local hudkit = dofile(minetest.get_modpath("email") .. "/hudkit.lua") email.hud = hudkit() function email.update_hud(player) local name = player:get_player_name() local inbox = email.get_inbox(name) if inbox and #inbox > 0 then if email.hud:exists(player, "email:text") then email.hud:change(player, "email:text", "text", #inbox .. " /inbox") else email.hud:add(player, "email:icon", { hud_elem_type = "image", name = "MailIcon", position = {x=0.52, y=0.52}, text="email_mail.png", scale = {x=1,y=1}, alignment = {x=0.5, y=0.5}, }) email.hud:add(player, "email:text", { hud_elem_type = "text", name = "MailText", position = {x=0.55, y=0.52}, text= #inbox .. " /inbox", scale = {x=1,y=1}, alignment = {x=0.5, y=0.5}, }) end else email.hud:remove(player, "email:icon") email.hud:remove(player, "email:text") end end minetest.register_on_leaveplayer(function(player) email.hud.players[player:get_player_name()] = nil end) function email.update_all_hud() local players = minetest.get_connected_players() for _, player in pairs(players) do email.update_hud(player) end minetest.after(5, email.update_all_hud) end minetest.after(5, email.update_all_hud)