forked from mtcontrib/factions
Version MFF.
This commit is contained in:
parent
220d0c4f26
commit
e5fdd2bdee
135
chatcommands.lua
Normal file → Executable file
135
chatcommands.lua
Normal file → Executable file
@ -31,23 +31,23 @@ function factions_chat.init()
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give_to_singleplayer = true,
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give_to_singleplayer = true,
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}
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}
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)
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)
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minetest.register_privilege("faction_admin",
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minetest.register_privilege("faction_admin",
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{
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{
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description = "this user is allowed to create or delete factions",
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description = "this user is allowed to create or delete factions",
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give_to_singleplayer = true,
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give_to_singleplayer = true,
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}
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}
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)
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)
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minetest.register_chatcommand("factions",
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minetest.register_chatcommand("factions",
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{
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{
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params = "<cmd> <parameter 1> .. <parameter n>",
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params = "<cmd> <parameter 1> .. <parameter n>",
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description = "faction administration functions",
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description = "faction administration functions",
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privs = { interact=true },
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privs = { faction_user=true },
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func = factions_chat.cmdhandler,
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func = factions_chat.cmdhandler,
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}
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}
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)
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)
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minetest.register_chatcommand("af",
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minetest.register_chatcommand("af",
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{
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{
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params = "text",
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params = "text",
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@ -56,7 +56,7 @@ function factions_chat.init()
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func = factions_chat.allfactions_chathandler,
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func = factions_chat.allfactions_chathandler,
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}
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}
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)
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)
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minetest.register_chatcommand("f",
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minetest.register_chatcommand("f",
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{
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{
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params = "<factionname> text",
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params = "<factionname> text",
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@ -79,16 +79,16 @@ end
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-------------------------------------------------------------------------------
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-------------------------------------------------------------------------------
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function factions_chat.cmdhandler(playername,parameter)
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function factions_chat.cmdhandler(playername,parameter)
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local player = minetest.env:get_player_by_name(playername)
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local player = minetest.get_player_by_name(playername)
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local params = parameter:split(" ")
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local params = parameter:split(" ")
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local cmd = params[1]
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local cmd = params[1]
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--handle common commands
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--handle common commands
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if parameter == nil or
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if parameter == nil or
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parameter == "" then
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parameter == "" then
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local playerfactions = factions.get_factions(player)
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local playerfactions = factions.get_factions(player)
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local tosend = "Factions: " .. playername .. " factions:"
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local tosend = "Factions: " .. playername .. " factions:"
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for i,v in ipairs(playerfactions) do
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for i,v in ipairs(playerfactions) do
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if i ~= #playerfactions then
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if i ~= #playerfactions then
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@ -96,40 +96,33 @@ function factions_chat.cmdhandler(playername,parameter)
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else
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else
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tosend = tosend .. " " .. v
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tosend = tosend .. " " .. v
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end
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end
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end
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end
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minetest.chat_send_player(playername, tosend, false)
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minetest.chat_send_player(playername, tosend, false)
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return
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return
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end
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end
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if cmd == "claim" then
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minetest.chat_send_player(playername,"Trust me, we're working on it",false)
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return
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end
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if cmd == "unclaim" then
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return
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end
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--list all known factions
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--list all known factions
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if cmd == "list" then
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if cmd == "list" then
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local list = factions.get_faction_list()
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local list = factions.get_faction_list()
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local tosend = "Factions: current available factions:"
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local tosend = "Factions: current available factions:"
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for i,v in ipairs(list) do
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for i,v in ipairs(list) do
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if i ~= #list then
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if i ~= #list then
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tosend = tosend .. " " .. v .. ","
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tosend = tosend .. " " .. v .. ","
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else
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else
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tosend = tosend .. " " .. v
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tosend = tosend .. " " .. v
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end
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end
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end
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end
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minetest.chat_send_player(playername, tosend, false)
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minetest.chat_send_player(playername, tosend, false)
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return
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return
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end
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end
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--show factions mod version
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--show factions mod version
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if cmd == "version" then
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if cmd == "version" then
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minetest.chat_send_player(playername, "Factions: version " .. factions_version , false)
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minetest.chat_send_player(playername, "Factions: version " .. factions_version , false)
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return
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return
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end
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end
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--show description of faction
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--show description of faction
