forked from mtcontrib/Minetest-WorldEdit
Merge remote-tracking branch 'tmp/cuboidmanip'
This commit is contained in:
commit
f72abdb766
|
@ -386,3 +386,38 @@ This mode can be left with `//mtschemprob finish`. `//mtschemprob get` will disp
|
||||||
Clears all objects within the WorldEdit region.
|
Clears all objects within the WorldEdit region.
|
||||||
|
|
||||||
//clearobjects
|
//clearobjects
|
||||||
|
|
||||||
|
### `//shift x/y/z/?/up/down/left/right/front/back [+|-]<amount>`
|
||||||
|
|
||||||
|
Shifts the selection area by `[+|-]<amount>` without touching its contents. The shifting axis can be absolute (`x/y/z`) or
|
||||||
|
relative (`up/down/left/right/front/back`).
|
||||||
|
|
||||||
|
//shift left 5
|
||||||
|
|
||||||
|
### `//expand [+|-]x/y/z/?/up/down/left/right/front/back <amount> [reverse-amount]`
|
||||||
|
|
||||||
|
Expands the selection by `<amount>` in the selected absolute or relative axis. If specified, the selection can be expanded in the
|
||||||
|
opposite direction over the same axis by `[reverse-amount]`.
|
||||||
|
|
||||||
|
//expand right 7 5
|
||||||
|
|
||||||
|
### `//contract [+|-]x/y/z/?/up/down/left/right/front/back <amount> [reverse-amount]`
|
||||||
|
|
||||||
|
Contracts the selection by `<amount>` in the selected absolute or relative axis. If specified, the selection can be contracted in the
|
||||||
|
opposite direction over the same axis by `[reverse-amount]`.
|
||||||
|
|
||||||
|
//expand right 7 5
|
||||||
|
|
||||||
|
### `//outset [hv] <amount>`
|
||||||
|
|
||||||
|
Expands the selection in all directions by `<amount>`. If specified, the selection can be expanded horizontally in the x and z axes `[h]`
|
||||||
|
or vertically in the y axis `[v]`.
|
||||||
|
|
||||||
|
//outset v 5
|
||||||
|
|
||||||
|
### `//inset [hv] <amount>`
|
||||||
|
|
||||||
|
Contracts the selection in all directions by `<amount>`. If specified, the selection can be contracted horizontally in the x and z axes `[h]`
|
||||||
|
or vertically in the y axis `[v]`.
|
||||||
|
|
||||||
|
//outset v 5
|
1
worldedit_commands/.gitignore
vendored
Normal file
1
worldedit_commands/.gitignore
vendored
Normal file
|
@ -0,0 +1 @@
|
||||||
|
*~
|
239
worldedit_commands/cuboid.lua
Normal file
239
worldedit_commands/cuboid.lua
Normal file
|
@ -0,0 +1,239 @@
|
||||||
|
dofile(minetest.get_modpath("worldedit_commands") .. "/cuboidapi.lua")
|
||||||
|
|
||||||
|
|
||||||
|
minetest.register_chatcommand("/outset", {
|
||||||
|
params = "[h|v] <amount>",
|
||||||
|
description = "outset the selection",
|
||||||
|
privs = {worldedit=true},
|
||||||
|
func = function(name, param)
|
||||||
|
local find, _, dir, amount = param:find("(%a*)%s*([+-]?%d+)")
|
||||||
|
|
||||||
|
if find == nil then
|
||||||
|
return false, "invalid usage: " .. param
|
||||||
|
end
|
||||||
|
|
||||||
|
local pos1 = worldedit.pos1[name]
|
||||||
|
local pos2 = worldedit.pos2[name]
|
||||||
|
|
||||||
|
if pos1 == nil or pos2 == nil then
|
||||||
|
return false,
|
||||||
|
"Undefined region. Region must be defined beforehand."
|
||||||
|
end
|
||||||
|
|
||||||
|
local hv_test = dir:find("[^hv]+")
|
||||||
|
|
||||||
|
if hv_test ~= nil then
|
||||||
|
return false, "Invalid direction."
