diff --git a/worldedit_commands/init.lua b/worldedit_commands/init.lua index df4719c..6830194 100644 --- a/worldedit_commands/init.lua +++ b/worldedit_commands/init.lua @@ -7,6 +7,10 @@ worldedit.pos2 = {} dofile(minetest.get_modpath("worldedit_commands") .. "/mark.lua") +worldedit.player_notify = function(name, message) + minetest.chat_send_player(name, "WorldEdit -!- " .. message, false) +end + --determines whether `nodename` is a valid node name, returning a boolean worldedit.node_is_valid = function(nodename) return minetest.registered_nodes[nodename] ~= nil @@ -37,7 +41,7 @@ minetest.register_chatcommand("/reset", { worldedit.mark_pos1(name) worldedit.mark_pos2(name) worldedit.set_pos[name] = nil - minetest.chat_send_player(name, "WorldEdit region reset", false) + worldedit.player_notify(name, "region reset") end, }) @@ -48,7 +52,7 @@ minetest.register_chatcommand("/mark", { func = function(name, param) worldedit.mark_pos1(name) worldedit.mark_pos2(name) - minetest.chat_send_player(name, "WorldEdit region marked", false) + worldedit.player_notify(name, "region marked") end, }) @@ -64,7 +68,7 @@ minetest.register_chatcommand("/unmark", { worldedit.mark_pos2(name) worldedit.pos1[name] = pos1 worldedit.pos2[name] = pos2 - minetest.chat_send_player(name, "WorldEdit region unmarked", false) + worldedit.player_notify(name, "region unmarked") end, }) @@ -77,7 +81,7 @@ minetest.register_chatcommand("/pos1", { pos.x, pos.y, pos.z = math.floor(pos.x + 0.5), math.floor(pos.y + 0.5), math.floor(pos.z + 0.5) worldedit.pos1[name] = pos worldedit.mark_pos1(name) - minetest.chat_send_player(name, "WorldEdit position 1 set to " .. minetest.pos_to_string(pos), false) + worldedit.player_notify(name, "position 1 set to " .. minetest.pos_to_string(pos)) end, }) @@ -90,7 +94,7 @@ minetest.register_chatcommand("/pos2", { pos.x, pos.y, pos.z = math.floor(pos.x + 0.5), math.floor(pos.y + 0.5), math.floor(pos.z + 0.5) worldedit.pos2[name] = pos worldedit.mark_pos2(name) - minetest.chat_send_player(name, "WorldEdit position 2 set to " .. minetest.pos_to_string(pos), false) + worldedit.player_notify(name, "position 2 set to " .. minetest.pos_to_string(pos)) end, }) @@ -101,26 +105,26 @@ minetest.register_chatcommand("/p", { func = function(name, param) if param == "set" then --set both WorldEdit positions worldedit.set_pos[name] = "pos1" - minetest.chat_send_player(name, "Select positions by punching two nodes", false) + worldedit.player_notify(name, "select positions by punching two nodes") elseif param == "set1" then --set WorldEdit position 1 worldedit.set_pos[name] = "pos1only" - minetest.chat_send_player(name, "Select position 1 by punching a node", false) + worldedit.player_notify(name, "select position 1 by punching a node") elseif param == "set2" then --set WorldEdit position 2 worldedit.set_pos[name] = "pos2" - minetest.chat_send_player(name, "Select position 2 by punching a node", false) + worldedit.player_notify(name, "select position 2 by punching a node") elseif param == "get" then --display current WorldEdit positions if worldedit.pos1[name] ~= nil then - minetest.chat_send_player(name, "WorldEdit position 1: " .. minetest.pos_to_string(worldedit.pos1[name]), false) + worldedit.player_notify(name, "position 1: " .. minetest.pos_to_string(worldedit.pos1[name])) else - minetest.chat_send_player(name, "WorldEdit position 1 not set", false) + worldedit.player_notify(name, "position 1 not set") end if worldedit.pos2[name] ~= nil then - minetest.chat_send_player(name, "WorldEdit position 2: " .. minetest.pos_to_string(worldedit.pos2[name]), false) + worldedit.player_notify(name, "position 2: " .. minetest.pos_to_string(worldedit.pos2[name])) else - minetest.chat_send_player(name, "WorldEdit position 2 not set", false) + worldedit.player_notify(name, "position 2 not set") end else - minetest.chat_send_player(name, "Unknown subcommand: " .. param, false) + worldedit.player_notify(name, "unknown subcommand: " .. param) end end, }) @@ -132,17 +136,17 @@ minetest.register_on_punchnode(function(pos, node, puncher) worldedit.pos1[name] = pos worldedit.mark_pos1(name) worldedit.set_pos[name] = "pos2" --set