1 Commits

Author SHA1 Message Date
f52454edec Add require_protection and node_ownership_legacy settings
require_protection: Disallows interactions outside of owned areas
node_ownership_legacy: Skip 9+ year old compatibility code by default
2022-03-25 22:13:11 +01:00
9 changed files with 54 additions and 106 deletions

48
api.lua
View File

@ -1,24 +1,5 @@
local hudHandlers = {}
---plants to place in openfarming
local plants = {
["farming:beetroot"]="air", ["farming:blueberries"]="air", ["farming:cabbage"]="air",
["farming:carrot"]="air", ["farming:chili_pepper"]="air", ["farming:coffee_beans"]="air",
["farming:corn"]="air", ["farming:cucumber"]="air", ["farming:garlic_clove"]="air",
["farming:melon_slice"]="air", ["farming:onion"]="air", ["default:papyrus"]="air",
["farming:pea_pod"]="air", ["farming:peppercorn"]="air", ["farming:pineapple_top"]="air",
["farming:potato"]="air", ["farming:pumpkin_slice"]="air", ["farming:raspberries"]="air",
["farming:rhubarb"]="air",
["farming:seed_barley"]="air", ["farming:seed_cotton"]="air", ["farming:seed_hemp"]="air",
["farming:seed_mint"]="air", ["farming:seed_oat"]="air", ["farming:seed_rice"]="air",
["farming:seed_rye"]="air", ["farming:seed_wheat"]="air",
["farming:tomato"]="air",
["farming:trellis"]="air", ["farming:grapes"]="farming:trellis",
["farming:beanpole"]="air", ["farming:beans"]="farming:beanpole",
["morefarming:seed_wildcarrot"]="air", ["morefarming:seed_teosinte"]="air",
["morefarming:seed_carrot"]="air", ["morefarming:seed_corn"]="air",
}
areas.registered_on_adds = {}
areas.registered_on_removes = {}
areas.registered_on_moves = {}
@ -103,34 +84,19 @@ end
-- Checks if the area is unprotected or owned by you
function areas:canInteract(pos, name)
if name == "" then
return true -- Mods, namely minetest.item_place_node
end
if minetest.check_player_privs(name, self.adminPrivs) then
return true
end
local owned = false
-- Disallow interaction by default when the restrictive setting is enabled
local owned = areas.config.require_protection
for _, area in pairs(self:getAreasAtPos(pos)) do
if area.owner == name or area.open then
return true
end
if area.openfarming then
-- if area is openfarming
local player = minetest.get_player_by_name(name)
local node = minetest.get_node(pos).name
if player and minetest.registered_nodes[node] then
local wstack = player:get_wielded_item():get_name()
if wstack == "" then wstack = "hand" end
--on_dig
if minetest.get_item_group(node, "plant") == 1 and (wstack == "hand" or minetest.registered_tools[wstack]) then
return true
end
--on_place
if plants[wstack] ~= nil and plants[wstack] == node then
return true
end
end
end
if areas.factions_available and area.faction_open then
elseif areas.factions_available and area.faction_open then
if (factions.version or 0) < 2 then
local faction_name = factions.get_player_faction(name)
if faction_name then

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@ -284,28 +284,6 @@ minetest.register_chatcommand("area_open", {
})
minetest.register_chatcommand(
"area_openfarming", {
params = "<ID>",
description = "Toggle an area as open farming (anyone can harvest and plant) or closed",
func = function(name, param)
local id = tonumber(param)
if not id then
return false, "Invalid usage, see /help area_openfarming."
end
if not areas:isAreaOwner(id, name) then
return false, "Area "..id.." does not exist"
.." or is not owned by you."
end
local open = not areas.areas[id].openfarming
-- Save false as nil to avoid inflating the DB.
areas.areas[id].openfarming = open or nil
areas:save()
return true, ("Area %s to farming."):format(open and "opened" or "closed")
end
})
if areas.factions_available then
minetest.register_chatcommand("area_faction_open", {
params = S("<ID> [faction_name]"),
@ -416,8 +394,6 @@ minetest.register_chatcommand("area_info", {
table.insert(lines,
S("You have extended area protection"..
" limits (\"areas_high_limit\" privilege)."))
elseif privs.megabuilder then
table.insert(lines, "You are a megabuilder (\"megabuilder\" privilege).")
end
-- Area count
@ -430,7 +406,7 @@ minetest.register_chatcommand("area_info", {
table.insert(lines, S("You have @1 areas.", area_num))
-- Area limit
local area_limit_line = (privs.areas or privs.megabuilder) and
local area_limit_line = privs.areas and
S("Limit: no area count limit") or
S("Limit: @1 areas", max_count)
table.insert(lines, area_limit_line)
@ -451,9 +427,6 @@ minetest.register_chatcommand("area_info", {
limit, size_limit)
priv_limit_info("areas_high_limit",
limit_high, size_limit_high)
table.insert(lines, "Players with the \"megabuilder\" privilege can protect unlimited areas in size and number.")
elseif privs.megabuilder then
table.insert(lines, "You can protect areas unlimited in size and number.")
elseif has_prot_priv then
size_info(S("You can protect areas"), max_size)
end