|
||||||
|
end
|
||||||
|
|
||||||
|
if dir == "" or dir == "hv" or dir == "vh" then
|
||||||
|
assert(worldedit.cuboid_volumetric_expand(name, amount))
|
||||||
|
elseif dir == "h" then
|
||||||
|
assert(worldedit.cuboid_linear_expand(name, 'x', 1, amount))
|
||||||
|
assert(worldedit.cuboid_linear_expand(name, 'x', -1, amount))
|
||||||
|
assert(worldedit.cuboid_linear_expand(name, 'z', 1, amount))
|
||||||
|
assert(worldedit.cuboid_linear_expand(name, 'z', -1, amount))
|
||||||
|
elseif dir == "v" then
|
||||||
|
assert(worldedit.cuboid_linear_expand(name, 'y', 1, amount))
|
||||||
|
assert(worldedit.cuboid_linear_expand(name, 'y', -1, amount))
|
||||||
|
else
|
||||||
|
return false, "Invalid number of arguments"
|
||||||
|
end
|
||||||
|
|
||||||
|
worldedit.marker_update(name)
|
||||||
|
return true, "Region outset by " .. amount .. " blocks"
|
||||||
|
end,
|
||||||
|
}
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
|
minetest.register_chatcommand("/inset", {
|
||||||
|
params = "[h|v] <amount>",
|
||||||
|
description = "inset the selection",
|
||||||
|
privs = {worldedit=true},
|
||||||
|
func = function(name, param)
|
||||||
|
local find, _, dir, amount = param:find("(%a*)%s*([+-]?%d+)")
|
||||||
|
|
||||||
|
if find == nil then
|
||||||
|
return false, "invalid usage: " .. param
|
||||||
|
end
|
||||||
|
|
||||||
|
local pos1 = worldedit.pos1[name]
|
||||||
|
local pos2 = worldedit.pos2[name]
|
||||||
|
|
||||||
|
if pos1 == nil or pos2 == nil then
|
||||||
|
return false,
|
||||||
|
"Undefined region. Region must be defined beforehand."
|
||||||
|
end
|
||||||
|
|
||||||
|
local hv_test = dir:find("[^hv]+")
|
||||||
|
|
||||||
|
if hv_test ~= nil then
|
||||||
|
return false, "Invalid direction."
|
||||||
|
end
|
||||||
|
|
||||||
|
if dir == "" or dir == "vh" or dir == "hv" then
|
||||||
|
assert(worldedit.cuboid_volumetric_expand(name, -amount))
|
||||||
|
elseif dir == "h" then
|
||||||
|
assert(worldedit.cuboid_linear_expand(name, 'x', 1, -amount))
|
||||||
|
assert(worldedit.cuboid_linear_expand(name, 'x', -1, -amount))
|
||||||
|
assert(worldedit.cuboid_linear_expand(name, 'z', 1, -amount))
|
||||||
|
assert(worldedit.cuboid_linear_expand(name, 'z', -1, -amount))
|
||||||
|
elseif dir == "v" then
|
||||||
|
assert(worldedit.cuboid_linear_expand(name, 'y', 1, -amount))
|
||||||
|
assert(worldedit.cuboid_linear_expand(name, 'y', -1, -amount))
|
||||||
|
else
|
||||||
|
return false, "Invalid number of arguments"
|
||||||
|
end
|
||||||
|
|
||||||
|
worldedit.marker_update(name)
|
||||||
|
return true, "Region inset by " .. amount .. " blocks"
|
||||||
|
end,
|
||||||
|
}
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
|
minetest.register_chatcommand("/shift", {
|
||||||
|
params = "[x|y|z|?|up|down|left|right|front|back] [+|-]<amount>",
|
||||||
|
description = "Moves the selection region. Does not move contents.",
|
||||||
|
privs = {worldedit=true},
|
||||||
|
func = function(name, param)
|
||||||
|
local pos1 = worldedit.pos1[name]
|
||||||
|
local pos2 = worldedit.pos2[name]
|
||||||
|
local find, _, direction, amount = param:find("([%?%l]+)%s*([+-]?%d+)")
|
||||||
|
|
||||||
|
if find == nil then
|
||||||
|
worldedit.player_notify(name, "invalid usage: " .. param)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
if pos1 == nil or pos2 == nil then
|
||||||
|
worldedit.player_notify(name,
|
||||||
|
"Undefined region. Region must be defined beforehand.")
