From ab47385f7b00912e56b8604c89e332504a390740 Mon Sep 17 00:00:00 2001 From: sfan5 Date: Mon, 4 May 2015 18:48:09 +0200 Subject: [PATCH] Fix crash (worldedit/manipulations.lua:526: attempt to call global 'set_node' (a nil value)) --- worldedit/manipulations.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/worldedit/manipulations.lua b/worldedit/manipulations.lua index e76cf70..365d7b3 100644 --- a/worldedit/manipulations.lua +++ b/worldedit/manipulations.lua @@ -503,8 +503,8 @@ function worldedit.orient(pos1, pos2, angle) worldedit.keep_loaded(pos1, pos2) local count = 0 - local get_node, get_meta, swap_node = minetest.get_node, - minetest.get_meta, minetest.swap_node + local set_node, get_node, get_meta, swap_node = minetest.set_node, + minetest.get_node, minetest.get_meta, minetest.swap_node local pos = {x=pos1.x, y=0, z=0} while pos.x <= pos2.x do pos.y = pos1.y