Allow: is_protected to work without player param

This commit is contained in:
Coder12a
2019-05-24 14:40:58 -05:00
parent 7fa6abd4aa
commit c8f3528a43
3 changed files with 22 additions and 21 deletions

View File

@ -4,8 +4,7 @@ minetest.register_on_prejoinplayer(function(name, ip)
factions.player_ips.set(name, ip)
end)
minetest.register_on_joinplayer(
function(player)
minetest.register_on_joinplayer(function(player)
local name = player:get_player_name()
minetest.after(5, createHudfactionLand, player)
local faction, facname = factions.get_player_faction(name)
@ -40,8 +39,7 @@ function(player)
end
)
minetest.register_on_leaveplayer(
function(player)
minetest.register_on_leaveplayer(function(player)
local name = player:get_player_name()
local faction, facname = factions.get_player_faction(name)
local id_name1 = name .. "factionLand"
@ -69,8 +67,7 @@ minetest.register_on_leaveplayer(
end
)
minetest.register_on_respawnplayer(
function(player)
minetest.register_on_respawnplayer(function(player)
local name = player:get_player_name()
local faction, facname = factions.get_player_faction(name)
@ -88,8 +85,7 @@ minetest.register_on_respawnplayer(
end
)
minetest.register_on_dieplayer(
function(player)
minetest.register_on_dieplayer(function(player)
local pname = player:get_player_name()
if on_death[pname] then
return