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local axis, dir
|
||||||
|
if direction ~= "?" then
|
||||||
|
axis, dir = worldedit.translate_direction(name, direction)
|
||||||
|
else
|
||||||
|
axis, dir = worldedit.player_axis(name)
|
||||||
|
end
|
||||||
|
|
||||||
|
if axis == nil or dir == nil then
|
||||||
|
return false, "Invalid if looking straight up or down"
|
||||||
|
end
|
||||||
|
|
||||||
|
assert(worldedit.cuboid_shift(name, axis, amount * dir))
|
||||||
|
worldedit.marker_update(name)
|
||||||
|
|
||||||
|
return true, "region shifted by " .. amount .. " nodes"
|
||||||
|
end,
|
||||||
|
}
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
|
minetest.register_chatcommand("/expand", {
|
||||||
|
params = "[+|-]<x|y|z|?|up|down|left|right|front|back> <amount> [reverse-amount]",
|
||||||
|
description = "expand the selection in one or two directions at once",
|
||||||
|
privs = {worldedit=true},
|
||||||
|
func = function(name, param)
|
||||||
|
local find, _, sign, direction, amount,
|
||||||
|
rev_amount = param:find("([+-]?)([%?%l]+)%s*(%d+)%s*(%d*)")
|
||||||
|
|
||||||
|
if find == nil then
|
||||||
|
worldedit.player_notify(name, "invalid use: " .. param)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
if worldedit.pos1[name] == nil or worldedit.pos2[name] == nil then
|
||||||
|
worldedit.player_notify(name,
|
||||||
|
"Undefined region. Region must be defined beforehand.")
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local absolute = direction:find("[xyz?]")
|
||||||
|
local dir, axis
|
||||||
|
|
||||||
|
if rev_amount == "" then
|
||||||
|
rev_amount = 0
|
||||||
|
end
|
||||||
|
|
||||||
|
if absolute == nil then
|
||||||
|
axis, dir = worldedit.translate_direction(name, direction)
|
||||||
|
|
||||||
|
if axis == nil or dir == nil then
|
||||||
|
return false, "Invalid if looking straight up or down"
|
||||||
|
end
|
||||||
|
else
|
||||||
|
if direction == "?" then
|
||||||
|
axis, dir = worldedit.player_axis(name)
|
||||||
|
else
|
||||||
|
axis = direction
|
||||||
|
dir = 1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if sign == "-" then
|
||||||
|
dir = -dir
|
||||||
|
end
|
||||||
|
|
||||||
|
worldedit.cuboid_linear_expand(name, axis, dir, amount)
|
||||||
|
worldedit.cuboid_linear_expand(name, axis, -dir, rev_amount)
|
||||||
|
worldedit.marker_update(name)
|
||||||
|
end,
|
||||||
|
}
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
|
minetest.register_chatcommand("/contract", {
|
||||||
|
params = "[+|-]<x|y|z|?|up|down|left|right|front|back> <amount> [reverse-amount]",
|
||||||
|
description = "contract the selection in one or two directions at once",
|
||||||
|
privs = {worldedit=true},
|
||||||
|
func = function(name, param)
|
||||||
|
local find, _, sign, direction, amount,
|
||||||
|
rev_amount = param:find("([+-]?)([%?%l]+)%s*(%d+)%s*(%d*)")
|
||||||
|
|
||||||
|
if find == nil then
|
||||||
|
worldedit.player_notify(name, "invalid use: " .. param)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
if worldedit.pos1[name] == nil or worldedit.pos2[name] == nil then
|
||||||
|
worldedit.player_notify(name,
|
||||||
|
"Undefined region. Region must be defined beforehand.")