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@ -44,8 +44,8 @@ minetest.register_globalstep(function(dtime)
table.insert(areaStrings, ("%s [%u] (%s%s%s)")
:format(area.name, id, area.owner,
area.open and S(":open") or area.openfarming and ":openfarming" or "",
faction_info and ":"..faction_info or ""))
area.open and S(":open") or "",
faction_info and ": "..faction_info or ""))
end
for i, area in pairs(areas:getExternalHudEntries(pos)) do

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@ -16,7 +16,9 @@ dofile(areas.modpath.."/internal.lua")
dofile(areas.modpath.."/chatcommands.lua")
dofile(areas.modpath.."/pos.lua")
dofile(areas.modpath.."/interact.lua")
dofile(areas.modpath.."/legacy.lua")
if areas.config.node_ownership_legacy then
dofile(areas.modpath.."/legacy.lua")
end
dofile(areas.modpath.."/hud.lua")
areas:load()
@ -31,10 +33,6 @@ minetest.register_privilege("areas_high_limit", {
description = S("Can protect more, bigger areas."),
give_to_singleplayer = false
})
-- Mega_builder privilege -- MFF
minetest.register_privilege("megabuilder", {
description = "Can protect an infinite amount of areas."
})
if not minetest.registered_privileges[areas.config.self_protection_privilege] then
minetest.register_privilege(areas.config.self_protection_privilege, {

View File

@ -9,11 +9,20 @@ function minetest.is_protected(pos, name)
end
minetest.register_on_protection_violation(function(pos, name)
if not areas:canInteract(pos, name) then
if areas:canInteract(pos, name) then
return
end
local owners = areas:getNodeOwners(pos)
if #owners == 0 then
-- When require_protection=true
minetest.chat_send_player(name,
S("@1 may not be accessed.",
minetest.pos_to_string(pos)))
return
end
minetest.chat_send_player(name,
S("@1 is protected by @2.",
minetest.pos_to_string(pos),
table.concat(owners, ", ")))
end
end)

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@ -225,8 +225,6 @@ function areas:canPlayerAddArea(pos1, pos2, name)
.." the necessary privilege.")
end
-- MFF: megabuilders skip checks on size and number of areas
if not privs.megabuilder then
local max_size = privs.areas_high_limit and
self.config.self_protection_max_size_high or
self.config.self_protection_max_size
@ -236,7 +234,6 @@ function areas:canPlayerAddArea(pos1, pos2, name)
(pos2.z - pos1.z) > max_size.z then
return false, S("Area is too big.")
end
end
-- Check number of areas the user has and make sure it not above the max
local count = 0
@ -260,6 +257,7 @@ function areas:canPlayerAddArea(pos1, pos2, name)
return false, S("The area intersects with @1 [@2] (@3).",
area.name, id, area.owner)
end
return true
end

View File

@ -8,30 +8,34 @@
areas.self_protection (Self protection) bool false
# Self protection: Privilege required to protect an area
areas.self_protection_privilege (Self protection: Required privs) string interact
areas.self_protection_privilege (Self protection: Required priv) string interact
# Refresh delay for the name displays in the HUD in seconds
# Limits interactions of players to the areas they have access to.
# This setting is very restrictive and is not recommended for open-world games.
areas.require_protection (Require protection) bool false
# Area name HUD refresh delay in seconds
areas.tick (HUD update delay) float 0.5 0 100
# Enable the legacy owner_defs metatable mode. Untested and possibly unstable
areas.legacy_table (Legacy owner_defs metatable) bool false
areas.node_ownership_legacy (node_ownership compatibility) bool false
[Self protection (normal)]
# Self protection (normal): Maximal size of the protectable area
# Maximal size of the protectable area
# Only enter positive whole numbers for the coordinate values or you'll mess up stuff.
areas.self_protection_max_size (Maximal area size) v3f (64, 128, 64)
# Self protection (normal): Maximal amount of protected areas per player
# Maximal amount of protected areas per player
areas.self_protection_max_areas (Maximal area count) int 4
[Self protection (high)]
# Self protection (normal): Maximal size of the protectable area
# This setting applies for plyaers with the privilege 'areas_high_limit'
# For players with the 'areas_high_limit' privilege.
# Maximal size of the protectable area
# This setting applies for players with the privilege 'areas_high_limit'
areas.self_protection_max_size_high (Maximal area size) v3f (512, 512, 512)
# Self protection (normal): Maximal amount of protected areas per player
# Only enter positive whole numbers for the coordinate values or you'll mess up stuff.
# This setting applies for plyaers with the privilege 'areas_high_limit'
# For players with the 'areas_high_limit' privilege.
# Maximal amount of protected areas per player
areas.self_protection_max_areas_high (Maximal area count) float 32

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