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if cmd == "info" then
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if cmd == "info" then
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if params[2] ~= nil then
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if params[2] ~= nil then
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@ -139,31 +132,31 @@ function factions_chat.cmdhandler(playername,parameter)
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return
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return
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end
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end
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end
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end
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if cmd == "leave" then
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if cmd == "leave" then
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if params[2] ~= nil then
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if params[2] ~= nil then
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if params[3] ~= nil then
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if params[3] ~= nil then
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local toremove = minetest.env:get_player_by_name(params[3])
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local toremove = minetest.get_player_by_name(params[3])
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--allowed if faction_admin, admin of faction or player itself
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--allowed if faction_admin, admin of faction or player itself
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if minetest.check_player_privs(playername,{ faction_admin=true }) or
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if minetest.check_player_privs(playername,{ faction_admin=true }) or
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factions.is_admin(params[2],playername) and
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factions.is_admin(params[2],playername) and
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toremove ~= nil then
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toremove ~= nil then
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factions.member_remove(params[2],toremove)
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factions.member_remove(params[2],toremove)
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minetest.chat_send_player(playername,
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minetest.chat_send_player(playername,
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"Factions: " .. params[3] .. " has been removed from "
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"Factions: " .. params[3] .. " has been removed from "
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.. params[2], false)
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.. params[2], false)
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return
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return
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end
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end
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else
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else
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factions.member_remove(params[2],player)
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factions.member_remove(params[2],player)
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minetest.chat_send_player(playername,
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minetest.chat_send_player(playername,
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"Factions: You have left " .. params[2], false)
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"Factions: You have left " .. params[2], false)
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return
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return
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end
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end
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end
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end
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end
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end
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--handle superadmin only commands
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--handle superadmin only commands
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if minetest.check_player_privs(playername,{ faction_admin=true }) then
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if minetest.check_player_privs(playername,{ faction_admin=true }) then
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--create new faction
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--create new faction
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@ -183,14 +176,14 @@ function factions_chat.cmdhandler(playername,parameter)
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end
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end
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end
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end
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end
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end
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if cmd == "join" then
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if cmd == "join" then
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if params[2] ~= nil then
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if params[2] ~= nil then
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if params[3] ~= nil and
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if params[3] ~= nil and
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minetest.check_player_privs(playername,{ faction_admin=true }) then
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minetest.check_player_privs(playername,{ faction_admin=true }) then
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local toadd = minetest.env:get_player_by_name(params[3])
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local toadd = minetest.get_player_by_name(params[3])
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if toadd ~= nil then
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if toadd ~= nil then
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if factions.member_add(params[2],toadd) then
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if factions.member_add(params[2],toadd) then
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minetest.chat_send_player(playername,
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minetest.chat_send_player(playername,
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@ -226,16 +219,16 @@ function factions_chat.cmdhandler(playername,parameter)
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"Factions: you are not allowed to join " .. params[2],
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"Factions: you are not allowed to join " .. params[2],
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false)
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false)
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return
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return
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end
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end
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end
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end
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end
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end
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end
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end
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--all following commands require at least two parameters
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--all following commands require at least two parameters
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if params[2] ~= nil then
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if params[2] ~= nil then
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if minetest.check_player_privs(playername,{ faction_admin=true }) or
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if minetest.check_player_privs(playername,{ faction_admin=true }) or
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factions.is_admin(params[2],playername) then
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factions.is_admin(params[2],playername) then
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--delete faction
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--delete faction
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if cmd == "delete" then
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if cmd == "delete" then
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if factions.delete_faction(params[2]) then
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if factions.delete_faction(params[2]) then
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@ -250,19 +243,19 @@ function factions_chat.cmdhandler(playername,parameter)
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return
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return
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end
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end
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end
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end
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if cmd == "set_free" then
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if cmd == "set_free" then
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if params[3] ~= nil and
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if params[3] ~= nil and
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(params[3] == "true" or params[3] == "false")then
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(params[3] == "true" or params[3] == "false")then
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local value = false
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local value = false
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if params[3] == "true" then
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if params[3] == "true" then
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value = true
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value = true
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end
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end
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if factions.set_free(params[2],value) then
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if factions.set_free(params[2],value) then
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minetest.chat_send_player(playername,
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minetest.chat_send_player(playername,
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"Factions: free to join for " .. params[2] ..
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"Factions: free to join for " .. params[2] ..