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local absolute = direction:find("[xyz?]")
|
||||||
|
local dir, axis
|
||||||
|
|
||||||
|
if rev_amount == "" then
|
||||||
|
rev_amount = 0
|
||||||
|
end
|
||||||
|
|
||||||
|
if absolute == nil then
|
||||||
|
axis, dir = worldedit.translate_direction(name, direction)
|
||||||
|
|
||||||
|
if axis == nil or dir == nil then
|
||||||
|
return false, "Invalid if looking straight up or down"
|
||||||
|
end
|
||||||
|
else
|
||||||
|
if direction == "?" then
|
||||||
|
axis, dir = worldedit.player_axis(name)
|
||||||
|
else
|
||||||
|
axis = direction
|
||||||
|
dir = 1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if sign == "-" then
|
||||||
|
dir = -dir
|
||||||
|
end
|
||||||
|
|
||||||
|
worldedit.cuboid_linear_expand(name, axis, dir, -amount)
|
||||||
|
worldedit.cuboid_linear_expand(name, axis, -dir, -rev_amount)
|
||||||
|
worldedit.marker_update(name)
|
||||||
|
end,
|
||||||
|
}
|
||||||
|
)
|
258
worldedit_commands/cuboidapi.lua
Normal file
258
worldedit_commands/cuboidapi.lua
Normal file
|
@ -0,0 +1,258 @@
|
||||||
|
-- Expands or contracts the cuboid in all axes by amount (positive or negative)
|
||||||
|
worldedit.cuboid_volumetric_expand = function(name, amount)
|
||||||
|
local pos1 = worldedit.pos1[name]
|
||||||
|
local pos2 = worldedit.pos2[name]
|
||||||
|
|
||||||
|
if pos1 == nil or pos2 == nil then
|
||||||
|
return false, "Undefined cuboid"
|
||||||
|
end
|
||||||
|
|
||||||
|
local delta1 = vector.new()
|
||||||
|
local delta2 = vector.new()
|
||||||
|
local delta_dir1
|
||||||
|
local delta_dir2
|
||||||
|
|
||||||
|
delta1 = vector.add(delta1, amount)
|
||||||
|
delta2 = vector.add(delta2, amount)
|
||||||
|
delta_dir1, delta_dir2 = worldedit.get_expansion_directions(pos1, pos2)
|
||||||
|
delta1 = vector.multiply(delta1, delta_dir1)
|
||||||
|
delta2 = vector.multiply(delta2, delta_dir2)
|
||||||
|
worldedit.pos1[name] = vector.add(pos1, delta1)
|
||||||
|
worldedit.pos2[name] = vector.add(pos2, delta2)
|
||||||
|
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- Expands or contracts the cuboid in a single axis by amount (positive or negative)
|
||||||
|
worldedit.cuboid_linear_expand = function(name, axis, direction, amount)
|
||||||
|
local pos1 = worldedit.pos1[name]
|
||||||
|
local pos2 = worldedit.pos2[name]
|
||||||
|
|
||||||
|
if pos1 == nil or pos2 == nil then
|
||||||
|
return false, "undefined cuboid"
|
||||||
|
end
|
||||||
|
|
||||||
|
if direction ~= 1 and direction ~= -1 then
|
||||||
|
return false, "invalid marker"
|
||||||
|
end
|
||||||
|
|
||||||
|
local marker = worldedit.marker_get_closest_to_axis(name, axis, direction)
|
||||||
|
local deltavect = vector.new()
|
||||||
|
|
||||||
|
if axis == 'x' then
|
||||||
|
deltavect.x = amount * direction
|
||||||
|
elseif axis == 'y' then
|
||||||
|
deltavect.y = amount * direction
|
||||||
|
elseif axis == 'z' then
|
||||||
|
deltavect.z = amount * direction
|
||||||
|
else
|
||||||
|
return false, "invalid axis"
|
||||||
|
end
|
||||||
|
|
||||||
|
worldedit.marker_move(name, marker, deltavect)
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- Shifts the cuboid by '+-amount' in axis 'axis'
|
||||||
|
worldedit.cuboid_shift = function(name, axis, amount)
|
||||||
|
local pos1 = worldedit.pos1[name]
|
||||||
|
local pos2 = worldedit.pos2[name]
|
||||||
|
|
||||||
|
