forked from mtcontrib/Minetest-WorldEdit
//mix: Add node weighting support
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sfan5
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f7256633c0
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b37605943b
@ -121,14 +121,16 @@ Set the current WorldEdit region to `<node>`.
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Set the param2 value of all nodes in the current WorldEdit region to `<param2>`.
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### `//mix <node1> ...`
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### `//mix <node1> [<count1>] <node2> [<count2>]...`
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Fill the current WorldEdit region with a random mix of `<node1>`, `...`.
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Fill the current WorldEdit region with a random mix of `<node1>`, `<node2>`, `...`. Weightings can be optionally specified via a number after a node name.
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//mix air
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//mix cactus stone glass sandstone
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//mix Bronze
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//mix default:cobble air
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//mix stone 3 dirt 2
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//mix cobblestone 8 stoneblock 2 stonebrick
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### `//replace <search node> <replace node>`
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