forked from mtcontrib/factions
Added commands to delete and add ranks, set spawn, and added check for wether a player is in a faction or not
This commit is contained in:
@ -53,7 +53,7 @@ factionsmod.new_faction = function(name)
|
||||
name = name,
|
||||
power = 0.,
|
||||
players = {},
|
||||
ranks = {["leader"] = {"disband", "claim", "playerlist", "build", "edit"},
|
||||
ranks = {["leader"] = {"disband", "claim", "playerlist", "build", "edit", "ranks"},
|
||||
["member"] = {"build"}
|
||||
},
|
||||
leader = nil,
|
||||
@ -64,7 +64,8 @@ factionsmod.new_faction = function(name)
|
||||
land = {},
|
||||
allies = {},
|
||||
enemies = {},
|
||||
join_free = false
|
||||
join_free = false,
|
||||
spawn = nil,
|
||||
|
||||
----------------------
|
||||
-- methods
|
||||
@ -157,7 +158,24 @@ factionsmod.new_faction = function(name)
|
||||
end,
|
||||
end_enemy = function(self, faction)
|
||||
self.enemies[faction] = nil
|
||||
self:on_end_enemy[faction]
|
||||
self:on_end_enemy(faction)
|
||||
end,
|
||||
set_spawn = function(self, pos)
|
||||
self.spawn = pos
|
||||
self:on_set_spawn()
|
||||
end,
|
||||
add_rank = function(self, rank, perms)
|
||||
self.ranks[rank] = perms
|
||||
self:on_new_rank(rank)
|
||||
end,
|
||||
delete_rank = function(self, rank, newrank)
|
||||
for player, r in pairs(self.players) do
|
||||
if r == rank then
|
||||
self.players[player] = newrank
|
||||
end
|
||||
end
|
||||
self.ranks[rank] = nil
|
||||
self:on_delete_rank(rank, newrank)
|
||||
end,
|
||||
|
||||
-----------------------
|
||||
@ -198,6 +216,15 @@ factionsmod.new_faction = function(name)
|
||||
on_end_alliance = function(self, faction)
|
||||
--TODO: implement
|
||||
end,
|
||||
on_set_spawn = function(self)
|
||||
--TODO: implement
|
||||
end,
|
||||
on_add_rank = function(self, rank)
|
||||
--TODO: implement
|
||||
end,
|
||||
on_delete_rank = function(self, rank, newrank)
|
||||
--TODO: implement
|
||||
end,
|
||||
}
|
||||
factionsmod[name] = faction
|
||||
return faction
|
||||
|
Reference in New Issue
Block a user