forked from minetest-mods/areas
Add translation support
This commit is contained in:
66
pos.lua
66
pos.lua
@ -1,4 +1,4 @@
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local S = minetest.get_translator("areas")
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-- I could depend on WorldEdit for this, but you need to have the 'worldedit'
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-- permission to use those commands and you don't have
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-- /area_pos{1,2} [X Y Z|X,Y,Z].
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@ -22,27 +22,27 @@ local function posLimit(pos)
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end
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minetest.register_chatcommand("select_area", {
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params = "<ID>",
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description = "Select a area by id.",
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params = S("<ID>"),
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description = S("Select a area by id."),
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func = function(name, param)
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local id = tonumber(param)
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if not id then
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return false, "Invalid usage, see /help select_area."
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return false, S("Invalid usage, see /help @1.", "select_area")
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end
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if not areas.areas[id] then
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return false, "The area "..id.." does not exist."
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return false, S("The area @1 does not exist.", id)
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end
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areas:setPos1(name, areas.areas[id].pos1)
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areas:setPos2(name, areas.areas[id].pos2)
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return true, "Area "..id.." selected."
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return true, S("Area @1 selected.", id)
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end,
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})
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minetest.register_chatcommand("area_pos1", {
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params = "[X Y Z|X,Y,Z]",
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description = "Set area protection region position 1 to your"
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.." location or the one specified",
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description = S("Set area protection region position @1 to your"
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.." location or the one specified", "1"),
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privs = {},
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func = function(name, param)
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local pos
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@ -55,22 +55,22 @@ minetest.register_chatcommand("area_pos1", {
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if player then
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pos = player:get_pos()
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else
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return false, "Unable to get position."
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return false, S("Unable to get position.")
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end
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else
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return false, "Invalid usage, see /help area_pos1."
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return false, S("Invalid usage, see /help @1.", "area_pos1")
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end
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pos = posLimit(vector.round(pos))
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areas:setPos1(name, pos)
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return true, "Area position 1 set to "
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..minetest.pos_to_string(pos)
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return true, S("Area position @1 set to @2", "1",
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minetest.pos_to_string(pos))
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end,
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})
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minetest.register_chatcommand("area_pos2", {
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params = "[X Y Z|X,Y,Z]",
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description = "Set area protection region position 2 to your"
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.." location or the one specified",
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description = S("Set area protection region position @1 to your"
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.." location or the one specified", "2"),
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func = function(name, param)
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local pos
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local found, _, x, y, z = param:find(
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@ -82,48 +82,48 @@ minetest.register_chatcommand("area_pos2", {
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if player then
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pos = player:get_pos()
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else
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return false, "Unable to get position."
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return false, S("Unable to get position.")
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end
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else
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return false, "Invalid usage, see /help area_pos2."
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return false, S("Invalid usage, see /help @1.", "area_pos2")
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end
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pos = posLimit(vector.round(pos))
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areas:setPos2(name, pos)
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return true, "Area position 2 set to "
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..minetest.pos_to_string(pos)
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return true, S("Area position @1 set to @2", "2",
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minetest.pos_to_string(pos))
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end,
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})
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minetest.register_chatcommand("area_pos", {
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params = "set/set1/set2/get",
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description = "Set area protection region, position 1, or position 2"
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.." by punching nodes, or display the region",
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description = S("Set area protection region, position 1, or position 2"
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.." by punching nodes, or display the region"),
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func = function(name, param)
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if param == "set" then -- Set both area positions
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areas.set_pos[name] = "pos1"
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return true, "Select positions by punching two nodes."
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return true, S("Select positions by punching two nodes.")
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elseif param == "set1" then -- Set area position 1
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areas.set_pos[name] = "pos1only"
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return true, "Select position 1 by punching a node."
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return true, S("Select position @1 by punching a node.", "1")
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elseif param == "set2" then -- Set area position 2
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areas.set_pos[name] = "pos2"
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return true, "Select position 2 by punching a node."
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return true, S("Select position @1 by punching a node.", "2")
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elseif param == "get" then -- Display current area positions
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local pos1str, pos2str = "Position 1: ", "Position 2: "
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local pos1str, pos2str = S("Position @1: ", "1"), S("Position @1: ", "2")
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if areas.pos1[name] then
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pos1str = pos1str..minetest.pos_to_string(areas.pos1[name])
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else
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pos1str = pos1str.."<not set>"
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pos1str = pos1str..S("<not set>")
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end
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if areas.pos2[name] then
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pos2str = pos2str..minetest.pos_to_string(areas.pos2[name])
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else
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pos2str = pos2str.."<not set>"
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pos2str = pos2str..S("<not set>")
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end
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return true, pos1str.."\n"..pos2str
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else
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return false, "Unknown subcommand: "..param
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return false, S("Unknown subcommand: @1", param)
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end
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end,
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})
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@ -159,22 +159,22 @@ minetest.register_on_punchnode(function(pos, node, puncher)
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areas.markPos1(name)
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areas.set_pos[name] = "pos2"
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minetest.chat_send_player(name,
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"Position 1 set to "
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..minetest.pos_to_string(pos))
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S("Position @1 set to @2", "1",
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minetest.pos_to_string(pos)))
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elseif areas.set_pos[name] == "pos1only" then
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areas.pos1[name] = pos
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areas.markPos1(name)
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areas.set_pos[name] = nil
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minetest.chat_send_player(name,
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"Position 1 set to "
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..minetest.pos_to_string(pos))
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S("Position @1 set to @2", "1",
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minetest.pos_to_string(pos)))
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elseif areas.set_pos[name] == "pos2" then
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areas.pos2[name] = pos
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areas.markPos2(name)
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areas.set_pos[name] = nil
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minetest.chat_send_player(name,
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"Position 2 set to "
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..minetest.pos_to_string(pos))
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S("Position @1 set to @2", "2",
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minetest.pos_to_string(pos)))
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end
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end
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end)
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