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Sfan5 b3ba6f2433 Revert "Change compatibility notices." because we have 0.4.8 now
This reverts commit d5ec1bcefc128b3de7b7f9cfdc99a1bf146d0a6b.
2013-11-24 14:18:04 +01:00
..
code.lua
Super duper VoxelManipulator speedups to nearly every API function, and plus support for unloaded areas. Still in progress. Also, fix //allocate for very large schematics.
2013-07-21 16:54:25 -04:00
compatibility.lua
Rewrite spirals from scratch and fix upside-down pyramids. Use voxelmanip for markers to ensure area is emerged.
2013-07-31 22:15:08 -04:00
init.lua
Revert "Change compatibility notices." because we have 0.4.8 now
2013-11-24 14:18:04 +01:00
manipulations.lua
Changes to support the latest schematic probability specification.
2013-08-16 16:57:35 -04:00
primitives.lua
Changes to support the latest schematic probability specification.
2013-08-16 16:57:35 -04:00
serialization.lua
Rewrite spirals from scratch and fix upside-down pyramids. Use voxelmanip for markers to ensure area is emerged.
2013-07-31 22:15:08 -04:00
visualization.lua
Support negative values to make upside-down domes and pyramids (slight changes to worldedit.pyramid interface for coming changes). Add experimental //clearobjects, make node inspector work per-player.
2013-07-29 12:43:24 -04:00
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