Major update:

Add new features to claim and unclaim.
Sort help from a-z.
Sort functions into diff lua files.
This commit is contained in:
Coder12a
2019-05-02 23:05:52 -05:00
parent 9f08642b51
commit 308932b9b5
12 changed files with 1352 additions and 843 deletions

View File

@ -6,7 +6,7 @@ factions_chat = {}
factions.commands = {}
factions.register_command = function(cmd_name, cmd, ignore_param_count,or_perm)
factions.register_command = function(cmd_name, cmd, ignore_param_count, or_perm, dont_show_in_help)
factions.commands[cmd_name] = { -- default command
name = cmd_name,
faction_permissions = {},
@ -14,6 +14,7 @@ factions.register_command = function(cmd_name, cmd, ignore_param_count,or_perm)
format = {},
infaction = true,
description = "This command has no description.",
dont_show_in_help = dont_show_in_help,
run = function(self, player, argv)
if self.global_privileges then
local tmp = {}
@ -122,6 +123,13 @@ factions.register_command = function(cmd_name, cmd, ignore_param_count,or_perm)
end
end
factions.register_commands = function(cmd_names, cmd, ignore_param_count, or_perm)
local hide = false
for k, v in pairs(cmd_names) do
factions.register_command(k, cmd, ignore_param_count, or_perm, hide)
hide = true
end
end
local init_commands
init_commands = function()
@ -143,20 +151,11 @@ init_commands = function()
}
)
local def_privs = { interact=true}
local def_privs = {interact = true}
if factions_config.faction_user_priv == true then
def_privs.faction_user = true
end
minetest.register_chatcommand("factions",
{
params = "<command> parameters",
description = "Factions commands. Type /factions help for available commands.",
privs = def_privs,
func = factions_chat.cmdhandler,
}
)
minetest.register_chatcommand("f",
{
params = "<command> parameters",
@ -165,6 +164,15 @@ init_commands = function()
func = factions_chat.cmdhandler,
}
)
minetest.register_chatcommand("faction",
{
params = "<command> parameters",
description = "Factions commands. Type /faction help for available commands.",
privs = def_privs,
func = factions_chat.cmdhandler,
}
)
end
@ -185,10 +193,11 @@ if factions_config.faction_user_priv == true then
def_global_privileges = {"faction_user"}
end
factions.register_command ("set_name", {
factions.register_command ("name", {
faction_permissions = {"name"},
format = {"string"},
description = "Change the faction's name.",
description_arg = " <name>:",
global_privileges = def_global_privileges,
on_success = function(player, faction, pos, parcelpos, args)
local factionname = args.strings[1]
@ -205,57 +214,119 @@ factions.register_command ("set_name", {
factions.register_command ("claim", {
faction_permissions = {"claim"},
description = "Claim the plot of land you're on.",
description_arg = ":",
format = {"string"},
global_privileges = def_global_privileges,
on_success = function(player, faction, pos, parcelpos, args)
local p = parcelpos
local can_claim = factions.can_claim_parcel(faction.name, p)
if can_claim then
minetest.chat_send_player(player, "Claming parcel " .. p)
factions.claim_parcel(faction.name, p)
return true
else
local parcel_faction = factions.get_parcel_faction(p)
if parcel_faction and parcel_faction.name == faction.name then
send_error(player, "This parcel already belongs to your faction")
return false
elseif parcel_faction and parcel_faction.name ~= faction.name then
send_error(player, "This parcel belongs to another faction")
return false
elseif faction.power <= factions_config.power_per_parcel then
send_error(player, "Not enough power.")
return false
else
send_error(player, "Your faction cannot claim any (more) parcel(s).")
return false
end
end
local arg_one = args.strings[1]
local arg_two = args.strings[2]
if not arg_one or arg_one == "o" or arg_one == "one" then
return claim_helper(player, faction, parcelpos)
elseif arg_one == "a" or arg_one == "auto" then
factions.claim_auto(player, faction)
elseif arg_one == "f" or arg_one == "fill" then
factions.claim_fill(player, faction)
elseif arg_one == "s" or arg_one == "square" then
if arg_two then
local r = tonumber(arg_two)
if not r then
send_error(player, "Only use numbers in the second cmd parameter [0-9].")
