forked from mtcontrib/Minetest-WorldEdit
Fix //rotate for real this time.
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@ -699,11 +699,7 @@ minetest.register_chatcommand("/rotate", {
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return
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return
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end
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end
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local tenv = minetest.env
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local count, pos1, pos2 = worldedit.rotate(pos1, pos2, axis, angle)
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if worldedit.ENABLE_QUEUE then
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tenv = worldedit.queue_aliasenv
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end
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local count, pos1, pos2 = worldedit.rotate(pos1, pos2, axis, angle, tenv)
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--reset markers to rotated positions
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--reset markers to rotated positions
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worldedit.pos1[name] = pos1
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worldedit.pos1[name] = pos1
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