death_messages/init.lua
2014-03-17 15:10:44 -04:00

32 lines
1.3 KiB
Lua

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local title = "Death Messages"
local version = "0.1"
local mname = "death_messages"
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minetest.register_on_dieplayer(function(player)
local player_name = player:get_player_name()
if minetest.is_singleplayer() then
player_name = "You"
end
-- Death by lava
local nodename = minetest.get_node(player:getpos()).name
if nodename == "default:lava_source" or nodename == "default:lava_flowing" then
minetest.chat_send_all(player_name .. " melted into a ball of fire.")
-- Death by drowning
elseif nodename == "default:water_source" or nodename == "default:water_flowing" then
minetest.chat_send_all(player_name .. " ran out of air.")
--Death by fire
elseif nodename == "fire:basic_flame" then
minetest.chat_send_all(player_name .. " burned up.")
--Death by something else
else
minetest.chat_send_all(player_name .. " died.")
end
end)
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print("[Mod] "..title.." ["..version.."] ["..mname.."] Loaded...")
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