return
end
factions.claim_square(player, faction, r)
else
factions.claim_square(player, faction, 3)
end
elseif arg_one == "c" or arg_one == "circle" then
if arg_two then
local r = tonumber(arg_two)
if not r then
send_error(player, "Only use numbers in the second cmd parameter [0-9].")
return
end
factions.claim_circle(player, faction, r)
else
factions.claim_circle(player, faction, 3)
end
elseif arg_one == "all" then
factions.claim_all(player, faction)
elseif arg_one == "l" or arg_one == "list" then
local timer = 0
minetest.chat_send_player(player, "All claims:")
for i in pairs(faction.land) do
minetest.after(timer, minetest.chat_send_player, player, i)
timer = timer + 0.1
end
elseif arg_one == "h" or arg_one == "help" then
factions.claim_help(player, arg_two)
end
end
},false)
},true)
factions.register_command("unclaim", {
faction_permissions = {"claim"},
description = "Unclaim the plot of land you're on.",
description_arg = ":",
format = {"string"},
global_privileges = def_global_privileges,
on_success = function(player, faction, pos, parcelpos, args)
local parcel_faction = factions.get_parcel_faction(parcelpos)
if not parcel_faction then
send_error(player, "This parcel does not exist.")
return false
local arg_one = args.strings[1]
local arg_two = args.strings[2]
if not arg_one or arg_one == "o" or arg_one == "one" then
return unclaim_helper(player, faction, parcelpos)
elseif arg_one == "a" or arg_one == "auto" then
factions.unclaim_auto(player, faction)
elseif arg_one == "f" or arg_one == "fill" then
factions.unclaim_fill(player, faction)
elseif arg_one == "s" or arg_one == "square" then
if arg_two then
local r = tonumber(arg_two)
if not r then
send_error(player, "Only use numbers in the second cmd parameter [0-9].")
return
end
factions.unclaim_square(player, faction, r)
else
factions.unclaim_square(player, faction, 3)
end
elseif arg_one == "c" or arg_one == "circle" then
if arg_two then
local r = tonumber(arg_two)
if not r then
send_error(player, "Only use numbers in the second cmd parameter [0-9].")
return
end
factions.unclaim_circle(player, faction, r)
else
factions.unclaim_circle(player, faction, 3)
end
elseif arg_one == "all" then
factions.unclaim_all(player, faction)
elseif arg_one == "l" or arg_one == "list" then
local timer = 0
minetest.chat_send_player(player, "All claims:")
for i in pairs(faction.land) do
minetest.after(timer, minetest.chat_send_player, player, i)
timer = timer + 0.1
end
elseif arg_one == "h" or arg_one == "help" then
factions.unclaim_help(player, arg_two)
end
if parcel_faction.name ~= faction.name then
send_error(player, "This parcel does not belong to you.")