if pos1 == nil or pos2 == nil then
|
||||||
|
return false, "undefined cuboid"
|
||||||
|
end
|
||||||
|
|
||||||
|
if axis == 'x' then
|
||||||
|
worldedit.pos1[name].x = pos1.x + amount
|
||||||
|
worldedit.pos2[name].x = pos2.x + amount
|
||||||
|
elseif axis == 'y' then
|
||||||
|
worldedit.pos1[name].y = pos1.y + amount
|
||||||
|
worldedit.pos2[name].y = pos2.y + amount
|
||||||
|
elseif axis == 'z' then
|
||||||
|
worldedit.pos1[name].z = pos1.z + amount
|
||||||
|
worldedit.pos2[name].z = pos2.z + amount
|
||||||
|
else
|
||||||
|
return false, "invalid axis"
|
||||||
|
end
|
||||||
|
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- Moves the location of a single marker by adding deltavector
|
||||||
|
worldedit.marker_move = function(name, marker, deltavector)
|
||||||
|
if marker ~= 1 and marker ~= 2 then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
if marker == 1 then
|
||||||
|
local pos = worldedit.pos1[name]
|
||||||
|
worldedit.pos1[name] = vector.add(deltavector, pos)
|
||||||
|
else
|
||||||
|
local pos = worldedit.pos2[name]
|
||||||
|
worldedit.pos2[name] = vector.add(deltavector, pos)
|
||||||
|
end
|
||||||
|
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Updates the location ingame of the markers
|
||||||
|
worldedit.marker_update = function(name, marker)
|
||||||
|
if marker == nil then
|
||||||
|
worldedit.mark_pos1(name)
|
||||||
|
worldedit.mark_pos2(name)
|
||||||
|
elseif marker == 1 then
|
||||||
|
worldedit.mark_pos1(name)
|
||||||
|
elseif marker == 2 then
|
||||||
|
worldedit.mark_pos2(name)
|
||||||
|
else
|
||||||
|
minetest.debug(
|
||||||
|
"worldedit: Invalid execution of function update_markers")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- Returns two vectors with the directions for volumetric expansion
|
||||||
|
worldedit.get_expansion_directions = function(mark1, mark2)
|
||||||
|
if mark1 == nil or mark2 == nil then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local dir1 = vector.new()
|
||||||
|
local dir2 = vector.new()
|
||||||
|
|
||||||
|
if mark1.x < mark2.x then
|
||||||
|
dir1.x = -1
|
||||||
|
dir2.x = 1
|
||||||
|
else
|
||||||
|
dir1.x = 1
|
||||||
|
dir2.x = -1
|
||||||
|
end
|
||||||
|
if mark1.y < mark2.y then
|
||||||
|
dir1.y = -1
|
||||||
|
dir2.y = 1
|
||||||
|
else
|
||||||
|
dir1.y = 1
|
||||||
|
dir2.y = -1
|
||||||
|
end
|
||||||
|
if mark1.z < mark2.z then
|
||||||
|
dir1.z = -1
|
||||||
|
dir2.z = 1
|
||||||
|
else
|
||||||
|
dir1.z = 1
|
||||||
|
dir2.z = -1
|
||||||
|
end
|
||||||
|
return dir1, dir2
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- Return the marker that is closest to the player
|
||||||
|
worldedit.marker_get_closest_to_player = function(name)
|
||||||
|
local playerpos = minetest.get_player_by_name(name):getpos()
|
||||||
|
local dist1 = vector.distance(playerpos, worldedit.pos1[name])
|
||||||
|
local dist2 = vector.distance(playerpos, worldedit.pos2[name])
|
||||||
|
|
||||||
|
if dist1 < dist2 then
|
||||||
|
return 1
|
||||||
|
else
|
||||||
|
return 2
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- Returns the closest marker to the specified axis and direction
|
||||||
|
worldedit.marker_get_closest_to_axis = function(name, axis, direction)
|
||||||
|
local pos1 = vector.new()
|
||||||
|
local pos2 = vector.new()
|
||||||
|
|
||||||
|
if direction ~= 1 and direction ~= -1 then
