convert both static 13-base-hues nodes

to 256-color extended UD palette
This commit is contained in:
Vanessa Ezekowitz 2017-02-25 01:06:40 -05:00
parent efd0286fe3
commit 26ff92bc57

130
init.lua
View File

@ -147,21 +147,22 @@ end
-- the actual nodes!
minetest.register_node("coloredwood:wood_block", {
description = "Colored wooden planks",
tiles = { "coloredwood_base.png" },
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
place_param2 = 240,
walkable = true,
sunlight_propagates = false,
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2, not_in_creative_inventory=1, ud_param2_colorable = 1},
sounds = default.node_sound_wood_defaults(),
after_dig_node = unifieddyes.after_dig_node,
drop = "default:wood"
})
for _, color in ipairs(coloredwood.hues_plus_greys) do
minetest.register_node("coloredwood:wood_"..color, {
description = "Colored wooden planks",
tiles = { "coloredwood_base.png" },
paramtype = "light",
paramtype2 = "colorfacedir",
palette = "unifieddyes_palette_"..color.."s.png",
walkable = true,
sunlight_propagates = false,
ud_replacement_node = "coloredwood:wood_"..color,
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2, not_in_creative_inventory=1, ud_param2_colorable = 1},
sounds = default.node_sound_wood_defaults(),
after_dig_node = unifieddyes.after_dig_node,
drop = "default:wood"
})
-- moreblocks/stairsplus support
@ -226,8 +227,10 @@ end
end
minetest.override_item("default:wood", {
paramtype2 = "colorfacedir",
ud_replacement_node = "coloredwood:wood_grey",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
place_param2 = 240,
ud_replacement_node = "coloredwood:wood_block",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1, ud_param2_colorable = 1},
})
@ -237,7 +240,8 @@ minetest.register_node("coloredwood:fence", {
tiles = { "coloredwood_fence_base.png" },
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette.png",
palette = "unifieddyes_palette_extended.png",
place_param2 = 240,
walkable = true,
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, ud_param2_colorable = 1},
sounds = default.node_sound_wood_defaults(),
@ -250,6 +254,8 @@ minetest.register_node("coloredwood:fence", {
})
minetest.override_item("default:fence_wood", {
palette = "unifieddyes_palette_extended.png",
place_param2 = 240,
ud_replacement_node = "coloredwood:fence",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, ud_param2_colorable = 1}
})
@ -258,8 +264,10 @@ minetest.override_item("default:fence_wood", {
-- convert the old static nodes
coloredwood.old_static_nodes = {}
coloredwood.old_13_color_nodes = {}
for _, hue in ipairs(coloredwood.hues) do
table.insert(coloredwood.old_13_color_nodes, "coloredwood:wood_"..hue)
for _, sat in ipairs({"", "_s50"}) do
for _, val in ipairs ({"dark_", "medium_", "light_", ""}) do
table.insert(coloredwood.old_static_nodes, "coloredwood:wood_"..val..hue..sat)
@ -273,6 +281,9 @@ for _, shade in ipairs(coloredwood.greys) do
table.insert(coloredwood.old_static_nodes, "coloredwood:fence_"..shade)
end
table.insert(coloredwood.old_13_color_nodes, "coloredwood:wood_grey")
-- add all of the stairsplus nodes, if moreblocks is installed.
if coloredwood.enable_stairsplus then
for _, shape in ipairs(circular_saw.names) do
@ -298,6 +309,28 @@ if coloredwood.enable_stairsplus then
end
end
local old_shades = {
"",
"",
"",
"light_",
"medium_",
"medium_",
"dark_",
"dark_"
}
local old_greys = {
"white",
"white",
"light_grey",
"grey",
"dark_grey",
"black",
"white",
"white"
}
minetest.register_lbm({
name = "coloredwood:convert",
label = "Convert wood blocks, fences, stairsplus stuff, etc to use param2 color",
@ -306,15 +339,13 @@ minetest.register_lbm({
action = function(pos, node)
local meta = minetest.get_meta(pos)
if meta and (meta:get_string("dye") ~= "") then return end -- node has already been converted before.
local name = node.name
local hue, sat, val = unifieddyes.get_hsv(name)
local color = val..hue..sat
local s1, s2 = is_stairsplus(name)
if meta and (meta:get_string("dye") ~= "") then return end -- node has already been converted before.
if s1 then
if not s2 then print("impossible conversion request! name = "..node.name.." --> ".."coloredwood:"..s1.."_wood_"..hue.."*nil*") return end
@ -328,18 +359,59 @@ minetest.register_lbm({
meta:set_string("dye", "unifieddyes:"..color)
elseif string.find(name, ":fence") then
local paletteidx, hue = unifieddyes.getpaletteidx("unifieddyes:"..color, false)
local paletteidx, hue = unifieddyes.getpaletteidx("unifieddyes:"..color, "extended")
minetest.set_node(pos, { name = "coloredwood:fence", param2 = paletteidx })
meta:set_string("dye", "unifieddyes:"..color)
meta:set_string("palette", "ext")
else
local paletteidx, hue = unifieddyes.getpaletteidx("unifieddyes:"..color, true)
if hue ~= 0 and hue ~= nil then
minetest.set_node(pos, { name = "coloredwood:wood_"..coloredwood.hues[hue], param2 = paletteidx })
meta:set_string("dye", "unifieddyes:"..color)
else
minetest.set_node(pos, { name = "coloredwood:wood_grey", param2 = paletteidx })
meta:set_string("dye", "unifieddyes:"..color)
if hue == "aqua" then
hue = "spring"
elseif hue == "skyblue" then
hue = "azure"
elseif hue == "redviolet" then
hue = "rose"
end
color = val..hue..sat
local paletteidx, hue = unifieddyes.getpaletteidx("unifieddyes:"..color, "extended")
minetest.set_node(pos, { name = "coloredwood:wood_block", param2 = paletteidx })
meta:set_string("dye", "unifieddyes:"..color)
meta:set_string("palette", "ext")
end
end
})
table.insert(coloredwood.old_13_color_nodes, "coloredwood:fence")
minetest.register_lbm({
name = "coloredwood:recolor_basics",
label = "Convert fences and base 13-color wood to use UD extended palette",
run_at_every_load = true,
nodenames = coloredwood.old_13_color_nodes,
action = function(pos, node)
local meta = minetest.get_meta(pos)
if meta:get_string("palette") ~= "ext" then
if node.name == "coloredwood:fence" then
minetest.swap_node(pos, { name = node.name, param2 = unifieddyes.convert_classic_palette[node.param2] })
else
local hue = string.sub(node.name, 18)
local shadenum = math.floor(node.param2/32) + 1
local shade = old_shades[shadenum]
local sat = ""
if hue == "grey" then
hue = old_greys[shadenum]
shade = ""
sat = ""
elseif shadenum == 3 or shadenum == 6 or shadenum == 8 then
sat = "_s50"
end
local newcolor = unifieddyes.convert_classic_palette[unifieddyes.getpaletteidx("unifieddyes:"..shade..hue..sat)]
minetest.swap_node(pos, { name = "coloredwood:wood_block", param2 = newcolor })
end
meta:set_string("palette", "ext")
end
end
})