return false
else
factions.unclaim_parcel(faction.name, parcelpos)
return true
end
end
},false)
},true)
--list all known factions
factions.register_command("list", {
description = "List all registered factions.",
description_arg = ":",
infaction = false,
global_privileges = def_global_privileges,
on_success = function(player, faction, pos, parcelpos, args)
@ -278,16 +349,18 @@ factions.register_command("list", {
--show factions mod version
factions.register_command("version", {
description = "Displays mod version.",
description_arg = ":",
infaction = false,
on_success = function(player, faction, pos, parcelpos, args)
minetest.chat_send_player(player, "factions: version 0.8.4", false)
minetest.chat_send_player(player, "factions: version 0.8.8", false)
end
},false)
--show description of faction
--show description of faction
factions.register_command("info", {
format = {"faction"},
description = "Shows a faction's description.",
description_arg = " <faction>:",
infaction = false,
global_privileges = def_global_privileges,
on_success = function(player, faction, pos, parcelpos, args)
@ -300,6 +373,7 @@ factions.register_command("info", {
factions.register_command("leave", {
description = "Leave your faction",
description_arg = ":",
global_privileges = def_global_privileges,
on_success = function(player, faction, pos, parcelpos, args)
factions.remove_player(faction.name, player)
@ -311,6 +385,7 @@ factions.register_command("kick", {
faction_permissions = {"kick"},
format = {"player"},
description = "Kick a player from your faction",
description_arg = " <player>:",
global_privileges = def_global_privileges,
on_success = function(player, faction, pos, parcelpos, args)
local name = args.players[1]
@ -337,6 +412,7 @@ factions.register_command("create", {
format = {"string"},
infaction = false,
description = "Create a new faction",
description_arg = " <faction>:",
global_privileges = def_global_privileges,
on_success = function(player, faction, pos, parcelpos, args)
if faction then
@ -362,6 +438,7 @@ factions.register_command("create", {
factions.register_command("join", {
format = {"faction"},
description = "Join a faction",
description_arg = " <faction>:",
infaction = false,
global_privileges = def_global_privileges,
on_success = function(player, faction, pos, parcelpos, args)
@ -389,6 +466,7 @@ factions.register_command("join", {
factions.register_command("disband", {
faction_permissions = {"disband"},
description = "Disband your faction",
description_arg = ":",
global_privileges = def_global_privileges,
on_success = function(player, faction, pos, parcelpos, args)
factions.disband(faction.name)
@ -399,6 +477,7 @@ factions.register_command("disband", {
factions.register_command("flag", {
faction_permissions = {"flags"},
description = "Manage the faction's flags.",
description_arg = " <flag> <value>:",
global_privileges = def_global_privileges,
format = {"string"},
on_success = function(player, faction, pos, parcelpos, args)
@ -436,10 +515,11 @@ factions.register_command("flag", {
end
},true)
factions.register_command("description", {
factions.register_command("desc", {
format = {"string"},
faction_permissions = {"description"},
description = "Set your faction's description",
description_arg = " <description>:",
global_privileges = def_global_privileges,
on_success = function(player, faction, pos, parcelpos, args)
factions.set_description(faction.name, table.concat(args.strings," "))
@ -451,6 +531,7 @@ factions.register_command("invite", {
format = {"player"},
faction_permissions = {"invite"},
description = "Invite a player to your faction",
description_arg = " <player>:",
global_privileges = def_global_privileges,
on_success = function(player, faction, pos, parcelpos, args)
if args.players and args.players[1] then
@ -467,6 +548,7 @@ factions.register_command("invite", {
factions.register_command("invites", {
description = "List invited players.",
description_arg = ":",
faction_permissions = {"invite"},
global_privileges = def_global_privileges,
on_success = function(player, faction, pos, parcelpos, args)
@ -487,6 +569,7 @@ factions.register_command("uninvite", {
format = {"player"},
faction_permissions = {"invite"},
description = "Revoke a player's invite.",
description_arg = " <player>:",
global_privileges = def_global_privileges,
on_success = function(player, faction, pos, parcelpos, args)
factions.revoke_invite(faction.name, args.players[1])
@ -500,6 +583,7 @@ factions.register_command("delete", {
format = {"faction"},
infaction = false,
description = "Delete a faction",
description_arg = " <faction>:",
on_success = function(player, faction, pos, parcelpos, args)
factions.disband(args.factions[1].name)
return true
@ -508,6 +592,7 @@ factions.register_command("delete", {
factions.register_command("ranks", {
description = "List ranks within your faction",
description_arg = ":",
global_privileges = def_global_privileges,
on_success = function(player, faction, pos, parcelpos, args)
