From 51158eca9f28a95d4aae8dfe79996d710569f613 Mon Sep 17 00:00:00 2001 From: sfan5 Date: Tue, 5 Jan 2016 12:42:01 +0100 Subject: [PATCH] Fix Save/Load from WorldEdit GUI, fixes #90 --- worldedit_gui/functionality.lua | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/worldedit_gui/functionality.lua b/worldedit_gui/functionality.lua index e812bf5..c131612 100644 --- a/worldedit_gui/functionality.lua +++ b/worldedit_gui/functionality.lua @@ -588,9 +588,9 @@ worldedit.register_gui_function("worldedit_gui_save_load", { end, }) -worldedit.register_gui_handler("worldedit_gui_save", function(name, fields) - if fields.worldedit_gui_save_load_submit_save or worldedit_gui_save_load_submit_allocate or worldedit_gui_save_load_submit_load then - gui_filename[name] = tostring(fields.worldedit_gui_save_axis) +worldedit.register_gui_handler("worldedit_gui_save_load", function(name, fields) + if fields.worldedit_gui_save_load_submit_save or fields.worldedit_gui_save_load_submit_allocate or fields.worldedit_gui_save_load_submit_load then + gui_filename[name] = tostring(fields.worldedit_gui_save_filename) worldedit.show_page(name, "worldedit_gui_save_load") if fields.worldedit_gui_save_load_submit_save then minetest.chatcommands["/save"].func(name, gui_filename[name])