position 2 on the next invocation - minetest.chat_send_player(name, "WorldEdit position 1 set to " .. minetest.pos_to_string(pos), false) + worldedit.player_notify(name, "position 1 set to " .. minetest.pos_to_string(pos)) elseif worldedit.set_pos[name] == "pos1only" then --setting position 1 only worldedit.pos1[name] = pos worldedit.mark_pos1(name) worldedit.set_pos[name] = nil --finished setting positions - minetest.chat_send_player(name, "WorldEdit position 1 set to " .. minetest.pos_to_string(pos), false) + worldedit.player_notify(name, "position 1 set to " .. minetest.pos_to_string(pos)) elseif worldedit.set_pos[name] == "pos2" then --setting position 2 worldedit.pos2[name] = pos worldedit.mark_pos2(name) worldedit.set_pos[name] = nil --finished setting positions - minetest.chat_send_player(name, "WorldEdit position 2 set to " .. minetest.pos_to_string(pos), false) + worldedit.player_notify(name, "position 2 set to " .. minetest.pos_to_string(pos)) end end end) @@ -154,12 +158,12 @@ minetest.register_chatcommand("/volume", { func = function(name, param) local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name] if pos1 == nil or pos2 == nil then - minetest.chat_send_player(name, "No WorldEdit region selected", false) + worldedit.player_notify(name, "no region selected") return end local volume = worldedit.volume(pos1, pos2) - minetest.chat_send_player(name, "Current WorldEdit region has a volume of " .. volume .. " nodes (" .. pos2.x - pos1.x .. "*" .. pos2.y - pos1.y .. "*" .. pos2.z - pos1.z .. ")", false) + worldedit.player_notify(name, "current region has a volume of " .. volume .. " nodes (" .. pos2.x - pos1.x .. "*" .. pos2.y - pos1.y .. "*" .. pos2.z - pos1.z .. ")") end, }) @@ -170,12 +174,12 @@ minetest.register_chatcommand("/set", { func = function(name, param) local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name] if pos1 == nil or pos2 == nil then - minetest.chat_send_player(name, "No WorldEdit region selected", false) + worldedit.player_notify(name, "no region selected") return end if param == "" or not worldedit.node_is_valid(param) then - minetest.chat_send_player(name, "Invalid node name: " .. param, false) + worldedit.player_notify(name, "invalid node name: " .. param) return end @@ -183,8 +187,9 @@ minetest.register_chatcommand("/set", { if worldedit.ENABLE_QUEUE then tenv = worldedit.quene_aliasenv end - local count = worldedit.set(pos1, pos2, param, tenv) - minetest.chat_send_player(name, count .. " nodes set", false) + + local count = worldedit.set(pos1, pos2, param, tenv) + worldedit.player_notify(name, count .. " nodes set") end, }) @@ -195,21 +200,21 @@ minetest.register_chatcommand("/replace", { func = function(name, param) local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name] if pos1 == nil or pos2 == nil then - minetest.chat_send_player(name, "No WorldEdit region selected", false) + worldedit.player_notify(name, "no region selected") return end local found, _, searchnode, replacenode = param:find("^([^%s]+)%s+([^%s]+)$") if found == nil then - minetest.chat_send_player(name, "Invalid usage: " .. param, false) + worldedit.player_notify(name, "invalid usage: " .. param) return end if not worldedit.node_is_valid(searchnode) then - minetest.chat_send_player(name, "Invalid search node name: " .. searchnode, false) + worldedit.player_notify(name, "invalid search node name: " .. searchnode) return end if not worldedit.node_is_valid(replacenode) then - minetest.chat_send_player(name, "Invalid replace node name: " .. replacenode, false) + worldedit.player_notify(name, "invalid replace node name: " .. replacenode) return end @@ -218,7 +223,7 @@ minetest.register_chatcommand("/replace", { tenv = worldedit.quene_aliasenv end local count = worldedit.replace(pos1, pos2, searchnode, replacenode, tenv) - minetest.chat_send_player(name, count .. " nodes replaced", false) + worldedit.player_notify(name, count .. " nodes replaced") end, }) @@ -229,21 +234,21 @@ minetest.register_chatcommand("/replaceinverse", { func = function(name, param) local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name] if pos1 == nil or pos2 == nil then - minetest.chat_send_player(name, "No WorldEdit region selected", false) + worldedit.player_notify(name, "no region selected") return end local found, _, searchnode, replacenode = param:find("^([^%s]+)%s+([^%s]+)$") if found == nil then - minetest.chat_send_player(name, "Invalid usage: " .. param, false) + worldedit.player_notify(name, "invalid usage: " .. param) return end if not worldedit.node_is_valid(searchnode) then - minetest.chat_send_player(name, "Invalid search node name: " .. searchnode, false) + worldedit.player_notify(name, "invalid search node name: " .. searchnode) return end if not worldedit.node_is_valid(replacenode) then - minetest.chat_send_player(name, "Invalid replace node name: " .. replacenode, false) + worldedit.player_notify(name, "invalid replace node name: " .. replacenode) return end @@ -252,7 +257,7 @@ minetest.register_chatcommand("/replaceinverse", { tenv = worldedit.quene_aliasenv end local count = worldedit.replaceinverse(pos1, pos2, searchnode, replacenode, tenv) - minetest.chat_send_player(name, count .. " nodes replaced", false) + worldedit.player_notify(name, count .. " nodes replaced") end, }) @@ -263,17 +268,17 @@ minetest.register_chatcommand("/hollowsphere", { func = function(name, param) local pos = worldedit.pos1[name] if pos == nil then - minetest.chat_send_player(name, "No WorldEdit region selected", false) + worldedit.player_notify(name, "no region selected") return end local found, _, radius, nodename = param:find("^(%d+)%s+([^%s]+)$") if found == nil then - minetest.chat_send_player(name, "Invalid usage: " .. param, false) + worldedit.player_notify(name, "invalid usage: " .. param) return end if not worldedit.node_is_valid(nodename) then - minetest.chat_send_player(name, "Invalid node name: " .. param, false) + worldedit.player_notify(name, "invalid node name: " .. param) return end @@ -282,7 +287,7 @@ minetest.register_chatcommand("/hollowsphere", { tenv = worldedit.quene_aliasenv end local count = worldedit.hollow_sphere(pos, tonumber(radius), nodename, tenv) - minetest.chat_send_player(name, count .. " nodes added", false) + worldedit.player_notify(name, count .. " nodes added") end, }) @@ -293,17 +298,17 @@ minetest.register_chatcommand("/sphere", { func = function(name, param) local pos = worldedit.pos1[name] if pos == nil then - minetest.chat_send_player(name, "No WorldEdit region selected", false) + worldedit.player_notify(name, "no region selected") return end local found, _, radius, nodename = param:find("^(%d+)%s+([^%s]+)$") if found == nil then - minetest.chat_send_player(name, "Invalid usage: " .. param, false) + worldedit.player_notify(name, "invalid usage: " .. param) return end if not worldedit.node_is_valid(nodename) then - minetest.chat_send_player(name, "Invalid node name: " .. param, false) + worldedit.player_notify(name, "invalid node name: " .. param) return end @@ -312,7 +317,7 @@ minetest.register_chatcommand("/sphere", { tenv = worldedit.quene_aliasenv end local count = worldedit.sphere(pos, tonumber(radius), nodename, tenv) - minetest.chat_send_player(name, count .. " nodes added", false) + worldedit.player_notify(name, count .. " nodes added") end, }) @@ -323,17 +328,17 @@ minetest.register_chatcommand("/hollowdome", { func = function(name, param) local pos = worldedit.pos1[name] if pos == nil then - minetest.chat_send_player(name, "No WorldEdit region selected", false) + worldedit.player_notify(name, "no region selected") return end local found, _, radius, nodename = param:find("^(%d+)%s+([^%s]+)$") if found == nil then - minetest.chat_send_player(name, "Invalid usage: " .. param, false) + worldedit.player_notify(name, "invalid usage: " .. param) return end if not worldedit.node_is_valid(nodename) then - minetest.chat_send_player(name, "Invalid node name: " .. param, false) + worldedit.player_notify(name, "invalid node name: " .. param) return end @@ -342,7 +347,7 @@ minetest.register_chatcommand("/hollowdome", { tenv = worldedit.quene_aliasenv end local count = worldedit.hollow_dome(pos, tonumber(radius), nodename, tenv) - minetest.chat_send_player(name, count .. " nodes