Merge pull request #1 from Zeg9/master

Update to the "take items only if inventory is not full" behavior
This commit is contained in:
PilzAdam 2013-05-03 15:37:04 -07:00
commit 7c7d3e2292

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@ -171,7 +171,11 @@ minetest.register_entity(":__builtin:item", {
on_punch = function(self, hitter) on_punch = function(self, hitter)
if self.itemstring ~= '' then if self.itemstring ~= '' then
hitter:get_inventory():add_item("main", self.itemstring) local left = hitter:get_inventory():add_item("main", self.itemstring)
if not left:is_empty() then
self.itemstring = left:to_string()
return
end
end end
self.object:remove() self.object:remove()
end, end,