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
|
||||||
|
if axis == 'x' then
|
||||||
|
pos1.x = worldedit.pos1[name].x * direction
|
||||||
|
pos2.x = worldedit.pos2[name].x * direction
|
||||||
|
if pos1.x > pos2.x then
|
||||||
|
return 1
|
||||||
|
else
|
||||||
|
return 2
|
||||||
|
end
|
||||||
|
elseif axis == 'y' then
|
||||||
|
pos1.y = worldedit.pos1[name].y * direction
|
||||||
|
pos2.y = worldedit.pos2[name].y * direction
|
||||||
|
if pos1.y > pos2.y then
|
||||||
|
return 1
|
||||||
|
else
|
||||||
|
return 2
|
||||||
|
end
|
||||||
|
elseif axis == 'z' then
|
||||||
|
pos1.z = worldedit.pos1[name].z * direction
|
||||||
|
pos2.z = worldedit.pos2[name].z * direction
|
||||||
|
if pos1.z > pos2.z then
|
||||||
|
return 1
|
||||||
|
else
|
||||||
|
return 2
|
||||||
|
end
|
||||||
|
else
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- Translates up, down, left, right, front, back to their corresponding axes and
|
||||||
|
-- directions according to faced direction
|
||||||
|
worldedit.translate_direction = function(name, direction)
|
||||||
|
local axis, dir = worldedit.player_axis(name)
|
||||||
|
local resaxis, resdir
|
||||||
|
|
||||||
|
if direction == "up" then
|
||||||
|
return 'y', 1
|
||||||
|
end
|
||||||
|
|
||||||
|
if direction == "down" then
|
||||||
|
return 'y', -1
|
||||||
|
end
|
||||||
|
|
||||||
|
if direction == "front" then
|
||||||
|
if axis == "y" then
|
||||||
|
resaxis = nil
|
||||||
|
resdir = nil
|
||||||
|
else
|
||||||
|
resaxis = axis
|
||||||
|
resdir = dir
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if direction == "back" then
|
||||||
|
if axis == "y" then
|
||||||
|
resaxis = nil
|
||||||
|
resdir = nil
|
||||||
|
else
|
||||||
|
resaxis = axis
|
||||||
|
resdir = -dir
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if direction == "left" then
|
||||||
|
if axis == 'x' then
|
||||||
|
resaxis = 'z'
|
||||||
|
resdir = dir
|
||||||
|
elseif axis == 'z' then
|
||||||
|
resaxis = 'x'
|
||||||
|
resdir = -dir
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if direction == "right" then
|
||||||
|
if axis == 'x' then
|
||||||
|
resaxis = 'z'
|
||||||
|
resdir = -dir
|
||||||
|
elseif axis == 'z' then
|
||||||
|
resaxis = 'x'
|
||||||
|
resdir = dir
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
return resaxis, resdir
|
||||||
|
end
|
|
@ -10,6 +10,7 @@ if minetest.place_schematic then
|
||||||
worldedit.prob_list = {}
|
worldedit.prob_list = {}
|
||||||
end
|
end
|
||||||
|
|
||||||
|
dofile(minetest.get_modpath("worldedit_commands") .. "/cuboid.lua")
|
||||||
dofile(minetest.get_modpath("worldedit_commands") .. "/mark.lua")
|
dofile(minetest.get_modpath("worldedit_commands") .. "/mark.lua")
|
||||||
local safe_region, check_region = dofile(minetest.get_modpath("worldedit_commands") .. "/safe.lua")
|
local safe_region, check_region = dofile(minetest.get_modpath("worldedit_commands") .. "/safe.lua")
|
||||||
|
|
||||||
|
@ -1181,4 +1182,4 @@ minetest.register_chatcommand("/clearobjects", {
|
||||||
local count = worldedit.clear_objects(worldedit.pos1[name], worldedit.pos2[name])
|
local count = worldedit.clear_objects(worldedit.pos1[name], worldedit.pos2[name])
|
||||||
worldedit.player_notify(name, count .. " objects cleared")
|
worldedit.player_notify(name, count .. " objects cleared")
|
||||||
end),
|
end),
|
||||||
})
|
})
|
Loading…
Reference in New Issue
Block a user