added", false) + worldedit.player_notify(name, count .. " nodes added") end, }) @@ -353,17 +358,17 @@ minetest.register_chatcommand("/dome", { func = function(name, param) local pos = worldedit.pos1[name] if pos == nil then - minetest.chat_send_player(name, "No WorldEdit region selected", false) + worldedit.player_notify(name, "no region selected") return end local found, _, radius, nodename = param:find("^(%d+)%s+([^%s]+)$") if found == nil then - minetest.chat_send_player(name, "Invalid usage: " .. param, false) + worldedit.player_notify(name, "invalid usage: " .. param) return end if not worldedit.node_is_valid(nodename) then - minetest.chat_send_player(name, "Invalid node name: " .. param, false) + worldedit.player_notify(name, "invalid node name: " .. param) return end @@ -372,7 +377,7 @@ minetest.register_chatcommand("/dome", { tenv = worldedit.quene_aliasenv end local count = worldedit.dome(pos, tonumber(radius), nodename, tenv) - minetest.chat_send_player(name, count .. " nodes added", false) + worldedit.player_notify(name, count .. " nodes added") end, }) @@ -383,13 +388,13 @@ minetest.register_chatcommand("/hollowcylinder", { func = function(name, param) local pos = worldedit.pos1[name] if pos == nil then - minetest.chat_send_player(name, "No WorldEdit region selected", false) + worldedit.player_notify(name, "no region selected") return end local found, _, axis, length, radius, nodename = param:find("^([xyz%?])%s+([+-]?%d+)%s+(%d+)%s+([^%s]+)$") if found == nil then - minetest.chat_send_player(name, "Invalid usage: " .. param, false) + worldedit.player_notify(name, "invalid usage: " .. param) return end if axis == "?" then @@ -397,7 +402,7 @@ minetest.register_chatcommand("/hollowcylinder", { length = length * sign end if not worldedit.node_is_valid(nodename) then - minetest.chat_send_player(name, "Invalid node name: " .. param, false) + worldedit.player_notify(name, "invalid node name: " .. param) return end @@ -406,7 +411,7 @@ minetest.register_chatcommand("/hollowcylinder", { tenv = worldedit.quene_aliasenv end local count = worldedit.hollow_cylinder(pos, axis, tonumber(length), tonumber(radius), nodename, tenv) - minetest.chat_send_player(name, count .. " nodes added", false) + worldedit.player_notify(name, count .. " nodes added") end, }) @@ -417,13 +422,13 @@ minetest.register_chatcommand("/cylinder", { func = function(name, param) local pos = worldedit.pos1[name] if pos == nil then - minetest.chat_send_player(name, "No WorldEdit region selected", false) + worldedit.player_notify(name, "no region selected") return end local found, _, axis, length, radius, nodename = param:find("^([xyz%?])%s+([+-]?%d+)%s+(%d+)%s+([^%s]+)$") if found == nil then - minetest.chat_send_player(name, "Invalid usage: " .. param, false) + worldedit.player_notify(name, "invalid usage: " .. param) return end if axis == "?" then @@ -431,7 +436,7 @@ minetest.register_chatcommand("/cylinder", { length = length * sign end if not worldedit.node_is_valid(nodename) then - minetest.chat_send_player(name, "Invalid node name: " .. param, false) + worldedit.player_notify(name, "invalid node name: " .. param) return end @@ -440,7 +445,7 @@ minetest.register_chatcommand("/cylinder", { tenv = worldedit.quene_aliasenv end local count = worldedit.cylinder(pos, axis, tonumber(length), tonumber(radius), nodename, tenv) - minetest.chat_send_player(name, count .. " nodes added", false) + worldedit.player_notify(name, count .. " nodes added") end, }) @@ -451,17 +456,17 @@ minetest.register_chatcommand("/pyramid", { func = function(name, param) local pos = worldedit.pos1[name] if pos == nil then - minetest.chat_send_player(name, "No WorldEdit region selected", false) + worldedit.player_notify(name, "no region selected") return end local found, _, size, nodename = param:find("(%d+)%s+([^%s]+)$") if found == nil then - minetest.chat_send_player(name, "Invalid usage: " .. param, false) + worldedit.player_notify(name, "invalid usage: " .. param) return end if not worldedit.node_is_valid(nodename) then - minetest.chat_send_player(name, "Invalid node name: " .. param, false) + worldedit.player_notify(name, "invalid