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" has been set to " .. params[3],
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" has been set to " .. params[3],
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false)
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false)
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else
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else
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@ -273,20 +266,20 @@ function factions_chat.cmdhandler(playername,parameter)
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end
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end
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end
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end
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end
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end
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--set player admin status
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--set player admin status
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if cmd == "admin" then
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if cmd == "admin" then
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if params[3] ~= nil and params[4] ~= nil and
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if params[3] ~= nil and params[4] ~= nil and
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(params[4] == "true" or params[4] == "false") then
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(params[4] == "true" or params[4] == "false") then
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local value = false
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local value = false
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if params[4] == "true" then
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if params[4] == "true" then
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value = true
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value = true
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end
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end
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if factions.set_admin(params[2],params[3],value) then
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if factions.set_admin(params[2],params[3],value) then
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minetest.chat_send_player(playername,
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minetest.chat_send_player(playername,
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"Factions: adminstate of " .. params[3] ..
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"Factions: adminstate of " .. params[3] ..
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" has been set to " .. params[4],
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" has been set to " .. params[4],
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false)
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false)
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else
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else
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@ -298,40 +291,40 @@ function factions_chat.cmdhandler(playername,parameter)
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end
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end
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return
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return
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end
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end
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if cmd == "description" and
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if cmd == "description" and
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params[2] ~= nil and
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params[2] ~= nil and
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params[3] ~= nil then
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params[3] ~= nil then
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local desc = params[3]
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local desc = params[3]
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for i=4, #params, 1 do
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for i=4, #params, 1 do
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desc = desc .. " " .. params[i]
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desc = desc .. " " .. params[i]
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end
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end
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if factions.set_description(params[2],desc) then
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if factions.set_description(params[2],desc) then
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minetest.chat_send_player(playername,
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minetest.chat_send_player(playername,
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"Factions: updated description of faction " ..
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"Factions: updated description of faction " ..
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params[2],
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params[2],
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false)
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false)
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return
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return
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else
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else
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minetest.chat_send_player(playername,
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minetest.chat_send_player(playername,
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"Factions: FAILED to update description of faction " ..
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"Factions: FAILED to update description of faction " ..
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params[2],
