From 3a8bdb7e7fe1b139d2c96a27e22a2814518231d1 Mon Sep 17 00:00:00 2001 From: adrido Date: Thu, 4 Sep 2014 12:37:40 +0200 Subject: [PATCH] updated to version 1.2 applied most changes by CraigyDavi updated to new stairsplus aka moreblocks api added serpentine stairs --- README.md | 67 ++++++++----- alias.lua => aliases.lua | 40 +++++++- building.lua | 4 +- init.lua | 93 +++--------------- stairs.lua | 31 ++++-- stairsplus.lua | 41 +++----- textures/darkage_marble_tile.png | Bin 0 -> 785 bytes ..._slate_tale.png => darkage_slate_tile.png} | Bin textures32/darkage_slate_tile.png | Bin 0 -> 1666 bytes 9 files changed, 128 insertions(+), 148 deletions(-) rename alias.lua => aliases.lua (64%) create mode 100644 textures/darkage_marble_tile.png rename textures/{darkage_slate_tale.png => darkage_slate_tile.png} (100%) create mode 100644 textures32/darkage_slate_tile.png diff --git a/README.md b/README.md index 98e4166..2be24d7 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,6 @@ #DarkAge MOD for MINETEST -orginal by Master Gollum -modyfied by addi - +Original mod by Master Gollum +Modified by addi and CraigyDavi ##Introduction: This mod adds a few new blocks that allows to create new buildings in a @@ -26,9 +25,25 @@ modyfied by addi ##Release Notes +Version 1.2 +* corrected Sounds of Stairs +* updated to new Moreblocks api +* added Serpentine Stairs + +Version 1.1 +* Fix spelling mistakes in README file +* Bug fix +* Rename slate_tale to slate_tile +* Remove unneeded code +* Add marble tile +* Remove unneeded code +* Capitalise a couple of descriptions +* Add marble tile texture +* Rename alias.lua to aliases.lua + Version 1.0.1 - * fixed init.lua wich get broken by upload on github + * fixed init.lua which get broken by upload on github Version 1.0 @@ -36,13 +51,13 @@ Version 1.0 * compatibility with stairsplus added * added new item iron_stick * added craft reziep for iron stick -* changed reziep of iron_bars to avoid conflicts with ironbars mod +* changed reziep of iron_bars to avoid conflicts with iron bars mod * changed reziep of chain to avoid conflicts with 3d furniture mod * changed reziep of darkage:stonebrick to avoid conflicts with moreblocks -* dissabled marble_tile to avoid the message "texture not found" -* added compatibililty with stairsplus (now its moreblocks) +* disabled marble_tile to avoid the message "texture not found" +* added compatibility with stairsplus (now its moreblocks) * added darkage:glass a nice looking glass that must be in this mod -* changed the sound_node_leaves_default to wood_default from box and wooden shelfes +* changed the sound_node_leaves_default to wood_default from box and wooden shelves * added craft reziep for darkage:chalk * improved the textures of reinforced wood and chalk to save a bit more loadtime on servers * added another reziep for darkage straw (this can be crafted now, if farming is installed, with farming:harvested_weed @@ -71,14 +86,14 @@ PS: This document has been structured as the README.txt of PilzAdam in ###How to install: Unzip the archive an place it in minetest-base-directory/mods/minetest/ if you have a windows client or a linux run-in-place client. If you - have a linux system-wide instalation place it in + have a linux system-wide installation place it in ~/.minetest/mods/minetest/. If you want to install this mod only in one world create the folder worldmods/ in your worlddirectory. For further information or help see: http://wiki.minetest.com/wiki/Installing_Mods -###Tunning: +###Tuning: Comments the following lines to remove what you don't like: (To comment them just add -- at the beginning of their lines) @@ -99,7 +114,7 @@ PS: This document has been structured as the README.txt of PilzAdam in invented. I have to improve this texture, it is ugly :P CRAFT -> 4 [Sand] [Sand] - [Clay Lumb] [Straw] + [Clay Lump] [Straw] Basalt: a darken version of the default Stone @@ -114,7 +129,7 @@ PS: This document has been structured as the README.txt of PilzAdam in Chalk: a soft, white and porous sedimentary rock. It becomes - Chalk Powder when digged. Can't be craft, only found as + Chalk Powder when dug. Can't be craft, only found as stratum. Chalk Powder: pile of chalk from digging Chalk stones. Can @@ -124,7 +139,7 @@ PS: This document has been structured as the README.txt of PilzAdam in Cobblestone with Plaster: Cobbles where has been applied a layer of white plaster. - When digged it lost the plaster layer! + When dug it lost the plaster layer! CRAFT -> 2 [Cobblestone] [Chalk Powder] [Cobblestone] [Chalk Powder] @@ -141,7 +156,7 @@ PS: This document has been structured as the README.txt of PilzAdam in Desert Stone Cobble: To add more uses to the Desert Stones. - I suppossed they are harder than regular Stones so it + I supposed they are harder than regular Stones so it cracks at 50% and releases the Cobbles or just regular Desert Stones. From dig Desert Stone @@ -157,7 +172,7 @@ PS: This document has been structured as the README.txt of PilzAdam in Dry Leaves: Just a cube of Leaves toasted :P Well I found the - Leaves unuseful, so I thought to turn them into Straw, ok + Leaves are not useful so I thought to turn them into Straw, ok it is not the same, but well, why not? Just dry them in a Furnace and then put together to create the Straw COOKING @@ -165,8 +180,8 @@ PS: This document has been structured as the README.txt of PilzAdam in Gneiss: high grade metamorphic rock formed from Schist, very - common, and used in construction. It sometimes brokes in - Gneiss Cobble when being digged. + common, and used in construction. It sometimes brakes in + Gneiss Cobble when being dug. COOKING [Schist] @@ -176,8 +191,8 @@ PS: This document has been structured as the README.txt of PilzAdam in Mud: mixture of water and some combination of soil, silt, and - clay. Used for build houses, specially in desertic regions. - It brokes in 4 Mud Lumps when digged. + clay. Used for build houses, specially in desert regions. + It brakes in 4 Mud Lumps when dug. CRAFT -> 3 [Dirt] [Dirt] [Clay Lump] [Silt Lump] @@ -190,7 +205,7 @@ PS: This document has been structured as the README.txt of PilzAdam in sandstone with iron that gives it this color. CRAFT -> 4 [Sandstone] [Sandstone] - [Iron Lumb] [Sandstone] + [Iron Lump] [Sandstone] COOKING [Old Red Sandstone Cobble] @@ -198,7 +213,7 @@ PS: This document has been structured as the README.txt of PilzAdam in CRAFT -> 4 [Sandstone Cobble] [Sandstone Cobble] - [Iron Lumb] [Sandstone Cobble] + [Iron Lump] [Sandstone Cobble] COOKING [Desert Stone] --> I think I will change it in the future release with its own Cobbles. @@ -222,7 +237,7 @@ PS: This document has been structured as the README.txt of PilzAdam in [Slate] Silt: granular material of a size somewhere between sand and clay. - It brokes in 4 Silt Lumps. + It brakes in 4 Silt Lumps. CRAFT -> 1 [Silt Lump] [Silt Lump] @@ -242,7 +257,7 @@ PS: This document has been structured as the README.txt of PilzAdam in Slate Cobble: Cobble obtained from Slate From dig Slate - Slate Tale: Nice blue slate tales for roofs. They has been used + Slate Tile: Nice blue slate tiles for roofs. They has been used as building traditional building material in zones where slate is easy to find. Note: It has stairs and slabs. @@ -251,7 +266,7 @@ PS: This document has been structured as the README.txt of PilzAdam in [Slate Cobble] [Slate Cobble] [Slate Cobble] [Slate Cobble] - Straw: a cube of yellish straw, try them in the roofs they will + Straw: a cube of yellowish straw, try them in the roofs they will be very nice. Used also as traditional building material from ancient times. @@ -270,7 +285,7 @@ PS: This document has been structured as the README.txt of PilzAdam in [Straw] [Straw] Desert Stone: just the default block, it can be obtained now - from Desert Sand. The idea is that Desert Sand is stonner + from Desert Sand. The idea is that Desert Sand is stonier than regular Sand, so it takes less to create a Desert Stone than a Sandstone. @@ -340,7 +355,7 @@ Just started so they are few ones CRAFT -> 1 [Medieval Glow Glass] - Medieval Glow Glass: a good looking glass, with small tiles wich are glowing by itself + Medieval Glow Glass: a good looking glass, with small tiles which are glowing by itself CRAFT -> 8 [Medieval Glass] diff --git a/alias.lua b/aliases.lua similarity index 64% rename from alias.lua rename to aliases.lua index 7915d89..ae8ba5a 100644 --- a/alias.lua +++ b/aliases.lua @@ -1,11 +1,11 @@ -minetest.register_alias("darkage:sandstone_cobble", "default:sandstonebrick") -minetest.register_alias("darkage:desert_stone_cobble", "default:desert_stonebrick") +minetest.register_alias("darkage:sandstone_cobble","default:sandstonebrick") +minetest.register_alias("darkage:desert_stone_cobble","default:desert_stonebrick") minetest.register_alias("darkage:stair_desert_stone_cobble_wall_half","default:stair_desert_stonebrick_wall_half") minetest.register_alias("darkage:slab_desert_stone_cobble_inverted","default:slab_desert_stonebrick_inverted") minetest.register_alias("darkage:stair_desert_stone_cobble_inverted","default:stair_desert_stonebrick_inverted") -minetest.register_alias("darkage:stair_desert_stone_cobble_outer", "default:stair_desert_stonebrick_outer") +minetest.register_alias("darkage:stair_desert_stone_cobble_outer","default:stair_desert_stonebrick_outer") minetest.register_alias("darkage:slab_desert_stone_cobble_three_quarter_wall","default:slab_desert_stonebrick_three_quarter_wall") minetest.register_alias("darkage:slab_desert_stone_cobble_quarter","default:slab_desert_stonebrick_quarter") minetest.register_alias("darkage:slab_desert_stone_cobble","default:slab_desert_stonebrick") @@ -33,7 +33,7 @@ minetest.register_alias("darkage:slab_desert_stone_cobble_three_quarter_inverted minetest.register_alias("darkage:stair_sandstone_cobble_wall_half","default:stair_sandstonebrick_wall_half") minetest.register_alias("darkage:slab_sandstone_cobble_inverted","default:slab_sandstonebrick_inverted") minetest.register_alias("darkage:stair_sandstone_cobble_inverted","default:stair_sandstonebrick_inverted") -minetest.register_alias("darkage:stair_sandstone_cobble_outer", "default:stair_sandstonebrick_outer") +minetest.register_alias("darkage:stair_sandstone_cobble_outer","default:stair_sandstonebrick_outer") minetest.register_alias("darkage:slab_sandstone_cobble_three_quarter_wall","default:slab_sandstonebrick_three_quarter_wall") minetest.register_alias("darkage:slab_sandstone_cobble_quarter","default:slab_sandstonebrick_quarter") minetest.register_alias("darkage:slab_sandstone_cobble","default:slab_sandstonebrick") @@ -55,4 +55,34 @@ minetest.register_alias("darkage:stair_sandstone_cobble_inner","default:stair_sa minetest.register_alias("darkage:stair_sandstone_cobble","default:stair_sandstonebrick") minetest.register_alias("darkage:panel_sandstone_cobble_vertical","default:panel_sandstonebrick_vertical") minetest.register_alias("darkage:stair_sandstone_cobble_inner_inverted","default:stair_sandstonebrick_inner_inverted") -minetest.register_alias("darkage:slab_sandstone_cobble_three_quarter_inverted","default:slab_sandstonebrick_three_quarter_inverted") \ No newline at end of file +minetest.register_alias("darkage:slab_sandstone_cobble_three_quarter_inverted","default:slab_sandstonebrick_three_quarter_inverted") + +--Add aliases when slate_tale was renamed to slate_tile +minetest.register_alias("darkage:slate_tile","darkage:slate_tale") +minetest.register_alias("darkage:slab_slate_tile_inverted","darkage:slab_slate_tale_inverted") +minetest.register_alias("darkage:slab_slate_tile_wall","darkage:slab_slate_tale_wall") +minetest.register_alias("darkage:slab_slate_tile_quarter","darkage:slab_slate_tale_quarter") +minetest.register_alias("darkage:slab_slate_tile_quarter_inverted","darkage:slab_slate_tale_quarter_inverted") +minetest.register_alias("darkage:slab_slate_tile_quarter_wall","darkage:slab_slate_tale_quarter_wall") +minetest.register_alias("darkage:slab_slate_tile_three_quarter","darkage:slab_slate_tale_three_quarter") +minetest.register_alias("darkage:slab_slate_tile_three_quarter_inverted","darkage:slab_slate_tale_three_quarter_inverted") +minetest.register_alias("darkage:slab_slate_tile_three_quarter_wall","darkage:slab_slate_tale_three_quarter_wall") +minetest.register_alias("darkage:stair_slate_tile_inverted","darkage:stair_slate_tale_inverted") +minetest.register_alias("darkage:stair_slate_tile_wall","darkage:stair_slate_tale_wall") +minetest.register_alias("darkage:stair_slate_tile_wall_half","darkage:stair_slate_tale_wall_half") +minetest.register_alias("darkage:stair_slate_tile_wall_half_inverted","darkage:stair_slate_tale_wall_half_inverted") +minetest.register_alias("darkage:stair_slate_tile_half","darkage:stair_slate_tale_half") +minetest.register_alias("darkage:stair_slate_tile_half_inverted","darkage:stair_slate_tale_half_inverted") +minetest.register_alias("darkage:stair_slate_tile_right_half","darkage:stair_slate_tale_right_half") +minetest.register_alias("darkage:stair_slate_tile_right_half_inverted","darkage:stair_slate_tale_right_half_inverted") +minetest.register_alias("darkage:stair_slate_tile_wall_half","darkage:stair_slate_tale_wall_half") +minetest.register_alias("darkage:stair_slate_tile_wall_half_inverted","darkage:stair_slate_tale_wall_half_inverted") +minetest.register_alias("darkage:stair_slate_tile_inner","darkage:stair_slate_tale_inner") +minetest.register_alias("darkage:stair_slate_tile_inner_inverted","darkage:stair_slate_tale_inner_inverted") +minetest.register_alias("darkage:stair_slate_tile_outer","darkage:stair_slate_tale_outer") +minetest.register_alias("darkage:stair_slate_tile_outer_inverted","darkage:stair_slate_tale_outer_inverted") +minetest.register_alias("darkage:panel_slate_tile_bottom","darkage:panel_slate_tale_bottom") +minetest.register_alias("darkage:panel_slate_tile_top","darkage:panel_slate_tale_top") +minetest.register_alias("darkage:panel_slate_tile_vertical","darkage:panel_slate_tale_vertical") +minetest.register_alias("darkage:micro_slate_tile_bottom","darkage:micro_slate_tale_bottom") +minetest.register_alias("darkage:micro_slate_tile_top","darkage:micro_slate_tale_top") diff --git a/building.lua b/building.lua index 2d787d1..efb2ff1 100644 --- a/building.lua +++ b/building.lua @@ -1,5 +1,5 @@ minetest.register_node("darkage:glass", { - description = "medieval Glass", + description = "Medieval Glass", drawtype = "glasslike", tiles = {"darkage_glass.png"}, inventory_image = minetest.inventorycube("darkage_glass.png"), @@ -11,7 +11,7 @@ minetest.register_node("darkage:glass", { }) minetest.register_node("darkage:glow_glass", { - description = "medieval glow glass", + description = "Medieval Glow Glass", drawtype = "glasslike", tiles = {"darkage_glass.png"}, inventory_image = minetest.inventorycube("darkage_glass.png"), diff --git a/init.lua b/init.lua index bf18816..1177ada 100644 --- a/init.lua +++ b/init.lua @@ -1,9 +1,9 @@ -print (" ---- Dark Age is Loading! ---- ") +print (" ---- Dark Age Version 1.2 is Loading! ---- ") -- Commend this lines if you don't like some of this features dofile(minetest.get_modpath("darkage").."/mapgen.lua") dofile(minetest.get_modpath("darkage").."/building.lua") dofile(minetest.get_modpath("darkage").."/furniture.lua") -dofile(minetest.get_modpath("darkage").."/alias.lua") +dofile(minetest.get_modpath("darkage").."/aliases.lua") if minetest.get_modpath("moreblocks") then dofile(minetest.get_modpath("darkage").."/stairsplus.lua")--only if moreblocks installed else @@ -58,14 +58,6 @@ minetest.register_node("darkage:cobble_with_plaster", { sounds = default.node_sound_stone_defaults(), }) ---minetest.register_node("darkage:desert_stone_cobble", { --- description = "Desert Stone Cobble", --- tiles = {"darkage_desert_stone_cobble.png"}, --- is_ground_content = true, --- groups = {cracky=3}, --- sounds = default.node_sound_stone_defaults() ---}) - minetest.register_node("darkage:desert_stone_with_iron", { description = "Desert Iron Ore", tiles = {"default_desert_stone.png^darkage_mineral_iron.png"}, @@ -129,7 +121,6 @@ minetest.register_node("darkage:marble", { sounds = default.node_sound_stone_defaults() }) - minetest.register_node("darkage:mud", { description = "Mud", tiles = {"darkage_mud_up.png","darkage_mud.png"}, @@ -158,17 +149,6 @@ minetest.register_node("darkage:ors_cobble", { sounds = default.node_sound_stone_defaults() }) - ---minetest.register_node("darkage:sandstone_cobble", { --- description = "Sandstone Cobble", --- tiles = {"darkage_sandstone_cobble.png"}, --- is_ground_content = true, --- groups = {crumbly=2,cracky=2}, --- sounds = default.node_sound_stone_defaults() ---}) - - - minetest.register_node("darkage:serpentine", { description = "Serpentine", tiles = {"darkage_serpentine.png"}, @@ -221,9 +201,9 @@ minetest.register_node("darkage:slate_cobble", { sounds = default.node_sound_stone_defaults() }) -minetest.register_node("darkage:slate_tale", { - description = "Slate Tale", - tiles = {"darkage_slate_tale.png"}, +minetest.register_node("darkage:slate_tile", { + description = "Slate Tile", + tiles = {"darkage_slate_tile.png"}, is_ground_content = true, groups = {cracky=2}, sounds = default.node_sound_stone_defaults() @@ -262,31 +242,13 @@ minetest.register_node("darkage:marble", { sounds = default.node_sound_stone_defaults() }) ---minetest.register_node("darkage:marble_tile", { --disabled because texture not