node name: " .. param) return end @@ -470,7 +475,7 @@ minetest.register_chatcommand("/pyramid", { tenv = worldedit.quene_aliasenv end local count = worldedit.pyramid(pos, tonumber(size), nodename, tenv) - minetest.chat_send_player(name, count .. " nodes added", false) + worldedit.player_notify(name, count .. " nodes added") end, }) @@ -481,17 +486,17 @@ minetest.register_chatcommand("/spiral", { func = function(name, param) local pos = worldedit.pos1[name] if pos == nil then - minetest.chat_send_player(name, "No WorldEdit region selected", false) + worldedit.player_notify(name, "no region selected") return end local found, _, width, height, space, nodename = param:find("(%d+)%s+(%d+)%s+(%d+)%s+([^%s]+)$") if found == nil then - minetest.chat_send_player(name, "Invalid usage: " .. param, false) + worldedit.player_notify(name, "invalid usage: " .. param) return end if not worldedit.node_is_valid(nodename) then - minetest.chat_send_player(name, "Invalid node name: " .. param, false) + worldedit.player_notify(name, "invalid node name: " .. param) return end @@ -500,7 +505,7 @@ minetest.register_chatcommand("/spiral", { tenv = worldedit.quene_aliasenv end local count = worldedit.spiral(pos, tonumber(width), tonumber(height), tonumber(space), nodename, tenv) - minetest.chat_send_player(name, count .. " nodes changed", false) + worldedit.player_notify(name, count .. " nodes added") end, }) @@ -511,13 +516,13 @@ minetest.register_chatcommand("/copy", { func = function(name, param) local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name] if pos1 == nil or pos2 == nil then - minetest.chat_send_player(name, "No WorldEdit region selected", false) + worldedit.player_notify(name, "no region selected") return end local found, _, axis, amount = param:find("^([xyz%?])%s+([+-]?%d+)$") if found == nil then - minetest.chat_send_player(name, "Invalid usage: " .. param, false) + worldedit.player_notify(name, "invalid usage: " .. param) return end if axis == "?" then @@ -530,7 +535,7 @@ minetest.register_chatcommand("/copy", { tenv = worldedit.quene_aliasenv end local count = worldedit.copy(pos1, pos2, axis, tonumber(amount), tenv) - minetest.chat_send_player(name, count .. " nodes copied", false) + worldedit.player_notify(name, count .. " nodes copied") end, }) @@ -541,13 +546,13 @@ minetest.register_chatcommand("/move", { func = function(name, param) local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name] if pos1 == nil or pos2 == nil then - minetest.chat_send_player(name, "No WorldEdit region selected", false) + worldedit.player_notify(name, "no region selected") return end local found, _, axis, amount = param:find("^([xyz%?])%s+([+-]?%d+)$") if found == nil then - minetest.chat_send_player(name, "Invalid usage: " .. param, false) + worldedit.player_notify(name, "invalid usage: " .. param) return end if axis == "?" then @@ -567,7 +572,7 @@ minetest.register_chatcommand("/move", { tenv = worldedit.quene_aliasenv end local count = worldedit.copy(pos1, pos2, axis, tonumber(amount), tenv) - minetest.chat_send_player(name, count .. " nodes moved", false) + worldedit.player_notify(name, count .. " nodes moved") end, }) @@ -578,13 +583,13 @@ minetest.register_chatcommand("/stack", { func = function(name, param) local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name] if pos1 == nil or pos2 == nil then - minetest.chat_send_player(name, "No WorldEdit region selected", false) + worldedit.player_notify(name, "no region selected") return end local found, _, axis, count = param:find("^([xyz%?])%s+([+-]?%d+)$") if found == nil then - minetest.chat_send_player(name, "Invalid usage: " .. param, false) + worldedit.player_notify(name, "invalid usage: " .. param) return end if axis == "?" then @@ -597,7 +602,7 @@ minetest.register_chatcommand("/stack", { tenv = worldedit.quene_aliasenv end local count = worldedit.stack(pos1, pos2, axis, tonumber(count), tenv) - minetest.chat_send_player(name, count .. " nodes stacked", false) + worldedit.player_notify(name, count .. " nodes stacked") end, }) @@ -608,13 +613,13 @@ minetest.register_chatcommand("/transpose", { func = function(name, param) local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name] if pos1 == nil or pos2 == nil then - minetest.chat_send_player(name, "No WorldEdit region selected", false) + worldedit.player_notify(name, "no region selected") return end local found, _, axis1, axis2 = param:find("^([xyz%?])