forked from mtcontrib/factions
Code: clean up part 0
This commit is contained in:
@ -2,16 +2,12 @@
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--! @return whether this faction can claim a parcelpos
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function factions.can_claim_parcel(name, parcelpos)
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local fn = factions.parcels.get(parcelpos)
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if fn == nil then
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return true
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end
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local faction = factions.factions.get(name)
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if fn then
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local fac = factions.factions.get(fn.faction)
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if fac.power < 0. and faction.power >= factions_config.power_per_parcel and not faction.allies[fn] and not faction.neutral[fn] then
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return true
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else
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@ -20,15 +16,12 @@ function factions.can_claim_parcel(name, parcelpos)
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elseif faction.power < factions_config.power_per_parcel then
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return false
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end
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return true
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end
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--! @brief claim a parcel, update power and update global parcels table
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function factions.claim_parcel(name, parcelpos)
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-- check if claiming over other faction's territory
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local otherfac = factions.parcels.get(parcelpos)
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if otherfac then
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local otherfac_name = otherfac.faction
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factions.unclaim_parcel(otherfac_name, parcelpos)
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@ -37,29 +30,20 @@ function factions.claim_parcel(name, parcelpos)
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local data = factions.create_parcel_table()
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data.faction = name
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factions.parcels.set(parcelpos, data)
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local faction = factions.factions.get(name)
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faction.land[parcelpos] = true
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factions.factions.set(name, faction)
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factions.decrease_power(name, factions_config.power_per_parcel)
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factions.increase_usedpower(name, factions_config.power_per_parcel)
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factions.on_claim_parcel(name, parcelpos)
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factions.parcelless_check(name)
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end
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--! @brief claim a parcel, update power and update global parcels table
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function factions.unclaim_parcel(name, parcelpos)
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factions.remove_key(factions.parcels, parcelpos, nil, "faction", true)
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local faction = factions.factions.get(name)
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faction.land[parcelpos] = nil
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factions.factions.set(name, faction)
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factions.increase_power(name, factions_config.power_per_parcel)
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factions.decrease_usedpower(name, factions_config.power_per_parcel)
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factions.on_unclaim_parcel(name, parcelpos)
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@ -68,7 +52,6 @@ end
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function factions.parcelless_check(name)
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local faction = factions.factions.get(name)
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if faction.land then
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local count = 0
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for index, value in pairs(faction.land) do
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@ -165,15 +148,11 @@ local parcel_size = factions_config.parcel_size
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function factions.claim_square(player, faction, r)
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local rplayer = minetest.get_player_by_name(player)
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local pos = vector.round(rplayer:get_pos())
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pos.x = math.floor(pos.x / parcel_size) * parcel_size
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pos.z = math.floor(pos.z / parcel_size) * parcel_size
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pos.x = pos.x - (parcel_size * (r - math.floor(r / 2)))
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pos.z = pos.z - (parcel_size * (r - math.floor(r / 2)))
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local timer = 0
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for i = 1, r do
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for l = 1, r do
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local p = {x = pos.x + (parcel_size * l), y = pos.y, z = pos.z + (parcel_size * i)}
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@ -183,9 +162,7 @@ function factions.claim_square(player, faction, r)
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end
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end
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end
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local auto_list = {}
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local function _claim_auto(player, faction)
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if auto_list[player] then
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local rplayer = minetest.get_player_by_name(player)
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@ -194,7 +171,6 @@ local function _claim_auto(player, faction)
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minetest.after(0.1, _claim_auto, player, faction)
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end
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end
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function factions.claim_auto(player, faction)
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if auto_list[player] then
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auto_list[player] = nil
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@ -205,7 +181,6 @@ function factions.claim_auto(player, faction)
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_claim_auto(player, faction)
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end
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end
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local function _claim_fill(player, faction, pos)
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if claim_helper(player, faction, factions.get_parcel_pos(pos), true) then
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local pos1 = {x = pos.x - parcel_size, y = pos.y, z = pos.z}
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@ -218,7 +193,6 @@ local function _claim_fill(player, faction, pos)
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minetest.after(math.random(0, 11) / 10, _claim_fill, player, faction, pos4)
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end
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end
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function factions.claim_fill(player, faction)
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local rplayer = minetest.get_player_by_name(player)
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local pos = vector.round(rplayer:get_pos())
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@ -262,16 +236,13 @@ end
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function factions.claim_all(player, faction)
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local rplayer = minetest.get_player_by_name(player)
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local pos = vector.round(rplayer:get_pos())
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pos.x = math.floor(pos.x / parcel_size) * parcel_size
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pos.z = math.floor(pos.z / parcel_size) * parcel_size
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_claim_all(player, faction, pos)
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end
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function factions.claim_help(player, func)
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local text = "All params for /f claim: <o,one, a,auto, f,fill, s,square, c,circle, all, l,list, h,help>, <none, number>"
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if func == "o" or func == "one" then
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text = "/f claim o\n/f claim one\n Claim one parcel."