found --- description = "Marble Tile", --- tiles = {"darkage_marble_tile.png"}, --- is_ground_content = true, --- groups = {cracky=2}, --- sounds = default.node_sound_stone_defaults() ---}) - ---------------- --- Overrides ---------------- ---minetest.registered_nodes["default:desert_stone"].drop= { --- max_items = 1, --- items = { --- { --- -- player will get cobbles with 1/3 chance --- items = {'darkage:desert_stone_cobble'}, --- rarity = 2, --- }, --- { --- items = {'default:desert_stone'}, --- } --- } ---} - +minetest.register_node("darkage:marble_tile", { + description = "Marble Tile", + tiles = {"darkage_marble_tile.png"}, + is_ground_content = true, + groups = {cracky=2}, + sounds = default.node_sound_stone_defaults() +}) --------------- -- Crafts Items @@ -316,8 +278,6 @@ minetest.register_craftitem("darkage:iron_stick", { -- Crafts ---------- ---sand+clay+water+straw - minetest.register_craft({ output = 'darkage:adobe 4', recipe = { @@ -391,14 +351,6 @@ minetest.register_craft({ } }) ---minetest.register_craft({ --- output = 'darkage:ors_cobble 4', --- recipe = { --- {'darkage:sandstone_cobble','darkage:sandstone_cobble'}, --- {'default:iron_lump','darkage:sandstone_cobble'}, --- } ---}) - minetest.register_craft({ output = 'darkage:silt 3', recipe = { @@ -416,7 +368,7 @@ minetest.register_craft({ }) minetest.register_craft({ - output = 'darkage:slate_tale 2', + output = 'darkage:slate_tile 2', recipe = { {'darkage:slate_cobble','darkage:slate_cobble'}, {'darkage:slate_cobble','darkage:slate_cobble'}, @@ -483,24 +435,12 @@ minetest.register_craft({ recipe = "darkage:basalt_cobble", }) ---minetest.register_craft({ --- type = "cooking", --- output = "default:desert_stone", --- recipe = "darkage:desert_stone_cobble", ---}) - minetest.register_craft({ type = "cooking", output = "darkage:dry_leaves", recipe = "default:leaves", }) ---minetest.register_craft({ --- type = "cooking", --- output = "darkage:sandstone_cobble", --- recipe = "default:sandstone", ---}) - minetest.register_craft({ type = "cooking", output = "darkage:gneiss", @@ -519,13 +459,6 @@ minetest.register_craft({ recipe = "darkage:ors_cobble", }) - ---minetest.register_craft({ --- type = "cooking", --- output = "darkage:sandstone_cobble", --- recipe = "default:sandstone", ---}) - minetest.register_craft({ type = "cooking", output = "darkage:schist", diff --git a/stairs.lua b/stairs.lua index 068ffeb..6a8c6a5 100644 --- a/stairs.lua +++ b/stairs.lua @@ -112,10 +112,10 @@ darkage.register_stairs("darkage","basalt_cobble", "Basalt Cobble" ) -darkage.register_stairs("darkage","slate_tale", +darkage.register_stairs("darkage","slate_tile", {cracky=3}, - {"darkage_slate_tale.png"}, - "Slate Tale" + {"darkage_slate_tile.png"}, + "Slate Tile" ) darkage.register_stairs("darkage","straw", @@ -130,15 +130,26 @@ darkage.register_stairs("darkage","stone_brick", "Stone Brick" ) +darkage.register_stairs("darkage","marble", + {cracky=3}, + {"darkage_marble.png"}, + "Marble" +) + +darkage.register_stairs("darkage","marble_tile", + {cracky=3}, + {"darkage_marble_tile.png"}, + "Marble Tile" +) + darkage.register_stairs("darkage","ors_cobble", {cracky=3}, {"darkage_ors_cobble.png"}, - "Old Red Sandtone" + "Old Red Sandstone" ) ---darkage.register_stairs("darkage","desert_stone_cobble", --- {cracky=3}, --- {"darkage_desert_stone_cobble.png"}, --- "Desert Stone Cobble" ---) - +darkage.register_stairs("darkage","serpentine", + {cracky=3}, + {"darkage_serpentine.png"}, + "Serpentine" + ) \ No newline at end of file diff --git a/stairsplus.lua b/stairsplus.lua index f9a0bc9..7eb268a 100644 --- a/stairsplus.lua +++ b/stairsplus.lua @@ -14,10 +14,10 @@ groups = {cracky=2}, sounds = default.node_sound_stone_defaults(), }) ---slate tale -stairsplus:register_all("darkage", "slate_tale", "darkage:slate_tale", { +--slate tile +stairsplus:register_all("darkage", "slate_tile", "darkage:slate_tile", { description = "Slate Tale", -tiles = {"darkage_slate_tale.png"}, +tiles = {"darkage_slate_tile.png"}, groups = {cracky=2}, sounds = default.node_sound_stone_defaults(), }) @@ -92,7 +92,7 @@ description = "Basalt", tiles = {"darkage_basalt.png"}, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), -}) +}) --basalt cobble stairsplus:register_all("darkage", "basalt_cobble", "darkage:basalt_cobble", { @@ -100,7 +100,7 @@ description = "Basalt Cobble", tiles = {"darkage_basalt_cobble.png"}, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), -}) +}) --shale stairsplus:register_all("darkage", "shale", "darkage:shale", { @@ -108,24 +108,16 @@ description = "Shale", tiles = {"darkage_shale.png","darkage_shale.png","darkage_shale_side.png"}, groups = {crumbly=2,cracky=2}, sounds = default.node_sound_stone_defaults(), -}) +}) + ---[[ ---no need for desert_stone cobble because its in minetest game -stairsplus:register_all("darkage", "desert_stone_cobble", "darkage:desert_stone_cobble", { -description = "Desert Stone Cobble", -tiles = {"darkage_desert_stone_cobble.png"}, -groups = {cracky=3}, -sounds = default.node_sound_stone_defaults(), -}) -]] --old red sandstone stairsplus:register_all("darkage", "ors", "darkage:ors", { description = "Old Red Sandstone", tiles = {"darkage_ors.png"}, groups = {crumbly=2,cracky=2}, sounds = default.node_sound_stone_defaults(), -}) +}) --old red sandstone cobble stairsplus:register_all("darkage", "ors_cobble", "darkage:ors_cobble", { @@ -133,13 +125,12 @@ description = "Old Red Sandstone Cobble", tiles = {"darkage_ors_cobble.png"}, groups = {crumbly=2,cracky=2}, sounds = default.node_sound_stone_defaults(), -}) ---[[ ---no need for sandstone_cobble, because its in minetest game -stairsplus:register_all("darkage", "sandstone_cobble", "darkage:sandstone_cobble", { -description = "Sandstone Cobble", -tiles = {"darkage_sandstone_cobble.png"}, -groups = {cracky=2}, +}) + +--Serpentine +stairsplus:register_all("darkage", "serpentine", "darkage:serpentine", { +description = "Serpentine", +tiles = {"darkage_serpentine.png"}, +groups = {crumbly=2,cracky=2}, sounds = default.node_sound_stone_defaults(), -}) -]] +}) diff --git a/textures/darkage_marble_tile.png b/textures/darkage_marble_tile.png new file mode 100644 index 0000000000000000000000000000000000000000..8876632cd877abb9f2c282f649b2c8f8599c16a4 GIT binary patch literal 785 zcmV+s1Md8ZP)Px#32;bRa{vGf6951U69E94oEQKA00(qQO+^RX3KR<_5&+S&5C8xIqe(V1L--oa6TPZ_eYuX17Bsg%BWJ(E+rIPCfO`KP25$tlqfCsIlP z7_9+8*LDm;kMkZa0VyS$)sDNne*oD3`;H|qEK3FiQc8@m2tY`|a5~X64r)OHIOlkH zcw{NH(l}2D6EP-AEu@q%S~JI)>2krk1_Y0crg2;@m&b~=SZjH>yQN#LDP_TGgZZC0 z#Rx*MS#Qxw(>Rar`vX!*N-4CyqF_w7_P%BbNs1W8EDFw^2P!{;(&7b@S7xY{a%|7T= P00000NkvXXu0mjf!B<{H literal 0 HcmV?d00001 diff --git a/textures/darkage_slate_tale.png b/textures/darkage_slate_tile.png similarity index 100% rename from textures/darkage_slate_tale.png rename to textures/darkage_slate_tile.png diff --git a/textures32/darkage_slate_tile.png b/textures32/darkage_slate_tile.png new 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