forked from mtcontrib/Minetest-WorldEdit
Add //scale <factor>
command (suggested by Jordach), fix transposition description in docs.
This commit is contained in:
parent
74018dab99
commit
d4187866db
@ -166,6 +166,14 @@ Stack the current WorldEdit region along the x/y/z/? axis <count> times.
|
||||
//stack z +5
|
||||
//stack ? 12
|
||||
|
||||
### //scale <factor>
|
||||
|
||||
Scale the current WorldEdit positions and region by a factor of positive integer <factor> with position 1 as the origin.
|
||||
|
||||
//scale 2
|
||||
//scale 1
|
||||
//scale 10
|
||||
|
||||
### //transpose x/y/z/? x/y/z/?
|
||||
|
||||
Transpose the current WorldEdit positions and region along the x/y/z/? and x/y/z/? axes.
|
||||
|
@ -46,11 +46,17 @@ Duplicates the region defined by positions `pos1` and `pos2` along the `axis` ax
|
||||
|
||||
Returns the number of nodes stacked.
|
||||
|
||||
### count, newpos1, newpos2 = worldedit.scale(pos1, pos2, factor)
|
||||
|
||||
Scales the region defined by positions `pos1` and `pos2` by an factor of positive integer `factor` with `pos1` as the origin.
|
||||
|
||||
Returns the number of nodes scaled, the new scaled position 1, and the new scaled position 2.
|
||||
|
||||
### count, newpos1, newpos2 = worldedit.transpose(pos1, pos2, axis1, axis2)
|
||||
|
||||
Transposes a region defined by the positions `pos1` and `pos2` between the `axis1` and `axis2` axes ("x" or "y" or "z").
|
||||
|
||||
Returns the number of nodes transposed, the new position 1, and the new position 2.
|
||||
Returns the number of nodes transposed, the new transposed position 1, and the new transposed position 2.
|
||||
|
||||
### count = worldedit.flip(pos1, pos2, axis)
|
||||
|
||||
|
@ -222,7 +222,43 @@ worldedit.stack = function(pos1, pos2, axis, count, env)
|
||||
return worldedit.volume(pos1, pos2)
|
||||
end
|
||||
|
||||
--transposes a region defined by the positions `pos1` and `pos2` between the `axis1` and `axis2` axes, returning the number of nodes transposed, the new position 1, and the new position 2
|
||||
--scales the region defined by positions `pos1` and `pos2` by an factor of positive integer `factor` with `pos1` as the origin, returning the number of nodes scaled, the new scaled position 1, and the new scaled position 2
|
||||
worldedit.scale = function(pos1, pos2, factor, env)
|
||||
local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
|
||||
if env == nil then env = minetest.env end
|
||||
|
||||
local pos = {x=pos2.x, y=0, z=0}
|
||||
local bigpos = {x=0, y=0, z=0}
|
||||
size = factor - 1
|
||||
while pos.x >= pos1.x do
|
||||
pos.y = pos2.y
|
||||
while pos.y >= pos1.y do
|
||||
pos.z = pos2.z
|
||||
while pos.z >= pos1.z do
|
||||
local node = env:get_node(pos) --obtain current node
|
||||
local meta = env:get_meta(pos):to_table() --get meta of current node
|
||||
local value = pos[axis] --store current position
|
||||
local posx, posy, posz = pos1.x + (pos.x - pos1.x) * factor, pos1.y + (pos.y - pos1.y) * factor, pos1.z + (pos.z - pos1.z) * factor
|
||||
for x = 0, size do --fill in large node
|
||||
for y = 0, size do
|
||||
for z = 0, size do
|
||||
bigpos.x, bigpos.y, bigpos.z = posx + x, posy + y, posz + z
|
||||
env:add_node(bigpos, node) --copy node to new position
|
||||
env:get_meta(bigpos):from_table(meta) --set metadata of new node
|
||||
end
|
||||
end
|
||||
end
|
||||
pos.z = pos.z - 1
|
||||
end
|
||||
pos.y = pos.y - 1
|
||||
end
|
||||
pos.x = pos.x - 1
|
||||
end
|
||||
local newpos2 = {x=pos1.x + (pos2.x - pos1.x) * factor + size, y=pos1.y + (pos2.y - pos1.y) * factor + size, z=pos1.z + (pos2.z - pos1.z) * factor + size}
|
||||
return worldedit.volume(pos1, pos2), pos1, newpos2
|
||||
end
|
||||
|
||||
--transposes a region defined by the positions `pos1` and `pos2` between the `axis1` and `axis2` axes, returning the number of nodes transposed, the new transposed position 1, and the new transposed position 2
|
||||
worldedit.transpose = function(pos1, pos2, axis1, axis2, env)
|
||||
local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
|
||||
|
||||
|
@ -631,6 +631,38 @@ minetest.register_chatcommand("/stack", {
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("/scale", {
|
||||
params = "<factor>",
|
||||
description = "Scale the current WorldEdit positions and region by a factor of positive integer <factor> with position 1 as the origin",
|
||||
privs = {worldedit=true},
|
||||
func = function(name, param)
|
||||
local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
|
||||
if pos1 == nil or pos2 == nil then
|
||||
worldedit.player_notify(name, "no region selected")
|
||||
return
|
||||
end
|
||||
|
||||
local factor = tonumber(param)
|
||||
if not factor or factor ~= math.floor(factor) or factor <= 0 then
|
||||
worldedit.player_notify(name, "invalid scaling factor: " .. param)
|
||||
end
|
||||
|
||||
local tenv = minetest.env
|
||||
if worldedit.ENABLE_QUEUE then
|
||||
tenv = worldedit.queue_aliasenv
|
||||
end
|
||||
local count, pos1, pos2 = worldedit.scale(pos1, pos2, factor, tenv)
|
||||
|
||||
--reset markers to scaled positions
|
||||
worldedit.pos1[name] = pos1
|
||||
worldedit.pos2[name] = pos2
|
||||
worldedit.mark_pos1(name)
|
||||
worldedit.mark_pos2(name)
|
||||
|
||||
worldedit.player_notify(name, count .. " nodes scaled")
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("/transpose", {
|
||||
params = "x/y/z/? x/y/z/?",
|
||||
description = "Transpose the current WorldEdit region along the x/y/z/? and x/y/z/? axes",
|
||||
|
Loading…
Reference in New Issue
Block a user