forked from mtcontrib/arrow_signs
Using Screwdriver rotates the signs clockwise. Fix issue #2
This commit is contained in:
44
init.lua
44
init.lua
@ -94,6 +94,50 @@ arrow_signs.on_place = function(itemstack, placer, pointed_thing)
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return minetest.item_place_node(itemstack, placer, pointed_thing, param2)
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end
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local matrix = {
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-- Mounted on Ground (-Y)
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[10]=19,
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[19]=4,
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[4]=13,
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[13]=10,
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-- Mounted on Top (+Y)
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[8]=17,
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[17]=6,
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[6]=15,
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[15]=8,
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-- Mounted at South (-Z)
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[2]=18, -- down
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[18]=22, -- left
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[22]=14, -- up
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[14]=2, -- right
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-- Mounted at North (+Z)
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[0]=12, -- down
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[12]=20, -- left
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[20]=16, -- up
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[16]=0, -- right
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-- Mounted at West (-X)
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[3]=7, -- down
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[7]=21, -- left
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[21]=11, -- up
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[11]=3, -- right
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-- Mounted at East (+X)
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[1]=9, -- down
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[9]=23, -- left
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[23]=5, -- up
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[5]=1, -- right
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}
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arrow_signs.on_rotate = function(pos, node, player, mode, new_param2)
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node.param2 = matrix[node.param2] or 0 --in case of error
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minetest.swap_node(pos,node)
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return true
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end
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arrow_signs.savetext = function(pos, formname, fields, sender)
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if fields.text then
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local playername = sender:get_player_name() or ""
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