forked from mtcontrib/factions
Return: default metadata on move, take, put
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29
config.lua
29
config.lua
@ -1,6 +1,4 @@
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factions_config = {}
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-- If you want to hardcode the config settings just delete settingstypes.txt, and the line up to END. And then uncomment the hardcoded settings below and change it to whatever you want.
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-- settingstypes
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local flip = tonumber(minetest.settings:get("protection_max_depth")) or 512
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factions_config.protection_max_depth = -flip
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factions_config.protection_max_height = tonumber(minetest.settings:get("protection_max_height")) or 10000
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@ -25,30 +23,3 @@ factions_config.faction_diplomacy = minetest.settings:get_bool("faction_diplomac
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factions_config.spawn_teleport = minetest.settings:get_bool("spawn_teleport") or false
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factions_config.protection_style = minetest.settings:get("protection_style") or "2d"
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factions_config.faction_user_priv = minetest.settings:get("faction_user_priv") or false
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-- END
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--[[
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-- hardcoded config settings
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factions_config.protection_max_depth = -512
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factions_config.protection_max_height = 10000
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factions_config.power_per_parcel = 1
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factions_config.power_per_death = 1
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factions_config.power_per_tick = 2
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factions_config.tick_time = 60
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factions_config.power_per_attack = 10
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factions_config.faction_name_max_length = 50
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factions_config.rank_name_max_length = 25
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factions_config.maximum_faction_inactivity = 604800
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factions_config.maximum_parcelless_faction_time = 10800
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factions_config.power = 12
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factions_config.maxpower = 0
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factions_config.power_per_player = 1
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factions_config.powermax_per_player = 12
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factions_config.parcel_size = 16
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factions_config.protection_depth_height_limit = true
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factions_config.enable_power_per_player = true
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factions_config.attack_parcel = false
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factions_config.faction_diplomacy = true
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factions_config.spawn_teleport = false
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factions_config.protection_style = "2d"
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factions_config.faction_user_priv = false
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--]]
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