Add configurable brush item

texture was supposed to be a brush, i suck at this :(
This commit is contained in:
sfan5
2017-09-17 23:47:29 +02:00
parent 4605596215
commit 7b1deb1b61
5 changed files with 164 additions and 4 deletions

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@ -463,3 +463,14 @@ Contracts the selection in all directions by `<amount>`. If specified, the selec
or vertically in the y axis `[v]`.
//outset v 5
### `//brush none/<command> [parameters]`
Assigns the given `<command>` to the currently held brush item, it will be ran with the first pointed solid node (as determined via raycast) as
WorldEdit position 1 when using that specific brush item.
Passing `none` instead clears the command assigned to the currently held brush item.
Note that this functionality requires the `worldedit_brush` mod enabled.
//brush cube 8 8 8 Cobblestone
//brush spr 12 glass
//brush none