-- Code below by Casimir. minetest.after(1, function() local i = 0 local number = 0 for name, item in pairs(minetest.registered_items) do if (name and name ~= "") then number = number + 1 end i = i + 1 end minetest.log("action", "There are " .. number .. " registered nodes, items and tools.") end) minetest.register_on_joinplayer(function(player) minetest.sound_play("player_join", {gain = 0.75}) player:set_physics_override({ sneak_glitch = false, -- Climable blocks are quite fast in Carbone. }) end) minetest.register_on_leaveplayer(function(player) minetest.sound_play("player_leave", {gain = 1}) end) minetest.register_on_respawnplayer(function(player) player:set_eye_offset({x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0}) local pos = player:getpos() -- minetest.sound_play("player_join", {pos = pos, gain = 0.5}) end) minetest.register_on_item_eat(function(hp_change, replace_with_item, itemstack, user, pointed_thing) if user:get_hp() >= 20 then return end local pos = user:getpos() minetest.sound_play("health_gain", {pos = pos, gain = 0.4}) end) minetest.log("action", "") -- Empty line. minetest.log("action", "") -- Empty line. if minetest.setting_getbool("creative_mode") then minetest.log("action", "Creative mode is enabled.") else minetest.log("action", "Creative mode is disabled.") end if minetest.setting_getbool("enable_damage") then minetest.log("action", "Damage is enabled.") else minetest.log("action", "Damage is disabled.") end if minetest.setting_getbool("enable_pvp") then minetest.log("action", "PvP is enabled.") else minetest.log("action", "PvP is disabled.") end if not minetest.is_singleplayer() and minetest.setting_getbool("server_announce") then minetest.log("action", "") -- Empty line. minetest.log("action", "Server name: " .. minetest.setting_get("server_name") or "(none)") minetest.log("action", "Server description: " .. minetest.setting_get("server_description") or "(none)") minetest.log("action", "Server URL: " .. minetest.setting_get("server_address") or "(none)") minetest.log("action", "MOTD: " .. minetest.setting_get("motd") or "(none)") minetest.log("action", "Maximum users: " .. minetest.setting_get("max_users") or 15) end minetest.log("action", "") -- Empty line. minetest.log("action", "") -- Empty line. -- Reserved slot handling: minetest.register_on_prejoinplayer(function(name, ip) local admin_slots = minetest.setting_get('admin_slots') or 2 if #minetest.get_connected_players() >= (minetest.setting_get('max_users') - admin_slots) and not minetest.check_player_privs(name, {server = true}) then return "Sorry, " .. admin_slots .. " slots are reserved for administrators." end end) if minetest.setting_getbool("log_mods") then -- Highlight the default mod in the mod loading logs: minetest.log("action", "Carbone: * [default] loaded.") end