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params[2],
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false)
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false)
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return
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return
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end
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end
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end
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end
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if cmd == "invite" and
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if cmd == "invite" and
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params[2] ~= nil and
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params[2] ~= nil and
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params[3] ~= nil then
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params[3] ~= nil then
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if factions.member_invite(params[2],params[3]) then
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if factions.member_invite(params[2],params[3]) then
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minetest.chat_send_player(params[3],
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minetest.chat_send_player(params[3],
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"Factions: " .. params[3] ..
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"Factions: " .. params[3] ..
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" you have been invited to join faction " .. params[2],
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" you have been invited to join faction " .. params[2],
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false)
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false)
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minetest.chat_send_player(playername,
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minetest.chat_send_player(playername,
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"Factions: " .. params[3] ..
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"Factions: " .. params[3] ..
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" has been invited to join faction " .. params[2],
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" has been invited to join faction " .. params[2],
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false)
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false)
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return
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return
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@ -360,22 +353,22 @@ end
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--! @param parameter data supplied to command
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--! @param parameter data supplied to command
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-------------------------------------------------------------------------------
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-------------------------------------------------------------------------------
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function factions_chat.allfactions_chathandler(playername,parameter)
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function factions_chat.allfactions_chathandler(playername,parameter)
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local player = minetest.env:get_player_by_name(playername)
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local player = minetest.get_player_by_name(playername)
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if player ~= nil then
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if player ~= nil then
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local recipients = {}
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local recipients = {}
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for faction,value in pairs(factions.get_factions(player)) do
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for faction,value in pairs(factions.get_factions(player)) do
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for name,value in pairs(factions.dynamic_data.membertable[faction]) do
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for name,value in pairs(factions.dynamic_data.membertable[faction]) do
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local object_to_check = mientest.env:get_player_by_name(name)
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local object_to_check = minetest.get_player_by_name(name)
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if object_to_check ~= nil then
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if object_to_check ~= nil then
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recipients[name] = true
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recipients[name] = true
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end
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end
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end
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end
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end
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end
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for recipient,value in pairs(recipients) do
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for recipient,value in pairs(recipients) do
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if recipient ~= playername then
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if recipient ~= playername then
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minetest.chat_send_player(recipient,playername ..": " .. parameter,false)
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minetest.chat_send_player(recipient,playername ..": " .. parameter,false)
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@ -397,30 +390,30 @@ end
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--! @param parameter data supplied to command
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--! @param parameter data supplied to command
