forked from mtcontrib/Minetest-WorldEdit
Remove unused variables and assignments
This commit is contained in:
@ -45,14 +45,14 @@ local function chatcommand_handler(cmd_name, name, param)
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if def.nodes_needed then
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local count = def.nodes_needed(name, unpack(parsed))
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safe_region(name, count, function()
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local success, msg = def.func(name, unpack(parsed))
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local _, msg = def.func(name, unpack(parsed))
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if msg then
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minetest.chat_send_player(name, msg)
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end
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end)
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else
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-- no "safe region" check
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local success, msg = def.func(name, unpack(parsed))
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local _, msg = def.func(name, unpack(parsed))
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if msg then
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minetest.chat_send_player(name, msg)
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end
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@ -296,7 +296,6 @@ worldedit.register_command("help", {
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return false, "You are not allowed to use any WorldEdit commands."
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end
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if param == "" then
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local msg = ""
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local cmds = {}
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for cmd, def in pairs(worldedit.registered_commands) do
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if minetest.check_player_privs(name, def.privs) then
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@ -1383,7 +1382,7 @@ worldedit.register_command("restore", {
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})
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local function detect_misaligned_schematic(name, pos1, pos2)
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pos1, pos2 = worldedit.sort_pos(pos1, pos2)
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pos1 = worldedit.sort_pos(pos1, pos2)
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-- Check that allocate/save can position the schematic correctly
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-- The expected behaviour is that the (0,0,0) corner of the schematic stays
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-- sat pos1, this only works when the minimum position is actually present
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