Merge branch 'master' of https://github.com/shamoanjac/factions into shamoanjac-master

Test
This commit is contained in:
Anthony Recascino
2016-08-19 22:41:53 -04:00
2 changed files with 59 additions and 31 deletions

View File

@ -32,9 +32,10 @@ factions.power_per_parcel = .5
factions.power_per_death = .25
factions.power_per_tick = .125
factions.tick_time = 60.
factions.power_per_attack = 2.
factions.power_per_attack = 10.
factions.faction_name_max_length = 50
factions.rank_name_max_length = 25
factions.maximum_faction_inactivity = 604800 -- 1 week
---------------------
--! @brief returns whether a faction can be created or not (allows for implementation of blacklists and the like)
@ -112,7 +113,9 @@ function factions.Faction:new(faction)
--! @brief banner texture string
banner = "bg_white.png",
--! @brief gives certain privileges
is_admin = false
is_admin = false,
--! @brief last time anyone logged on
last_logon = os.time(),
} or faction
setmetatable(faction, self)
return faction
@ -231,14 +234,14 @@ function factions.Faction.unclaim_parcel(self, parcelpos)
end
--! @brief disband faction, updates global players and parcels table
function factions.Faction.disband(self)
function factions.Faction.disband(self, reason)
for k, _ in pairs(self.players) do -- remove players affiliation
factions.players[k] = nil
end
for k, v in pairs(self.land) do -- remove parcel claims
factions.parcels[k] = nil
end
self:on_disband()
self:on_disband(reason)
factions.factions[self.name] = nil
factions.save()
end
@ -389,9 +392,8 @@ function factions.Faction.is_online(self)
end
function factions.Faction.attack_parcel(self, parcelpos)
local attacked_faction = factions.parcels[parcelpos]
local attacked_faction = factions.get_parcel_faction(parcelpos)
if attacked_faction then
attacked_faction = factions.factions[attacked_faction]
self.power = self.power - factions.power_per_attack
if attacked_faction.attacked_parcels[parcelpos] then
attacked_faction.attacked_parcels[parcelpos][self.name] = true
@ -449,8 +451,12 @@ function factions.Faction.on_unclaim_parcel(self, pos)
self:broadcast("Parcel ("..pos..") has been unclaimed.")
end
function factions.Faction.on_disband(self, pos)
minetest.chat_send_all("Faction "..self.name.." has been disbanded.")
function factions.Faction.on_disband(self, reason)
local msg = "Faction "..self.name.." has been disbanded."
if reason then
msg = msg.." ("..reason..")"
end
minetest.chat_send_all(msg)
end
function factions.Faction.on_new_leader(self)
@ -642,6 +648,9 @@ function factions.load()
if #faction.name > factions.faction_name_max_length then
faction:disband()
end
if not faction.last_logon then
faction.last_logon = os.time()
end
end
file:close()
end
@ -696,10 +705,14 @@ end
factions.faction_tick = function()
local now = os.time()
for facname, faction in pairs(factions.factions) do
if faction:is_online() then
faction:increase_power(factions.power_per_tick)
end
if faction.last_logon - now > factions.maximum_faction_inactivity then
faction:disband()
end
end
end
@ -783,18 +796,27 @@ minetest.is_protected = function(pos, player)
return not player_faction:has_permission(player, "claim") and player_faction.power > 0. and not parcel_faction.is_admin
end
-- no faction
if not parcel_faction or not player_faction then
if not parcel_faction then
return default_is_protected(pos, player)
<<<<<<< HEAD
elseif not player_faction then
return true
else
if not not player_faction then
=======
elseif player_faction then
>>>>>>> 4d53e4cc4017fc499bf9c966cd3a6de5cacbe0e8
if parcel_faction.name == player_faction.name then
return not parcel_faction:has_permission(player, "build")
else
return not parcel_faction:parcel_is_attacked_by(parcelpos, player_faction)
end
<<<<<<< HEAD
end
=======
else
return true
>>>>>>> 4d53e4cc4017fc499bf9c966cd3a6de5cacbe0e8
end
end