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-------------------------------------------------------------------------------
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-------------------------------------------------------------------------------
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function factions_chat.chathandler(playername,parameter)
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function factions_chat.chathandler(playername,parameter)
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|
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local player = minetest.env:get_player_by_name(playername)
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local player = minetest.get_player_by_name(playername)
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if player ~= nil then
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if player ~= nil then
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local line = parameter:split(" ")
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local line = parameter:split(" ")
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local target_faction = line[1]
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local target_faction = line[1]
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local text = line[2]
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local text = line[2]
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for i=3,#line,1 do
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for i=3,#line,1 do
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text = text .. " " .. line[i]
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text = text .. " " .. line[i]
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end
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end
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local valid_faction = false
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local valid_faction = false
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for faction,value in pairs(factions.get_factions(player)) do
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for faction,value in pairs(factions.get_factions(player)) do
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if target_faction == faction then
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if target_faction == faction then
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valid_faction = true
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valid_faction = true
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end
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end
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end
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end
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if faction ~= nil and valid_faction and
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if faction ~= nil and valid_faction and
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factions.dynamic_data.membertable[faction] ~= nil then
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factions.dynamic_data.membertable[faction] ~= nil then
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for name,value in pairs(factions.dynamic_data.membertable[faction]) do
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for name,value in pairs(factions.dynamic_data.membertable[faction]) do
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local object_to_check = mientest.env:get_player_by_name(name)
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local object_to_check = minetest.get_player_by_name(name)
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factions_chat.show_help(playername)
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factions_chat.show_help(playername)
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if object_to_check ~= nil and
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if object_to_check ~= nil and
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name ~= playername then
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name ~= playername then
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@ -450,7 +443,7 @@ function factions_chat.show_help(playername)
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|||||||
local MSG = function(text)
|
local MSG = function(text)
|
||||||
minetest.chat_send_player(playername,text,false)
|
minetest.chat_send_player(playername,text,false)
|
||||||
end
|
end
|
||||||
|
|
||||||
MSG("Factions mod")
|
MSG("Factions mod")
|
||||||
MSG("Usage:")
|
MSG("Usage:")
|
||||||
MSG("\tUser commands:")
|
MSG("\tUser commands:")
|
||||||
@ -460,7 +453,7 @@ function factions_chat.show_help(playername)
|
|||||||
MSG("\t\t/factions leave <factionname> -> leave specified faction")
|
MSG("\t\t/factions leave <factionname> -> leave specified faction")
|
||||||
MSG("\t\t/factions join <factionname> -> join specified faction")
|
MSG("\t\t/factions join <factionname> -> join specified faction")
|
||||||
MSG("\t\t/factions version -> show version number of mod")
|
MSG("\t\t/factions version -> show version number of mod")
|
||||||
|
|
||||||
MSG("\tAdmin commands:")
|
MSG("\tAdmin commands:")
|
||||||
MSG("\t\t/factions create <factionname> -> create a new faction")
|
MSG("\t\t/factions create <factionname> -> create a new faction")
|
||||||
MSG("\t\t/factions delete <factionname> -> delete a faction faction")
|
MSG("\t\t/factions delete <factionname> -> delete a faction faction")
|
||||||
@ -469,4 +462,4 @@ function factions_chat.show_help(playername)
|
|||||||
MSG("\t\t/factions set_free <factionname> <value> -> set faction free to join")
|
MSG("\t\t/factions set_free <factionname> <value> -> set faction free to join")
|
||||||
MSG("\t\t/factions admin <factionname> <playername> <value> -> make player admin of faction")
|
MSG("\t\t/factions admin <factionname> <playername> <value> -> make player admin of faction")
|
||||||
MSG("\t\t/factions description <factionname> <text> -> set description for faction")
|
MSG("\t\t/factions description <factionname> <text> -> set description for faction")
|
||||||
end
|
end
|
||||||
|
0
description.txt
Normal file → Executable file
