forked from mtcontrib/death_messages
26 lines
1.3 KiB
Lua
26 lines
1.3 KiB
Lua
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local title = "Death Messages"
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local version = "0.1"
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local mname = "death_messages"
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minetest.register_on_dieplayer(function(player)
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-- Death by lava
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if minetest.get_node(player:getpos(name)).name == "default:lava_source" or minetest.get_node(player:getpos(name)).name == "default:lava_flowing" then
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minetest.chat_send_all(player:get_player_name().." melted into a ball of fire.")
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-- Death by drowning
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elseif minetest.get_node(player:getpos(name)).name == "default:water_source" or minetest.get_node(player:getpos(name)).name == "default:water_flowing" then
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minetest.chat_send_all(player:get_player_name().." ran out of air.")
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--Death by fire
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elseif minetest.get_node(player:getpos(name)).name == "fire:basic_flame" then
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minetest.chat_send_all(player:get_player_name().." burned up.")
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--Death by something else
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else
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minetest.chat_send_all(player:get_player_name().." died.")
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end
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end)
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print("[Mod] "..title.." ["..version.."] ["..mname.."] Loaded...")
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