-- -- Edited chat commands from core -- -- /shutdown -- /ban -- /itemdb minetest.register_chatcommand("shutdown", { description = "shutdown server", privs = {server=true}, func = function(name, param) minetest.log("action", name .. " shuts down server") minetest.request_shutdown() minetest.chat_send_all(name .. " just shut down the server.") end, }) minetest.register_chatcommand("ban", { params = "", description = "Ban IP of player", privs = {ban=true}, func = function(name, param) if param == "" then return true, "Ban list: " .. minetest.get_ban_list() end if not minetest.get_player_by_name(param) then return false, "This player is not online at the moment. Use a /future_ban instead." end if not minetest.ban_player(param) then return false, "Failed to ban player." end local desc = minetest.get_ban_description(param) minetest.log("action", name .. " bans " .. desc .. ".") return true, "Banned " .. desc .. "." end, }) minetest.register_chatcommand("itemdb", { params = "", description = "Give itemstring of wielded item", privs = {}, func = function(name) local player = minetest.get_player_by_name(name) if not player then return false end local item = player:get_wielded_item() if item:get_name() == "" then minetest.chat_send_player(name,"You're handling nothing.") return true else if not minetest.registered_items[item:get_name()] then minetest.chat_send_player(name,"You are handling an unknown item (known before as " .. item:get_name() ..").") return true else minetest.chat_send_player(name,"You are handling a " .. minetest.registered_items[item:get_name()].description .. " also known as " .. item:get_name() .. ".") return true end end end })