for rank, permissions in pairs(faction.ranks) do
@ -518,7 +603,8 @@ factions.register_command("ranks", {
},false)
factions.register_command("rank_privileges", {
description = "List available rank privileges.",
description = "List available rank privileges",
description_arg = ":",
global_privileges = def_global_privileges,
infaction = false,
on_success = function(player, faction, pos, parcelpos, args)
@ -530,14 +616,15 @@ factions.register_command("rank_privileges", {
end
},false)
factions.register_command("set_message_of_the_day", {
factions.register_command("motd", {
format = {"string"},
faction_permissions = {"motd"},
description = "Sets the message that shows up every time a faction member logs-in.",
description = "Sets the message that shows up every time a faction member logs-in",
description_arg = " <message>:",
global_privileges = def_global_privileges,
on_success = function(player, faction, pos, parcelpos, args)
local s = ""
for i,l in pairs(args.strings) do
for i, l in pairs(args.strings) do
s = s .. l .. " "
end
factions.set_message_of_the_day(faction.name, "Message of the day: " .. s)
@ -548,6 +635,7 @@ factions.register_command("set_message_of_the_day", {
if factions_config.faction_diplomacy == true then
factions.register_command("send_alliance", {
description = "Send an alliance request to another faction",
description_arg = " <faction>:",
global_privileges = def_global_privileges,
format = {"string"},
faction_permissions = {"diplomacy"},
@ -593,6 +681,7 @@ if factions_config.faction_diplomacy == true then
factions.register_command("send_neutral", {
description = "Send neutral to another faction",
description_arg = " <faction>:",
global_privileges = def_global_privileges,
format = {"string"},
faction_permissions = {"diplomacy"},
@ -638,6 +727,7 @@ if factions_config.faction_diplomacy == true then
factions.register_command("accept", {
description = "accept an request from another faction",
description_arg = " <faction>:",
global_privileges = def_global_privileges,
format = {"string"},
faction_permissions = {"diplomacy"},
@ -673,6 +763,7 @@ if factions_config.faction_diplomacy == true then
factions.register_command("refuse", {
description = "refuse an request from another faction",
description_arg = " <faction>:",
global_privileges = def_global_privileges,
format = {"string"},
faction_permissions = {"diplomacy"},
@ -699,6 +790,7 @@ if factions_config.faction_diplomacy == true then
factions.register_command("declare_war", {
description = "Declare war on a faction",
description_arg = " <faction>:",
global_privileges = def_global_privileges,
format = {"string"},
faction_permissions = {"diplomacy"},
@ -733,6 +825,7 @@ if factions_config.faction_diplomacy == true then
factions.register_command("break", {
description = "Break an alliance.",
description_arg = " <faction>:",
global_privileges = def_global_privileges,
format = {"string"},
faction_permissions = {"diplomacy"},
@ -759,6 +852,7 @@ if factions_config.faction_diplomacy == true then
factions.register_command("inbox", {
description = "Check your diplomacy request inbox.",
description_arg = ":",
global_privileges = def_global_privileges,
faction_permissions = {"diplomacy"},
on_success = function(player, faction, pos, parcelpos, args)
@ -780,10 +874,11 @@ if factions_config.faction_diplomacy == true then
minetest.chat_send_player(player, "none:")
end
end
},false,true)
},false)
factions.register_command("allies", {
description = "Shows the factions that are allied to you.",
description_arg = ":",
global_privileges = def_global_privileges,
on_success = function(player, faction, pos, parcelpos, args)
local empty = true
@ -801,6 +896,7 @@ if factions_config.faction_diplomacy == true then
factions.register_command("neutral", {
description = "Shows the factions that are neutral with you.",
description_arg = ":",
global_privileges = def_global_privileges,
on_success = function(player, faction, pos, parcelpos, args)
local empty = true
@ -818,6 +914,7 @@ if factions_config.faction_diplomacy == true then
factions.register_command("enemies", {
description = "Shows enemies of your faction",
description_arg = ":",
global_privileges = def_global_privileges,
on_success = function(player, faction, pos, parcelpos, args)
local empty = true
@ -836,36 +933,60 @@ end
factions.register_command("who", {
description = "List players in a faction, and their ranks.",
description_arg = " (none | <faction>):",
infaction = false,
global_privileges = def_global_privileges,
format = {"faction"},
format = {"string"},
on_success = function(player, faction, pos, parcelpos, args)
local f = args.factions[1]
local str = args.strings[1]
if not f then
minetest.chat_send_player(player, "There faction (" .. f.name .. ") does not exist.")
return
local f = {}
if str then
f = factions.get_faction(str)
if not f and not f.players then
f = factions.get_player_faction(player)
if not f and not f.players then
minetest.chat_send_player(player, "Your not in a faction.")