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elseif func == "a" or func == "auto" then
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@ -287,22 +258,17 @@ function factions.claim_help(player, func)
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elseif func == "all" then
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text = "/f claim all\nClaim all faction land."
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end
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minetest.chat_send_player(player, text)
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end
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function factions.unclaim_square(player, faction, r)
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local rplayer = minetest.get_player_by_name(player)
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local pos = vector.round(rplayer:get_pos())
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pos.x = math.floor(pos.x / parcel_size) * parcel_size
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pos.z = math.floor(pos.z / parcel_size) * parcel_size
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pos.x = pos.x - (parcel_size * (r - math.floor(r / 2)))
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pos.z = pos.z - (parcel_size * (r - math.floor(r / 2)))
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local timer = 0
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for i = 1, r do
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for l = 1, r do
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local p = {x = pos.x + (parcel_size * l), y = pos.y, z = pos.z + (parcel_size * i)}
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@ -349,10 +315,8 @@ end
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function factions.unclaim_fill(player, faction)
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local rplayer = minetest.get_player_by_name(player)
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local pos = vector.round(rplayer:get_pos())
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pos.x = math.floor(pos.x / parcel_size) * parcel_size
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pos.z = math.floor(pos.z / parcel_size) * parcel_size
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_unclaim_fill(player, faction, pos)
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end
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@ -361,10 +325,8 @@ local parcel_size_center = parcel_size / 2
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function factions.unclaim_circle(player, faction, r)
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local rplayer = minetest.get_player_by_name(player)
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local pos = vector.round(rplayer:get_pos())
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pos.x = (math.floor(pos.x / parcel_size) * parcel_size) + parcel_size_center
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pos.z = (math.floor(pos.z / parcel_size) * parcel_size) + parcel_size_center
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for i = 1, 360 do
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local angle = i * math.pi / 180
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local rpos = {x = pos.x + r * math.cos(angle), y = pos.y, z = pos.z + r * math.sin(angle)}
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@ -383,16 +345,13 @@ end
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function factions.unclaim_all(player, faction)
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local rplayer = minetest.get_player_by_name(player)
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local pos = vector.round(rplayer:get_pos())
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pos.x = math.floor(pos.x / parcel_size) * parcel_size
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pos.z = math.floor(pos.z / parcel_size) * parcel_size
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_unclaim_all(player, faction, pos)
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end
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function factions.unclaim_help(player, func)
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local text = "All params for /f unclaim: <o,one, a,auto, f,fill, s,square, c,circle, all, l,list, h,help>, <none, number>"
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if func == "o" or func == "one" then
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text = "/f unclaim o\n/f unclaim one\n Unclaim one parcel."
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elseif func == "a" or func == "auto" then
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@ -408,11 +367,9 @@ function factions.unclaim_help(player, func)
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elseif func == "all" then
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text = "/f unclaim all\nUnclaim all faction land."
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end
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minetest.chat_send_player(player, text)
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end
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minetest.register_on_leaveplayer(function(player)
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auto_list[player:get_player_name()] = nil
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end
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)
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auto_list[player:get_player_name()] = nil
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end)
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