0
description.txt
Normal file → Executable file
0
doc/Doxyfile
Normal file → Executable file
0
doc/Doxyfile
Normal file → Executable file
130
factions.lua
Normal file → Executable file
130
factions.lua
Normal file → Executable file
@ -53,11 +53,11 @@ function factions.add_faction(name)
|
|||||||
factions.data.factions[name].base_reputation = {}
|
factions.data.factions[name].base_reputation = {}
|
||||||
factions.data.factions[name].adminlist = {}
|
factions.data.factions[name].adminlist = {}
|
||||||
factions.data.factions[name].invitations = {}
|
factions.data.factions[name].invitations = {}
|
||||||
|
|
||||||
factions.dynamic_data.membertable[name] = {}
|
factions.dynamic_data.membertable[name] = {}
|
||||||
|
|
||||||
factions.save()
|
factions.save()
|
||||||
|
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -81,7 +81,7 @@ function factions.set_base_reputation(faction1,faction2,value)
|
|||||||
|
|
||||||
if factions.data.factions[faction1] ~= nil and
|
if factions.data.factions[faction1] ~= nil and
|
||||||
factions.data.factions[faction2] ~= nil then
|
factions.data.factions[faction2] ~= nil then
|
||||||
|
|
||||||
factions.data.factions[faction1].base_reputation[faction2] = value
|
factions.data.factions[faction1].base_reputation[faction2] = value
|
||||||
factions.data.factions[faction2].base_reputation[faction1] = value
|
factions.data.factions[faction2].base_reputation[faction1] = value
|
||||||
factions.save()
|
factions.save()
|
||||||
@ -166,13 +166,13 @@ end
|
|||||||
--! @return true/false
|
--! @return true/false
|
||||||
-------------------------------------------------------------------------------
|
-------------------------------------------------------------------------------
|
||||||
function factions.exists(name)
|
function factions.exists(name)
|
||||||
|
|
||||||
for key,value in pairs(factions.data.factions) do
|
for key,value in pairs(factions.data.factions) do
|
||||||
if key == name then
|
if key == name then
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -188,11 +188,11 @@ end
|
|||||||
function factions.get_faction_list()
|
function factions.get_faction_list()
|
||||||
|
|
||||||
local retval = {}
|
local retval = {}
|
||||||
|
|
||||||
for key,value in pairs(factions.data.factions) do
|
for key,value in pairs(factions.data.factions) do
|
||||||
table.insert(retval,key)
|
table.insert(retval,key)
|
||||||
end
|
end
|
||||||
|
|
||||||
return retval
|
return retval
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -210,9 +210,9 @@ end
|
|||||||
function factions.delete_faction(name)
|
function factions.delete_faction(name)
|
||||||
|
|
||||||
factions.data.factions[name] = nil
|
factions.data.factions[name] = nil
|
||||||
|
|
||||||
factions.save()
|
factions.save()
|
||||||
|
|
||||||
if factions.data.factions[name] == nil then
|
if factions.data.factions[name] == nil then
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
@ -232,32 +232,28 @@ end
|
|||||||
--!
|
--!
|
||||||
--! @return true/false (succesfully added faction or not)
|
--! @return true/false (succesfully added faction or not)
|
||||||
-------------------------------------------------------------------------------
|
-------------------------------------------------------------------------------
|
||||||
function factions.claim()
|
|
||||||
end
|
|
||||||
function factions.unclaim()
|
|
||||||
end
|
|
||||||
function factions.member_add(name, object)
|
function factions.member_add(name, object)
|
||||||
local new_entry = {}
|
local new_entry = {}
|
||||||
new_entry.factions = {}
|
new_entry.factions = {}
|
||||||
|
|
||||||
if object.object ~= nil then
|
if object.object ~= nil then
|
||||||
object = object.object
|
object = object.object
|
||||||
end
|
end
|
||||||
|
|
||||||
if not factions.exists(name) then
|
if not factions.exists(name) then
|
||||||
print("Unable to add to NON existant faction >" .. name .. "<")
|
print("Unable to add to NON existant faction >" .. name .. "<")
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
new_entry.name,new_entry.temporary = factions.get_name(object)
|
new_entry.name,new_entry.temporary = factions.get_name(object)
|
||||||
|
|
||||||
factions.dbg_lvl2("Adding name=" .. dump(new_entry.name) .. " to faction: " .. name )
|
factions.dbg_lvl2("Adding name=" .. dump(new_entry.name) .. " to faction: " .. name )
|
||||||
|
|
||||||
if new_entry.name ~= nil then
|
if new_entry.name ~= nil then
|
||||||
if factions.data.objects[new_entry.name] == nil then
|
if factions.data.objects[new_entry.name] == nil then
|
||||||
factions.data.objects[new_entry.name] = new_entry
|
factions.data.objects[new_entry.name] = new_entry
|
||||||
end
|
end
|
||||||
|
|
||||||
if factions.data.objects[new_entry.name].factions[name] == nil then
|
if factions.data.objects[new_entry.name].factions[name] == nil then
|
||||||
factions.data.objects[new_entry.name].factions[name] = true
|
factions.data.objects[new_entry.name].factions[name] = true
|
||||||
factions.dynamic_data.membertable[name][new_entry.name] = true
|
factions.dynamic_data.membertable[name][new_entry.name] = true
|
||||||
@ -266,7 +262,7 @@ function factions.member_add(name, object)
|
|||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
--return false if no valid object or already member
|
--return false if no valid object or already member
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
@ -291,7 +287,7 @@ function factions.member_invite(name, playername)
|
|||||||
factions.save()
|
factions.save()
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
--return false if not a valid faction or player already invited
|
--return false if not a valid faction or player already invited
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
@ -311,9 +307,9 @@ end
|
|||||||
function factions.member_remove(name,object)
|
function factions.member_remove(name,object)
|
||||||
|
|
||||||
local id,type = factions.get_name(object)
|
local id,type = factions.get_name(object)
|
||||||
|
|
||||||
factions.dbg_lvl2("removing name=" .. dump(id) .. " to faction: " .. name )
|
factions.dbg_lvl2("removing name=" .. dump(id) .. " to faction: " .. name )
|
||||||
|
|
||||||
if id ~= nil and
|
if id ~= nil and
|