return
else
minetest.chat_send_player(player, "Players in faction " .. f.name .. ": ")
for p, rank in pairs(f.players) do
minetest.chat_send_player(player, p .." (" .. rank .. ")")
end
return true
end
else
minetest.chat_send_player(player, "Players in faction " .. f.name .. ": ")
for p, rank in pairs(f.players) do
minetest.chat_send_player(player, p .." (" .. rank .. ")")
end
return true
end
else
f = factions.get_player_faction(player)
if not f and not f.players then
minetest.chat_send_player(player, "Your not in a faction.")
return
else
minetest.chat_send_player(player, "Players in faction " .. f.name .. ": ")
for p, rank in pairs(f.players) do
minetest.chat_send_player(player, p .." (" .. rank .. ")")
end
return true
end
end
if not f.players then
minetest.chat_send_player(player, "There is nobody in this faction (" .. f.name .. ")")
return
end
minetest.chat_send_player(player, "Players in faction " .. f.name .. ": ")
for p, rank in pairs(f.players) do
minetest.chat_send_player(player, p .." (" .. rank .. ")")
end
return true
end
},false)
},true)
local parcel_size_center = factions_config.parcel_size / 2
factions.register_command("show_parcel", {
description = "Shows parcel for six seconds.",
description_arg = ":",
global_privileges = def_global_privileges,
infaction = false,
on_success = function(player, faction, pos, parcelpos, args)
@ -887,6 +1008,7 @@ factions.register_command("show_parcel", {
factions.register_command("new_rank", {
description = "Add a new rank.",
description_arg = " <rank> <privs>:",
format = {"string"},
faction_permissions = {"ranks"},
global_privileges = def_global_privileges,
@ -933,6 +1055,7 @@ factions.register_command("new_rank", {
factions.register_command("replace_privs", {
description = "Deletes current permissions and replaces them with the ones given.",
description_arg = " <rank> <privs>:",
format = {"string"},
faction_permissions = {"ranks"},
global_privileges = def_global_privileges,
@ -979,6 +1102,7 @@ factions.register_command("replace_privs", {
factions.register_command("remove_privs", {
description = "Remove permissions from a rank.",
description_arg = " <rank> <privs>:",
format = {"string"},
faction_permissions = {"ranks"},
global_privileges = def_global_privileges,
@ -1025,6 +1149,7 @@ factions.register_command("remove_privs", {
factions.register_command("add_privs", {
description = "add permissions to a rank.",
description_arg = " <rank> <privs>:",
format = {"string"},
faction_permissions = {"ranks"},
global_privileges = def_global_privileges,
@ -1071,6 +1196,7 @@ factions.register_command("add_privs", {
factions.register_command("set_rank_name", {
description = "Change the name of given rank.",
description_arg = " <old rank> <new rank>:",
format = {"string","string"},
faction_permissions = {"ranks"},
global_privileges = def_global_privileges,
@ -1092,6 +1218,7 @@ factions.register_command("set_rank_name", {
factions.register_command("del_rank", {
description = "Replace and delete a rank.",
description_arg = " <old rank> <new rank>:",
format = {"string", "string"},
faction_permissions = {"ranks"},
global_privileges = def_global_privileges,
@ -1109,6 +1236,7 @@ factions.register_command("del_rank", {
factions.register_command("set_def_rank", {
description = "Change the default rank given to new players and also replace rankless players in this faction",
description_arg = " <rank>:",
format = {"string"},
faction_permissions = {"ranks"},
global_privileges = def_global_privileges,
@ -1125,6 +1253,7 @@ factions.register_command("set_def_rank", {
factions.register_command("reset_ranks", {
description = "Reset's all of the factions rankings back to the default ones.",
description_arg = ":",
format = {},
faction_permissions = {"ranks"},
global_privileges = def_global_privileges,
@ -1134,8 +1263,9 @@ factions.register_command("reset_ranks", {
end
},false)
factions.register_command("set_spawn", {
factions.register_command("sethome", {
description = "Set the faction's spawn",
description_arg = ":",
faction_permissions = {"spawn"},
global_privileges = def_global_privileges,
on_success = function(player, faction, pos, parcelpos, args)