%s+([xyz%?])$") if found == nil then - minetest.chat_send_player(name, "Invalid usage: " .. param, false) + worldedit.player_notify(name, "invalid usage: " .. param) return end if axis1 == "?" then @@ -624,7 +629,7 @@ minetest.register_chatcommand("/transpose", { axis2 = worldedit.player_axis(name) end if axis1 == axis2 then - minetest.chat_send_player(name, "Invalid usage: axes are the same", false) + worldedit.player_notify(name, "invalid usage: axes must be different") return end @@ -640,7 +645,7 @@ minetest.register_chatcommand("/transpose", { worldedit.mark_pos1(name) worldedit.mark_pos2(name) - minetest.chat_send_player(name, count .. " nodes transposed", false) + worldedit.player_notify(name, count .. " nodes transposed") end, }) @@ -651,7 +656,7 @@ minetest.register_chatcommand("/flip", { func = function(name, param) local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name] if pos1 == nil or pos2 == nil then - minetest.chat_send_player(name, "No WorldEdit region selected", false) + worldedit.player_notify(name, "no region selected") return end @@ -659,7 +664,7 @@ minetest.register_chatcommand("/flip", { param = worldedit.player_axis(name) end if param ~= "x" and param ~= "y" and param ~= "z" then - minetest.chat_send_player(name, "Invalid usage: " .. param, false) + worldedit.player_notify(name, "invalid usage: " .. param) return end @@ -668,7 +673,7 @@ minetest.register_chatcommand("/flip", { tenv = worldedit.quene_aliasenv end local count = worldedit.flip(pos1, pos2, param, tenv) - minetest.chat_send_player(name, count .. " nodes flipped", false) + worldedit.player_notify(name, count .. " nodes flipped") end, }) @@ -679,20 +684,20 @@ minetest.register_chatcommand("/rotate", { func = function(name, param) local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name] if pos1 == nil or pos2 == nil then - minetest.chat_send_player(name, "No WorldEdit region selected", false) + worldedit.player_notify(name, "no region selected") return end local found, _, axis, angle = param:find("^([xyz%?])%s+([+-]?%d+)$") if found == nil then - minetest.chat_send_player(name, "Invalid usage: " .. param, false) + worldedit.player_notify(name, "invalid usage: " .. param) return end if axis == "?" then axis = worldedit.player_axis(name) end if angle % 90 ~= 0 then - minetest.chat_send_player(name, "Invalid usage: angle must be multiple of 90", false) + worldedit.player_notify(name, "invalid usage: angle must be multiple of 90") return end @@ -708,7 +713,7 @@ minetest.register_chatcommand("/rotate", { worldedit.mark_pos1(name) worldedit.mark_pos2(name) - minetest.chat_send_player(name, count .. " nodes rotated", false) + worldedit.player_notify(name, count .. " nodes rotated") end, }) @@ -719,17 +724,17 @@ minetest.register_chatcommand("/orient", { func = function(name, param) local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name] if pos1 == nil or pos2 == nil then - minetest.chat_send_player(name, "No WorldEdit region selected", false) + worldedit.player_notify(name, "no region selected") return end local found, _, angle = param:find("^([+-]?%d+)$") if found == nil then - minetest.chat_send_player(name, "Invalid usage: " .. param, false) + worldedit.player_notify(name, "invalid usage: " .. param) return end if angle % 90 ~= 0 then - minetest.chat_send_player(name, "Invalid usage: angle must be multiple of 90", false) + worldedit.player_notify(name, "invalid usage: angle must be multiple of 90") return end @@ -739,7 +744,7 @@ minetest.register_chatcommand("/orient", { end local count = worldedit.orient(pos1, pos2, angle, tenv) - minetest.chat_send_player(name, count .. " nodes oriented", false) + worldedit.player_notify(name, count .. " nodes oriented") end, }) @@ -750,7 +755,7 @@ minetest.register_chatcommand("/fixlight", { func = function(name, param) local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name] if pos1 == nil or pos2 == nil then - minetest.chat_send_player(name, "No WorldEdit region selected", false) + worldedit.player_notify(name, "no region selected") return end @@ -759,7 +764,7 @@ minetest.register_chatcommand("/fixlight", { tenv = worldedit.quene_aliasenv end local count = worldedit.fixlight(pos1, pos2, tenv) - minetest.chat_send_player(name, count .. " nodes updated", false) + worldedit.player_notify(name, count .. " nodes updated") end, }) @@ -770,7 +775,7 @@ minetest.register_chatcommand("/hide", { func = function(name, param) local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name] if pos1 == nil or pos2 == nil then - minetest.chat_send_player(name, "No WorldEdit region selected", false) + worldedit.player_notify(name, "no region selected") return end @@ -779,7 +784,7 @@ minetest.register_chatcommand("/hide", { tenv = worldedit.quene_aliasenv end local count = worldedit.hide(pos1, pos2, tenv) - minetest.chat_send_player(name, count .. " nodes hidden", false) + worldedit.player_notify(name, count .. " nodes hidden") end, }) @@ -790,12 +795,12 @@ minetest.register_chatcommand("/suppress", { func = function(name, param) local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name] if pos1 == nil or pos2 == nil then - minetest.chat_send_player(name, "No WorldEdit region selected", false) + worldedit.player_notify(name, "no region selected") return end if param == "" or not worldedit.node_is_valid(param) then - minetest.chat_send_player(name, "Invalid node name: " .. param, false) + worldedit.player_notify(name, "invalid node name: " .. param) return end @@ -804,7 +809,7 @@ minetest.register_chatcommand("/suppress", { tenv = worldedit.quene_aliasenv end local count = worldedit.suppress(pos1, pos2, param, tenv) - minetest.chat_send_player(name, count .. " nodes suppressed", false) + worldedit.player_notify(name, count .. " nodes suppressed") end, }) @@ -815,12 +820,12 @@ minetest.register_chatcommand("/highlight", { func = function(name, param) local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name] if pos1 == nil or pos2 == nil then - minetest.chat_send_player(name, "No WorldEdit region selected", false) + worldedit.player_notify(name, "no region selected") return end if param == "" or not worldedit.node_is_valid(param) then - minetest.chat_send_player(name, "Invalid node name: " .. param, false) + worldedit.player_notify(name, "invalid node name: " .. param) return end @@ -829,7 +834,7 @@ minetest.register_chatcommand("/highlight", { tenv = worldedit.quene_aliasenv end local count = worldedit.highlight(pos1, pos2, param, tenv) - minetest.chat_send_player(name, count .. " nodes highlighted", false) + worldedit.player_notify(name, count .. " nodes highlighted") end, }) @@ -840,7 +845,7 @@ minetest.register_chatcommand("/restore", { func = function(name, param) local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name] if pos1 == nil or pos2 == nil then - minetest.chat_send_player(name, "No WorldEdit region selected", false) + worldedit.player_notify(name, "no region selected") return end @@ -849,7 +854,7 @@ minetest.register_chatcommand("/restore", { tenv = worldedit.quene_aliasenv end local count = worldedit.restore(pos1, pos2, tenv) - minetest.chat_send_player(name, count .. " nodes restored", false) + worldedit.player_notify(name, count .. " nodes restored") end, }) @@ -860,12 +865,12 @@ minetest.register_chatcommand("/save", { func = function(name, param) local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name] if pos1 == nil or pos2 == nil then - minetest.chat_send_player(name, "No WorldEdit region selected", false) + worldedit.player_notify(name, "no region selected") return end if param == "" then - minetest.chat_send_player(name, "Invalid usage: " .. param, false) + worldedit.player_notify(name, "invalid usage: " .. param) return end @@ -876,14 +881,14 @@ minetest.register_chatcommand("/save", { os.execute("mkdir \"" .. path .. "\"") --create directory if it does not already exist local file, err = io.open(filename, "wb") if err ~= nil then - minetest.chat_send_player(name, "Could