||||||
factions.data.objects[id] ~= nil and
|
factions.data.objects[id] ~= nil and
|
||||||
factions.data.objects[id].factions[name] ~= nil then
|
factions.data.objects[id].factions[name] ~= nil then
|
||||||
@ -322,7 +318,7 @@ function factions.member_remove(name,object)
|
|||||||
factions.save()
|
factions.save()
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
if id ~= nil and
|
if id ~= nil and
|
||||||
factions.data.factions[name].invitations[id] ~= nil then
|
factions.data.factions[name].invitations[id] ~= nil then
|
||||||
factions.data.factions[name].invitations[id] = nil
|
factions.data.factions[name].invitations[id] = nil
|
||||||
@ -347,7 +343,7 @@ end
|
|||||||
--! @return true/false (succesfully changed privileges)
|
--! @return true/false (succesfully changed privileges)
|
||||||
-------------------------------------------------------------------------------
|
-------------------------------------------------------------------------------
|
||||||
function factions.set_admin(name,playername,value)
|
function factions.set_admin(name,playername,value)
|
||||||
mobf_assert_backtrace(type(playername) == "string")
|
--mobf_assert_backtrace(type(playername) == "string")
|
||||||
if factions.data.factions[name] ~= nil then
|
if factions.data.factions[name] ~= nil then
|
||||||
if value then
|
if value then
|
||||||
factions.data.factions[name].adminlist[playername] = true
|
factions.data.factions[name].adminlist[playername] = true
|
||||||
@ -418,7 +414,7 @@ function factions.is_free(name)
|
|||||||
factions.data.factions[name].open then
|
factions.data.factions[name].open then
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -440,7 +436,7 @@ function factions.is_admin(name,playername)
|
|||||||
factions.data.factions[name].adminlist[playername] == true then
|
factions.data.factions[name].adminlist[playername] == true then
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -463,7 +459,7 @@ function factions.is_invited(name,playername)
|
|||||||
factions.data.factions[name].open == true) then
|
factions.data.factions[name].open == true) then
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -481,7 +477,7 @@ end
|
|||||||
function factions.get_factions(object)
|
function factions.get_factions(object)
|
||||||
|
|
||||||
local id,type = factions.get_name(object)
|
local id,type = factions.get_name(object)
|
||||||
|
|
||||||
local retval = {}
|
local retval = {}
|
||||||
if id ~= nil and
|
if id ~= nil and
|
||||||
factions.data.objects[id] ~= nil then
|
factions.data.objects[id] ~= nil then
|
||||||
@ -489,7 +485,7 @@ function factions.get_factions(object)
|
|||||||
table.insert(retval,key)
|
table.insert(retval,key)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
return retval
|
return retval
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -508,7 +504,7 @@ end
|
|||||||
function factions.is_member(name,object)
|
function factions.is_member(name,object)
|
||||||
|
|
||||||
local retval = false
|
local retval = false
|
||||||
|
|
||||||
local id,type = factions.get_name(object)
|
local id,type = factions.get_name(object)
|
||||||
|
|
||||||
if id ~= nil and
|
if id ~= nil and
|
||||||
@ -520,7 +516,7 @@ function factions.is_member(name,object)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
return retval
|
return retval
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -540,14 +536,14 @@ end
|
|||||||
function factions.get_reputation(name,object)
|
function factions.get_reputation(name,object)
|
||||||
|
|
||||||
local id,type = factions.get_name(object)
|
local id,type = factions.get_name(object)
|
||||||
|
|
||||||
factions.dbg_lvl3("get_reputation: " .. name .. "<-->" .. dump(id))
|
factions.dbg_lvl3("get_reputation: " .. name .. "<-->" .. dump(id))
|
||||||
|
|
||||||
if id ~= nil and
|
if id ~= nil and
|
||||||
factions.data.factions[name] ~= nil then
|
factions.data.factions[name] ~= nil then
|
||||||
|
|
||||||
factions.dbg_lvl3("get_reputation: object reputation: " .. dump(factions.data.factions[name].reputation[id]))
|
factions.dbg_lvl3("get_reputation: object reputation: " .. dump(factions.data.factions[name].reputation[id]))
|
||||||
|
|
||||||
if factions.data.factions[name].reputation[id] == nil then
|
if factions.data.factions[name].reputation[id] == nil then
|
||||||
factions.data.factions[name].reputation[id]
|
factions.data.factions[name].reputation[id]
|
||||||
= factions.calc_base_reputation(name,object)
|
= factions.calc_base_reputation(name,object)
|
||||||
@ -575,21 +571,21 @@ end
|
|||||||
--! @return true/false
|
--! @return true/false
|
||||||
-------------------------------------------------------------------------------
|
-------------------------------------------------------------------------------
|
||||||
function factions.modify_reputation(name,object,delta)
|
function factions.modify_reputation(name,object,delta)
|
||||||
|
|
||||||
local id,type = factions.get_name(object)
|
local id,type = factions.get_name(object)
|
||||||
|
|
||||||
if factions.data.factions[name] ~= nil then
|
if factions.data.factions[name] ~= nil then
|
||||||
if factions.data.factions[name].reputation[id] == nil then
|
if factions.data.factions[name].reputation[id] == nil then
|
||||||
factions.data.factions[name].reputation[id]
|
factions.data.factions[name].reputation[id]
|
||||||
= factions.calc_base_reputation(name,object)
|
= factions.calc_base_reputation(name,object)
|
||||||
end
|
end
|
||||||
|
|
||||||
factions.data.factions[name].reputation[id]
|
factions.data.factions[name].reputation[id]
|
||||||
= factions.data.factions[name].reputation[id] + delta
|
= factions.data.factions[name].reputation[id] + delta
|
||||||
factions.save()
|
factions.save()
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -608,21 +604,21 @@ function factions.get_name(object)
|
|||||||
if object == nil then
|
if object == nil then
|
||||||
return nil,true
|
return nil,true
|
||||||
end
|
end
|
||||||
|
|
||||||
if object.object ~= nil then
|
if object.object ~= nil then
|
||||||
object = object.object
|
object = object.object
|
||||||
end
|
end
|
||||||
|
|
||||||
if object:is_player() then
|
if object:is_player() then
|
||||||
return object:get_player_name(),false
|
