--more_signs by addi --Code and Textures are under the CC by-sa 3.0 licence --see: http://creativecommons.org/licenses/by-sa/3.0/ arrow_signs={} arrow_signs_on_place = function(itemstack, placer, pointed_thing) local function transformvector(vector) local vectorlist ={ {cmin = -1, cmax = -0.5}, {cmin = -0.5, cmax = 0}, {cmin = 0, cmax = 0.5}, {cmin = 0.5, cmax = 1} } local r = {} for n,res in pairs(vector) do for ia=1,table.getn(vectorlist) do if vectorlist[ia].cminres then r[n]=ia end end end return r["x"]*10+r["z"] end local pos = pointed_thing.above local vector = transformvector(placer:get_look_dir()) local changer = { {31,5}, {12,14}, {24,11}, {43,16}, } local place = false for i=1,table.getn(changer) do if vector == changer[i][1] then minetest.add_node(pos,{name = itemstack:get_name(), param2 = changer[i][2]}) place = true break end end if not(place) then minetest.rotate_node(itemstack, placer, pointed_thing) else itemstack:take_item() return itemstack end end function arrow_signs:savetext(pos, formname, fields, sender) if not minetest.get_player_privs(sender:get_player_name())["interact"] then minetest.chat_send_player(sender:get_player_name(), "error: you don't have permission to edit the sign. you need the interact priv") return end local meta = minetest.get_meta(pos) fields.text = fields.text or "" print((sender:get_player_name() or "").." wrote \""..fields.text.. "\" to sign at "..minetest.pos_to_string(pos)) meta:set_string("text", fields.text) text = arrow_signs:create_lines(fields.text) meta:set_string("infotext", '"'..text..'"') i=0 for wort in text:gfind("\n") do i=i+1 end if i > 4 then minetest.chat_send_player(sender:get_player_name(),"\tInformation: \nYou've written more than 5 lines. \n it may be that not all lines are displayed. \n Please remove the last entry") end return true end function arrow_signs:create_lines(text) text = text:gsub("/", "\"\n\"") text = text:gsub("|", "\"\n\"") return text end local clone_registered = function(case,name) local params = {} local list if case == "item" then list = minetest.registered_items end if case == "node" then list = minetest.registered_nodes end if case == "craftitem" then list = minetest.registered_craftitems end if case == "tool" then list = minetest.registered_tools end if case == "entity" then list = minetest.registered_entities end if list then for k,v in pairs(list[name]) do params[k] = v end end return params end -- usage local node = clone_registered("node","default:sign_wall") if node.legacy_wallmounted then node.groups = {choppy=2,dig_immediate=2,attached_node=1,sign=1} else node.groups = {choppy=2,dig_immediate=2,sign=1} end minetest.register_node(":default:sign_wall", node) --Sign arrow minetest.register_node("arrow_signs:wall", { description = "Arrow signs", drawtype = "nodebox", node_box = { type = "fixed", fixed = { { 0.25, -0.25, 0.5, -0.25, 0.5, 0.47}, { 0.1875, -0.3125, 0.5, -0.1875, -0.25, 0.47}, { 0.125, -0.3125, 0.5, -0.125, -0.375, 0.47}, { 0.0625, -0.375, 0.5, -0.0625, -0.437, 0.47} } }, selection_box = { type = "fixed", fixed = { { 0.25, -0.25, 0.5, -0.25, 0.5, 0.47}, { 0.1875, -0.3125, 0.5, -0.1875, -0.25, 0.47}, { 0.125, -0.3125, 0.5, -0.125, -0.375, 0.47}, { 0.0625, -0.375, 0.5, -0.0625, -0.437, 0.47} } }, tiles = {"arrow_sign_border_left.png","arrow_sign_border_right.png","arrow_sign_border_up.png","arrow_sign_border_down.png","arrow_sign.png","arrow_sign.png"}, inventory_image = "arrow_sign.png", paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, walkable = false, groups = {choppy=2,dig_immediate=2,sign=1}, sounds = default.node_sound_defaults(), on_place = arrow_signs_on_place, on_construct = function(pos) --local n = minetest.get_node(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", "hack:sign_text_input") meta:set_string("infotext", "\"\"") end, on_receive_fields = function(pos, formname, fields, sender) arrow_signs:savetext(pos, formname, fields, sender) end, }) --Recipes minetest.register_craft({ type = 'shapeless', output = 'arrow_signs:wall', recipe = {'group:sign', 'default:stick'}, }) minetest.register_craft({ output = 'default:sign_wall', recipe = { {'group:sign'}, } }) --Redefinition minetest.register_abm({ nodenames = {"arrow_signs:wall_right", "arrow_signs:wall_left", "arrow_signs:wall_up", "arrow_signs:wall_down", "more_signs:wall_right","more_signs:wall_left","more_signs:wall_up" ,"more_signs:wall_down" }, interval = 1, chance = 1, action = function(pos, node) local convert_facedir={ ["arrow_signs:wall_right"] = {6,4,5,11,16,14}, ["arrow_signs:wall_left"] = {8,10,9,7,12,18}, ["arrow_signs:wall_up"] = {15,19,23,21,20,22}, ["arrow_signs:wall_down"] = {17,13,1,3,0,2}, -- For old mod ["more_signs:wall_right"] = {6,4,5,11,16,14}, ["more_signs:wall_left"] = {8,10,9,7,12,18}, ["more_signs:wall_up"] = {15,19,23,21,20,22}, ["more_signs:wall_down"] = {17,13,1,3,0,2}, } minetest.swap_node(pos, {name="arrow_signs:wall",param2=convert_facedir[node.name][node.param2+1]}) end, }) --Locked sign if locks then local MODPATH = minetest.get_modpath("arrow_signs"); dofile(MODPATH.."/shared_locked.lua") end