@ -1144,8 +1274,9 @@ factions.register_command("set_spawn", {
end
},false)
factions.register_command("del_spawn", {
factions.register_command("unsethome", {
description = "Set the faction's spawn to zero",
description_arg = ":",
faction_permissions = {"spawn"},
global_privileges = def_global_privileges,
on_success = function(player, faction, pos, parcelpos, args)
@ -1155,8 +1286,9 @@ factions.register_command("del_spawn", {
},false)
if factions_config.spawn_teleport == true then
factions.register_command("tp_spawn", {
factions.register_command("home", {
description = "Teleport to the faction's spawn",
description_arg = ":",
global_privileges = def_global_privileges,
on_success = function(player, faction, pos, parcelpos, args)
if player then
@ -1170,6 +1302,7 @@ end
factions.register_command("where", {
description = "See whose parcel you stand on.",
description_arg = ":",
infaction = false,
global_privileges = def_global_privileges,
on_success = function(player, faction, pos, parcelpos, args)
@ -1182,6 +1315,7 @@ factions.register_command("where", {
factions.register_command("help", {
description = "Shows help for commands.",
description_arg = ":",
infaction = false,
global_privileges = def_global_privileges,
on_success = function(player, faction, pos, parcelpos, args)
@ -1190,13 +1324,14 @@ factions.register_command("help", {
end
},false)
factions.register_command("get_spawn", {
factions.register_command("gethome", {
description = "Shows your faction's spawn",
description_arg = ":",
global_privileges = def_global_privileges,
on_success = function(player, faction, pos, parcelpos, args)
local spawn = faction.spawn
if spawn then
minetest.chat_send_player(player, "Spawn is at (" .. spawn.x .. ", " .. spawn.y .. ", " .. spawn.z .. ")")
minetest.chat_send_player(player, "Home is at (" .. spawn.x .. ", " .. spawn.y .. ", " .. spawn.z .. ")")
return true
else
minetest.chat_send_player(player, "Your faction has no spawn set.")
@ -1207,6 +1342,7 @@ factions.register_command("get_spawn", {
factions.register_command("promote", {
description = "Promotes a player to a rank",
description_arg = " <player> <rank>:",
format = {"player", "string"},
faction_permissions = {"promote"},
global_privileges = def_global_privileges,
@ -1239,6 +1375,7 @@ factions.register_command("promote", {
factions.register_command("power", {
description = "Display your faction's power",
description_arg = ":",
global_privileges = def_global_privileges,
on_success = function(player, faction, pos, parcelpos, args)
local pps = 0
@ -1260,6 +1397,7 @@ factions.register_command("power", {
factions.register_command("free", {
description = "Forcefully frees a parcel",
description_arg = ":",
infaction = false,
global_privileges = {"faction_admin"},
on_success = function(player, faction, pos, parcelpos, args)
@ -1276,7 +1414,7 @@ factions.register_command("free", {
factions.register_command("chat", {
description = "Send a message to your faction's members",
format = {"string"},
description_arg = " <message>:",
global_privileges = def_global_privileges,
on_success = function(player, faction, pos, parcelpos, args)
local msg = table.concat(args.strings, " ")
@ -1284,21 +1422,27 @@ factions.register_command("chat", {
end
},true)
factions.register_command("forceupdate", {
factions.register_command("force_update", {
description = "Forces an update tick.",
description_arg = ":",
global_privileges = {"faction_admin"},
infaction = false,
on_success = function(player, faction, pos, parcelpos, args)
factions.faction_tick()
end
},false)
factions.register_command("which", {
description = "Gets a player's faction",
factions.register_command("player", {
description = "Get which faction a player is in",
description_arg = " <player>:",
infaction = false,
format = {"string"},
global_privileges = def_global_privileges,
on_success = function(player, faction, pos, parcelpos, args)
local playername = args.strings[1]
if not playername then
playername = player
end
local faction1, facname = factions.get_player_faction(playername)
if not faction1 then
send_error(player, "Player " .. playername .. " does not belong to any faction")
@ -1308,10 +1452,11 @@ factions.register_command("which", {
return true
