radius, node, true)
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worldedit.player_notify(name, S("@1 nodes added", count))
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return true, S("@1 nodes added", count)
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end,
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})
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@ -85,7 +85,7 @@ worldedit.register_command("sphere", {
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end,
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func = function(name, radius, node)
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local count = worldedit.sphere(worldedit.pos1[name], radius, node)
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worldedit.player_notify(name, S("@1 nodes added", count))
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return true, S("@1 nodes added", count)
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end,
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})
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@ -113,7 +113,7 @@ worldedit.register_command("hollowdome", {
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end,
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func = function(name, radius, node)
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local count = worldedit.dome(worldedit.pos1[name], radius, node, true)
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worldedit.player_notify(name, S("@1 nodes added", count))
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return true, S("@1 nodes added", count)
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end,
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})
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@ -129,7 +129,7 @@ worldedit.register_command("dome", {
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end,
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func = function(name, radius, node)
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local count = worldedit.dome(worldedit.pos1[name], radius, node)
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worldedit.player_notify(name, S("@1 nodes added", count))
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return true, S("@1 nodes added", count)
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end,
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})
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@ -169,7 +169,7 @@ worldedit.register_command("hollowcylinder", {
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length = length * sign
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end
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local count = worldedit.cylinder(worldedit.pos1[name], axis, length, radius1, radius2, node, true)
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worldedit.player_notify(name, S("@1 nodes added", count))
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return true, S("@1 nodes added", count)
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end,
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})
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@ -191,7 +191,7 @@ worldedit.register_command("cylinder", {
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length = length * sign
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end
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local count = worldedit.cylinder(worldedit.pos1[name], axis, length, radius1, radius2, node)
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worldedit.player_notify(name, S("@1 nodes added", count))
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return true, S("@1 nodes added", count)
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end,
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})
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@ -224,7 +224,7 @@ worldedit.register_command("hollowpyramid", {
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height = height * sign
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end
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local count = worldedit.pyramid(worldedit.pos1[name], axis, height, node, true)
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worldedit.player_notify(name, S("@1 nodes added", count))
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return true, S("@1 nodes added", count)
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end,
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})
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@ -245,7 +245,7 @@ worldedit.register_command("pyramid", {
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height = height * sign
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end
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local count = worldedit.pyramid(worldedit.pos1[name], axis, height, node)
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worldedit.player_notify(name, S("@1 nodes added", count))
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return true, S("@1 nodes added", count)
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end,
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})
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@ -271,6 +271,6 @@ worldedit.register_command("spiral", {
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end,
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func = function(name, length, height, space, node)
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local count = worldedit.spiral(worldedit.pos1[name], length, height, space, node)
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worldedit.player_notify(name, S("@1 nodes added", count))
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return true, S("@1 nodes added", count)
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end,
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})
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