From 7eb102181b9e782c14074dfb1599d4057ef2b0d3 Mon Sep 17 00:00:00 2001 From: Anthony Zhang Date: Sun, 17 Feb 2013 14:11:55 -0500 Subject: [PATCH] Fixed bug where unmodified axis used pos1 coords instead of pos2 coords. --- worldedit/manipulations.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/worldedit/manipulations.lua b/worldedit/manipulations.lua index c6bb9dd..a38467d 100644 --- a/worldedit/manipulations.lua +++ b/worldedit/manipulations.lua @@ -240,7 +240,7 @@ worldedit.transpose = function(pos1, pos2, axis1, axis2) end --calculate the new position 2 after transposition - local newpos2 = {x=pos1.x, y=pos1.y, z=pos1.z} + local newpos2 = {x=pos2.x, y=pos2.y, z=pos2.z} newpos2[axis1] = pos1[axis1] + extent2 newpos2[axis2] = pos1[axis2] + extent1