forked from mtcontrib/Minetest-WorldEdit
Implement copy/move in the WorldEdit GUI.
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a4881225a4
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@ -1,10 +1,13 @@
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--saved state for each player
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--saved state for each player
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local gui_nodename1 = {}
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local gui_nodename1 = {} --mapping of player names to node names (arbitrary strings may also appear as values)
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local gui_nodename2 = {}
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local gui_nodename2 = {} --mapping of player names to node names (arbitrary strings may also appear as values)
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local gui_radius = {}
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local gui_radius = {} --mapping of player names to radii (arbitrary strings may also appear as values)
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local gui_axis = {}
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local gui_axis = {} --mapping of player names to axes (one of 1, 2, 3, or 4, representing the axes in the `axis_indices` table below)
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local gui_length = {}
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local gui_length = {} --mapping of player names to lengths (arbitrary strings may also appear as values)
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local gui_formspec = {}
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local gui_formspec = {} --mapping of player names to formspecs (arbitrary strings may also appear as values)
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local axis_indices = {["X axis"]=1, ["Y axis"]=2, ["Z axis"]=3, ["Look direction"]=4}
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local axis_values = {"x", "y", "z", "?"}
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local register_gui_chatcommand = function(identifier, name, command, callback)
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local register_gui_chatcommand = function(identifier, name, command, callback)
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callback = callback or function(name, command) command(name, "") end
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callback = callback or function(name, command) command(name, "") end
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@ -222,9 +225,6 @@ worldedit.register_gui_function("worldedit_gui_cylinder", {
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end,
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end,
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})
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})
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local axis_indices = {["X axis"]=1, ["Y axis"]=2, ["Z axis"]=3, ["Look direction"]=4}
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local axis_values = {"x", "y", "z", "?"}
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worldedit.register_gui_handler("worldedit_gui_cylinder", function(name, fields)
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worldedit.register_gui_handler("worldedit_gui_cylinder", function(name, fields)
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if fields.worldedit_gui_cylinder_search then
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if fields.worldedit_gui_cylinder_search then
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gui_nodename1[name] = fields.worldedit_gui_cylinder_node
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gui_nodename1[name] = fields.worldedit_gui_cylinder_node
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@ -246,6 +246,34 @@ worldedit.register_gui_handler("worldedit_gui_cylinder", function(name, fields)
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return false
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return false
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end)
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end)
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worldedit.register_gui_function("worldedit_gui_copy_move", {
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name = "Copy/Move", privs = minetest.chatcommands["/move"].privs,
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get_formspec = function(name)
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local axis = gui_axis[name] or 4
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local amount = gui_length[name] or "10"
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return "size[6.5,3]" .. worldedit.get_formspec_header("worldedit_gui_copy_move") ..
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string.format("field[0.5,1.5;4,0.8;worldedit_gui_copy_move_amount;Amount;%s]", minetest.formspec_escape(amount)) ..
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string.format("dropdown[4,1.18;2.5;worldedit_gui_copy_move_axis;X axis,Y axis,Z axis,Look direction;%d]", axis) ..
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"button_exit[0,2.5;3,0.8;worldedit_gui_copy_move_copy;Copy Region]" ..
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"button_exit[3.5,2.5;3,0.8;worldedit_gui_copy_move_move;Move Region]"
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end,
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})
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worldedit.register_gui_handler("worldedit_gui_copy_move", function(name, fields)
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if fields.worldedit_gui_copy_move_copy or fields.worldedit_gui_copy_move_move then
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gui_axis[name] = axis_indices[fields.worldedit_gui_cylinder_axis] or 4
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gui_length[name] = tostring(fields.worldedit_gui_copy_move_amount)
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worldedit.show_page(name, "worldedit_gui_copy_move")
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if fields.worldedit_gui_copy_move_copy then
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minetest.chatcommands["/copy"].func(name, string.format("%s %s", axis_values[gui_axis[name]], gui_length[name]))
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else --fields.worldedit_gui_copy_move_move
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minetest.chatcommands["/move"].func(name, string.format("%s %s", axis_values[gui_axis[name]], gui_length[name]))
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end
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return true
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end
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return false
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end)
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worldedit.register_gui_function("worldedit_gui_formspec_tester", {
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worldedit.register_gui_function("worldedit_gui_formspec_tester", {
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name = "Formspec Tester",
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name = "Formspec Tester",
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get_formspec = function(name)
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get_formspec = function(name)
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