not save file to \"" .. filename .. "\"", false) + worldedit.player_notify(name, "could not save file to \"" .. filename .. "\"") return end file:write(result) file:flush() file:close() - minetest.chat_send_player(name, count .. " nodes saved", false) + worldedit.player_notify(name, count .. " nodes saved") end, }) @@ -894,26 +899,26 @@ minetest.register_chatcommand("/allocate", { func = function(name, param) local pos1 = worldedit.pos1[name] if pos1 == nil then - minetest.chat_send_player(name, "No WorldEdit region selected", false) + worldedit.player_notify(name, "no region selected") return end if param == "" then - minetest.chat_send_player(name, "Invalid usage: " .. param, false) + worldedit.player_notify(name, "invalid usage: " .. param) return end local filename = minetest.get_worldpath() .. "/schems/" .. param .. ".we" local file, err = io.open(filename, "rb") if err ~= nil then - minetest.chat_send_player(name, "Could not open file \"" .. filename .. "\"", false) + worldedit.player_notify(name, "could not open file \"" .. filename .. "\"") return end local value = file:read("*a") file:close() if worldedit.valueversion(value) == 0 then --unknown version - minetest.chat_send_player(name, "Invalid file: file is invalid or created with newer version of WorldEdit", false) + worldedit.player_notify(name, "invalid file: file is invalid or created with newer version of WorldEdit") return end local nodepos1, nodepos2, count = worldedit.allocate(pos1, value) @@ -923,7 +928,7 @@ minetest.register_chatcommand("/allocate", { worldedit.pos2[name] = nodepos2 worldedit.mark_pos2(name) - minetest.chat_send_player(name, count .. " nodes allocated", false) + worldedit.player_notify(name, count .. " nodes allocated") end, }) @@ -934,12 +939,12 @@ minetest.register_chatcommand("/load", { func = function(name, param) local pos1 = worldedit.pos1[name] if pos1 == nil then - minetest.chat_send_player(name, "No WorldEdit region selected", false) + worldedit.player_notify(name, "no region selected") return end if param == "" then - minetest.chat_send_player(name, "Invalid usage: " .. param, false) + worldedit.player_notify(name, "invalid usage: " .. param) return end @@ -957,14 +962,14 @@ minetest.register_chatcommand("/load", { end end if err then - minetest.chat_send_player(name, "Could not open file \"" .. param .. "\"", false) + worldedit.player_notify(name, "could not open file \"" .. param .. "\"") return end local value = file:read("*a") file:close() if worldedit.valueversion(value) == 0 then --unknown version - minetest.chat_send_player(name, "Invalid file: file is invalid or created with newer version of WorldEdit", false) + worldedit.player_notify(name, "invalid file: file is invalid or created with newer version of WorldEdit") return end @@ -974,7 +979,7 @@ minetest.register_chatcommand("/load", { end local count = worldedit.deserialize(pos1, value, tenv) - minetest.chat_send_player(name, count .. " nodes loaded", false) + worldedit.player_notify(name, count .. " nodes loaded") end, }) @@ -985,9 +990,9 @@ minetest.register_chatcommand("/lua", { func = function(name, param) local err = worldedit.lua(param) if err then - minetest.chat_send_player(name, "Code error: " .. err, false) + worldedit.player_notify(name, "code error: " .. err) else - minetest.chat_send_player(name, "Code successfully executed", false) + worldedit.player_notify(name, "code successfully executed", false) end end, }) @@ -999,15 +1004,15 @@ minetest.register_chatcommand("/luatransform", { func = function(name, param) local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name] if pos1 == nil or pos2 == nil then - minetest.chat_send_player(name, "No WorldEdit region selected", false) + worldedit.player_notify(name, "no region selected") return end local err = worldedit.luatransform(pos1, pos2, param) if err then - minetest.chat_send_player(name, "Code error: " .. err, false) + worldedit.player_notify(name, "code error: " .. err, false) else - minetest.chat_send_player(name, "Code successfully executed", false) + worldedit.player_notify(name, "code successfully executed", false) end end, })