forked from mtcontrib/Minetest-WorldEdit
Reimplement /expand and /contract to conform to WE standards
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@ -122,11 +122,12 @@ minetest.register_chatcommand("/shift", {
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minetest.register_chatcommand("/expand", {
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minetest.register_chatcommand("/expand", {
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params = "<amount> [reverse-amount] [up|down|left|right|front|back]",
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params = "[+|-]<x|y|z|?|up|down|left|right|front|back> <amount> [reverse-amount]",
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description = "expand the selection in one or two directions at once",
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description = "expand the selection in one or two directions at once",
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privs = {worldedit=true},
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privs = {worldedit=true},
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func = function(name, param)
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func = function(name, param)
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local find, _, amount, arg2, arg3 = param:find("(%d+)%s*(%w*)%s*(%l*)")
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local find, _, sign, direction, amount,
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rev_amount = param:find("([+-]?)([%?%l]+)%s*(%d+)%s*(%d*)")
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if find == nil then
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if find == nil then
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worldedit.player_notify(name, "invalid use: " .. param)
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worldedit.player_notify(name, "invalid use: " .. param)
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@ -139,26 +140,34 @@ minetest.register_chatcommand("/expand", {
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return
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return
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end
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end
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local tmp = tonumber(arg2)
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local absolute = direction:find("[xyz?]")
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local axis, dir
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local dir, axis
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local reverse_amount = 0
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axis,dir = worldedit.player_axis(name)
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if rev_amount == "" then
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rev_amount = 0
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end
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if arg2 ~= "" then
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if absolute == nil then
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if tmp == nil then
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axis, dir = worldedit.translate_direction(name, direction)
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axis, dir = worldedit.translate_direction(name, arg2)
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if axis == nil or dir == nil then
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return false, "Invalid if looking straight up or down"
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end
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else
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if direction == "?" then
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axis, dir = worldedit.player_axis(name)
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else
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else
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reverse_amount = tmp
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axis = direction
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dir = 1
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end
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end
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end
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end
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if arg3 ~= "" then
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if sign == "-" then
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axis, dir = worldedit.translate_direction(name, arg3)
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dir = -dir
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end
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end
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worldedit.cuboid_linear_expand(name, axis, dir, amount)
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worldedit.cuboid_linear_expand(name, axis, dir, amount)
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worldedit.cuboid_linear_expand(name, axis, -dir, reverse_amount)
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worldedit.cuboid_linear_expand(name, axis, -dir, rev_amount)
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worldedit.marker_update(name)
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worldedit.marker_update(name)
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end,
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end,
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}
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}
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@ -166,11 +175,12 @@ minetest.register_chatcommand("/expand", {
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minetest.register_chatcommand("/contract", {
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minetest.register_chatcommand("/contract", {
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params = "<amount> [reverse-amount] [up|down|left|right|front|back]",
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params = "[+|-]<x|y|z|?|up|down|left|right|front|back> <amount> [reverse-amount]",
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description = "contract the selection in one or two directions at once",
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description = "contract the selection in one or two directions at once",
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privs = {worldedit=true},
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privs = {worldedit=true},
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func = function(name, param)
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func = function(name, param)
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local find, _, amount, arg2, arg3 = param:find("(%d+)%s*(%w*)%s*(%l*)")
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local find, _, sign, direction, amount,
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rev_amount = param:find("([+-]?)([%?%l]+)%s*(%d+)%s*(%d*)")
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if find == nil then
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if find == nil then
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worldedit.player_notify(name, "invalid use: " .. param)
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worldedit.player_notify(name, "invalid use: " .. param)
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@ -183,26 +193,34 @@ minetest.register_chatcommand("/contract", {
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return
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return
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end
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end
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local tmp = tonumber(arg2)
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local absolute = direction:find("[xyz?]")
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local axis, dir
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local dir, axis
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local reverse_amount = 0
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axis,dir = worldedit.player_axis(name)
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if rev_amount == "" then
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rev_amount = 0
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end
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if arg2 ~= "" then
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if absolute == nil then
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if tmp == nil then
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axis, dir = worldedit.translate_direction(name, direction)
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axis, dir = worldedit.translate_direction(name, arg2)
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if axis == nil or dir == nil then
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return false, "Invalid if looking straight up or down"
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end
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else
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if direction == "?" then
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axis, dir = worldedit.player_axis(name)
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else
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else
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reverse_amount = tmp
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axis = direction
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dir = 1
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end
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end
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end
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end
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if arg3 ~= "" then
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if sign == "-" then
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axis, dir = worldedit.translate_direction(name, arg3)
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dir = -dir
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end
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end
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worldedit.cuboid_linear_expand(name, axis, dir, -amount)
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worldedit.cuboid_linear_expand(name, axis, dir, -amount)
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worldedit.cuboid_linear_expand(name, axis, -dir, -reverse_amount)
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worldedit.cuboid_linear_expand(name, axis, -dir, -rev_amount)
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worldedit.marker_update(name)
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worldedit.marker_update(name)
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end,
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end,
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}
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}
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