Improve node inspector to show player axis, replace //scale with //stretch, which supports per-axis stretching (full backwards compatibility retained), and secure schematic file loading functions.

This commit is contained in:
Uberi
2013-12-20 18:41:13 -05:00
parent 3767ea84d2
commit 674d6473e4
6 changed files with 61 additions and 30 deletions

View File

@ -18,3 +18,6 @@ worldedit.metaload = function(originpos, filename)
local data = file:read("*a")
return worldedit.deserialize(originpos, data)
end
worldedit.scale = function(pos1, pos2, factor)
return worldedit.stretch(pos1, pos2, factor, factor, factor)
end