end
end
},false)
},true)
factions.register_command("set_leader", {
description = "Set a player as a faction's leader",
description_arg = " <faction> <player>:",
infaction = false,
global_privileges = {"faction_admin"},
format = {"faction", "player"},
@ -1331,6 +1476,7 @@ factions.register_command("set_leader", {
factions.register_command("set_admin", {
description = "Make a faction an admin faction",
description_arg = " <faction>:",
infaction = false,
global_privileges = {"faction_admin"},
format = {"faction"},
@ -1351,6 +1497,7 @@ factions.register_command("set_admin", {
factions.register_command("remove_admin", {
description = "Make a faction not an admin faction",
description_arg = " <faction>:",
infaction = false,
global_privileges = {"faction_admin"},
format = {"faction"},
@ -1370,6 +1517,7 @@ factions.register_command("remove_admin", {
factions.register_command("reset_power", {
description = "Reset a faction's power",
description_arg = " <faction>:",
infaction = false,
global_privileges = {"faction_admin"},
format = {"faction"},
@ -1385,6 +1533,7 @@ factions.register_command("reset_power", {
factions.register_command("obliterate", {
description = "Remove all factions",
description_arg = ":",
infaction = false,
global_privileges = {"faction_admin"},
on_success = function(player, faction, pos, parcelpos, args)
@ -1397,6 +1546,7 @@ factions.register_command("obliterate", {
factions.register_command("get_factions_spawn", {
description = "Get a faction's spawn",
description_arg = " <faction>:",
infaction = false,
global_privileges = {"faction_admin"},
format = {"faction"},
@ -1414,6 +1564,7 @@ factions.register_command("get_factions_spawn", {
factions.register_command("stats", {
description = "Get stats of a faction",
description_arg = " <faction>:",
infaction = false,
global_privileges = def_global_privileges,
format = {"faction"},
@ -1438,6 +1589,7 @@ factions.register_command("stats", {
factions.register_command("seen", {
description = "Check the last time a faction had a member logged in",
description_arg = " <faction>:",
infaction = false,
global_privileges = def_global_privileges,
format = {"faction"},
@ -1455,7 +1607,7 @@ factions.register_command("seen", {
},false)
-------------------------------------------------------------------------------
-- name: cmdhandler(playername,parameter)
-- name: cmdhandler(playername, parameter)
--
--! @brief chat command handler
--! @memberof factions_chat
@ -1495,7 +1647,7 @@ factions_chat.cmdhandler = function (playername,parameter)
end
function table_Contains(t,v)
function table_Contains(t, v)
for k, a in pairs(t) do
if a == v then
return true
@ -1504,8 +1656,29 @@ function table_Contains(t,v)
return false
end
local premade_help = ""
local premade_help_admin = ""
local a_z = {"a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z"}
for l, j in pairs(a_z) do
for k, v in pairs(factions.commands) do
if k:sub(1, 1) == j then
if not v.dont_show_in_help then
if not table_Contains(v.global_privileges, "faction_admin") then
premade_help = premade_help .. "\t/f " .. k .. v.description_arg .. " " .. v.description .. "\n"
end
premade_help_admin = premade_help_admin .. "\t/f " .. k .. v.description_arg .. " " .. v.description .. "\n"
end
end
end
end
a_z = nil
-------------------------------------------------------------------------------
-- name: show_help(playername,parameter)
-- name: show_help(playername, parameter)
--
--! @brief send help message to player
--! @memberof factions_chat
@ -1516,23 +1689,18 @@ end
function factions_chat.show_help(playername)
local MSG = function(text)
minetest.chat_send_player(playername,text,false)
minetest.chat_send_player(playername, text, false)
end
MSG("factions mod")
MSG("Usage:")
local has, missing = minetest.check_player_privs(playername, {
faction_admin = true})
for k, v in pairs(factions.commands) do
local args = {}
if has or not table_Contains(v.global_privileges,"faction_admin") then
for i in ipairs(v.format) do
table.insert(args, v.format[i])
end
MSG("\t/factions "..k.." <"..table.concat(args, "> <").."> : "..v.description)
end
end
if has then
MSG(premade_help_admin)
else
MSG(premade_help)
end
end
init_commands()