removed sandstone_cobble and desert_stone_cobble because its in default

removed sandstone_cobble and desert_stone_cobble because its in default
the moreblocks mod is now only a option
added alias for sandstone_cobble and desert_stone_cobble
This commit is contained in:
adrido
2013-07-12 17:26:24 +02:00
parent 9ccd5caf09
commit c334970311
5 changed files with 204 additions and 96 deletions

View File

@ -1,17 +1,111 @@
darkage = {};
function darkage.register_stairs(modname, subname, groups, images, desc)
table.insert(circular_saw.known_stairs, modname..":"..subname);
recipeitem = modname..":"..subname;
desc_stair = desc.." stair";
desc_slab = desc.." slab";
desc_panel = desc.." panel";
desc_micro = desc.." micro";
drop = subname
register_stair(modname, subname, recipeitem, groups, images, desc_stair, drop)
register_slab(modname, subname, recipeitem, groups, images, desc_slab, drop)
register_panel(modname, subname, recipeitem, groups, images, desc_panel, drop)
register_micro(modname, subname, recipeitem, groups, images, desc_micro, drop)
darkage = {}
function darkage.register_stairs(modname, item, groups, images, description)
local recipeitem = modname..":"..item
local itemname = modname..":stair_"..item
minetest.register_node(itemname, {
description = description.." stair",
drawtype = "nodebox",
tiles = images,
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = groups,
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
{-0.5, 0, 0, 0.5, 0.5, 0.5},
},
},
})
minetest.register_craft({
output = itemname .. ' 4',
recipe = {
{recipeitem, "", ""},
{recipeitem, recipeitem, ""},
{recipeitem, recipeitem, recipeitem},
},
})
-- Flipped recipe for the silly minecrafters
minetest.register_craft({
output = itemname .. ' 4',
recipe = {
{"", "", recipeitem},
{"", recipeitem, recipeitem},
{recipeitem, recipeitem, recipeitem},
},
})
itemname=modname..":slab_" .. item
minetest.register_node(itemname, {
description = description.." slab",
drawtype = "nodebox",
tiles = images,
paramtype = "light",
is_ground_content = true,
groups = groups,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
},
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" then
return itemstack
end
-- If it's being placed on an another similar one, replace it with
-- a full block
local slabpos = nil
local slabnode = nil
local p0 = pointed_thing.under
local p1 = pointed_thing.above
local n0 = minetest.env:get_node(p0)
local n1 = minetest.env:get_node(p1)
if n0.name == itemname then
slabpos = p0
slabnode = n0
elseif n1.name == itemname then
slabpos = p1
slabnode = n1
end
if slabpos then
-- Remove the slab at slabpos
minetest.env:remove_node(slabpos)
-- Make a fake stack of a single item and try to place it
local fakestack = ItemStack(recipeitem)
pointed_thing.above = slabpos
fakestack = minetest.item_place(fakestack, placer, pointed_thing)
-- If the item was taken from the fake stack, decrement original
if not fakestack or fakestack:is_empty() then
itemstack:take_item(1)
-- Else put old node back
else
minetest.env:set_node(slabpos, slabnode)
end
return itemstack
end
-- Otherwise place regularly
return minetest.item_place(itemstack, placer, pointed_thing)
end,
})
minetest.register_craft({
output = itemname .. ' 3',
recipe = {
{recipeitem, recipeitem, recipeitem},
},
})
end
darkage.register_stairs("darkage","basalt_cobble",
{cracky=3},
{"darkage_basalt_cobble.png"},
@ -42,25 +136,9 @@ darkage.register_stairs("darkage","ors_cobble",
"Old Red Sandtone"
)
darkage.register_stairs("darkage","desert_stone_cobble",
{cracky=3},
{"darkage_desert_stone_cobble.png"},
"Desert Stone Cobble"
)
--darkage.register_stairs("darkage","desert_stone_cobble",
-- {cracky=3},
-- {"darkage_desert_stone_cobble.png"},
-- "Desert Stone Cobble"
--)
darkage.register_stairs("darkage","slate_cobble",
{cracky=3},
{"darkage_slate_cobble.png"},
"Slate Cobble"
)
darkage.register_stairs("darkage","sandstone_cobble",
{cracky=3},
{"darkage_sandstone_cobble.png"},
"Sandstone Cobble"
)
darkage.register_stairs("darkage","gneiss_cobble",
{cracky=3},
{"darkage_gneiss_cobble.png"},
"Gneiss Cobble"
)