Logo
Explore Help
Sign In
mff/Minetest-WorldEdit
1
0
Fork 0
You've already forked Minetest-WorldEdit
forked from mtcontrib/Minetest-WorldEdit
Code Issues Pull Requests Releases Wiki Activity
Minetest-WorldEdit/worldedit
History
Anthony Zhang fdca506505 Fix //load and //allocate for old WorldEdit files.
2012-10-22 23:17:37 -04:00
..
init.lua
Separate components into separate mods, add visualization API with hide(), suppress(), find(), and restore() for nondestructive node visualization. Corresponding chat commands are //hide, //suppress, //find, and //restore. Commands and functions documented.
2012-10-13 21:45:50 -04:00
manipulations.lua
Separate components into separate mods, add visualization API with hide(), suppress(), find(), and restore() for nondestructive node visualization. Corresponding chat commands are //hide, //suppress, //find, and //restore. Commands and functions documented.
2012-10-13 21:45:50 -04:00
primitives.lua
worldedit.hollow_sphere returns non-nil count
2012-10-17 16:18:19 -07:00
serialization.lua
Fix //load and //allocate for old WorldEdit files.
2012-10-22 23:17:37 -04:00
table_save.lua
Use modpack for easier installation (idea is taken from cornernote's mod format), fix some grammar in API reference, move chat command reference and API reference to separate files.
2012-10-01 16:20:20 -04:00
visualization.lua
Rename //find to //highlight and worldedit.find to worldedit.highlight, add //allocate and worldedit.allocate as well as related documentation. Improve documentation by fixing a few mistakes and adding return signatures.
2012-10-21 17:49:43 -04:00
Powered by Gitea Version: 1.23.7 Page: 171ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API