return object:get_player_name(),false
|
||||||
else
|
else
|
||||||
local luaentity = object:get_luaentity()
|
local luaentity = object:get_luaentity()
|
||||||
|
|
||||||
if luaentity ~= nil then
|
if luaentity ~= nil then
|
||||||
return tostring(luaentity),true
|
return tostring(luaentity),true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
return nil,true
|
return nil,true
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -643,9 +639,9 @@ function factions.calc_base_reputation(name,object)
|
|||||||
--calculate initial reputation based uppon all groups
|
--calculate initial reputation based uppon all groups
|
||||||
local object_factions = factions.get_factions(object)
|
local object_factions = factions.get_factions(object)
|
||||||
local rep_value = 0
|
local rep_value = 0
|
||||||
|
|
||||||
factions.dbg_lvl3("calc_base_reputation: " .. name .. " <--> " .. tostring(object))
|
factions.dbg_lvl3("calc_base_reputation: " .. name .. " <--> " .. tostring(object))
|
||||||
|
|
||||||
if object_factions ~= nil then
|
if object_factions ~= nil then
|
||||||
factions.dbg_lvl3("calc_base_reputation: " .. tostring(object) .. " is in " .. #object_factions .. " factions")
|
factions.dbg_lvl3("calc_base_reputation: " .. tostring(object) .. " is in " .. #object_factions .. " factions")
|
||||||
for k,v in pairs(object_factions) do
|
for k,v in pairs(object_factions) do
|
||||||
@ -659,10 +655,10 @@ function factions.calc_base_reputation(name,object)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
rep_value = rep_value / #object_factions
|
rep_value = rep_value / #object_factions
|
||||||
end
|
end
|
||||||
|
|
||||||
return rep_value
|
return rep_value
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -679,16 +675,16 @@ function factions.save()
|
|||||||
--due to figuring out which data to save and which is temporary only
|
--due to figuring out which data to save and which is temporary only
|
||||||
--all data is saved here
|
--all data is saved here
|
||||||
--this implies data needs to be cleant up on load
|
--this implies data needs to be cleant up on load
|
||||||
|
|
||||||
local file,error = io.open(factions_worldid .. "/" .. "factions.conf","w")
|
local file,error = io.open(factions_worldid .. "/" .. "factions.conf","w")
|
||||||
|
|
||||||
if file ~= nil then
|
if file ~= nil then
|
||||||
file:write(minetest.serialize(factions.data))
|
file:write(minetest.serialize(factions.data))
|
||||||
file:close()
|
file:close()
|
||||||
else
|
else
|
||||||
minetest.log("error","MOD factions: unable to save factions world specific data!: " .. error)
|
minetest.log("error","MOD factions: unable to save factions world specific data!: " .. error)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-------------------------------------------------------------------------------
|
-------------------------------------------------------------------------------
|
||||||
@ -702,23 +698,23 @@ end
|
|||||||
-------------------------------------------------------------------------------
|
-------------------------------------------------------------------------------
|
||||||
function factions.load()
|
function factions.load()
|
||||||
local file,error = io.open(factions_worldid .. "/" .. "factions.conf","r")
|
local file,error = io.open(factions_worldid .. "/" .. "factions.conf","r")
|
||||||
|
|
||||||
if file ~= nil then
|
if file ~= nil then
|
||||||
local raw_data = file:read("*a")
|
local raw_data = file:read("*a")
|
||||||
file:close()
|
file:close()
|
||||||
|
|
||||||
if raw_data ~= nil and
|
if raw_data ~= nil and
|
||||||
raw_data ~= "" then
|
raw_data ~= "" then
|
||||||
|
|
||||||
local raw_table = minetest.deserialize(raw_data)
|
local raw_table = minetest.deserialize(raw_data)
|
||||||
|
|
||||||
|
|
||||||
--read object data
|
--read object data
|
||||||
local temp_objects = {}
|
local temp_objects = {}
|
||||||
|
|
||||||
if raw_table.objects ~= nil then
|
if raw_table.objects ~= nil then
|
||||||
for key,value in pairs(raw_table.objects) do
|
for key,value in pairs(raw_table.objects) do
|
||||||
|
|
||||||
if value.temporary == false then
|
if value.temporary == false then
|
||||||
factions.data.objects[key] = value
|
factions.data.objects[key] = value
|
||||||
else
|
else
|
||||||
@ -726,7 +722,7 @@ function factions.load()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if raw_table.factions ~= nil then
|
if raw_table.factions ~= nil then
|
||||||
for key,value in pairs(raw_table.factions) do
|
for key,value in pairs(raw_table.factions) do
|
||||||
factions.data.factions[key] = {}
|
factions.data.factions[key] = {}
|
||||||
@ -734,30 +730,32 @@ function factions.load()
|
|||||||
factions.data.factions[key].adminlist = value.adminlist
|
factions.data.factions[key].adminlist = value.adminlist
|
||||||
factions.data.factions[key].open = value.open
|
factions.data.factions[key].open = value.open
|
||||||
factions.data.factions[key].invitations = value.invitations
|
factions.data.factions[key].invitations = value.invitations
|
||||||
|
|
||||||
factions.data.factions[key].reputation = {}
|
factions.data.factions[key].reputation = {}
|
||||||
for repkey,repvalue in pairs(value.reputation) do
|
for repkey,repvalue in pairs(value.reputation) do
|
||||||
if temp_objects[repkey] == nil then
|
if temp_objects[repkey] == nil then
|
||||||
factions.data.factions[key].reputation[repkey] = repvalue
|
factions.data.factions[key].reputation[repkey] = repvalue
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
factions.dynamic_data.membertable[key] = {}
|
factions.dynamic_data.membertable[key] = {}
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
--populate dynamic faction member table
|
--populate dynamic faction member table
|
||||||
for id,object in pairs(factions.data.objects) do
|
for id,object in pairs(factions.data.objects) do
|
||||||
for name,value in pairs(factions.data.objects[id].factions) do
|
for name,value in pairs(factions.data.objects[id].factions) do
|
||||||
if value then
|
if value then
|
||||||
factions.dynamic_data.membertable[name][id] = true
|
if factions.dynamic_data.membertable[name] then -- One of the indexes above is nil. Which one? No idea. //MFF(Mg|07/29/15)
|
||||||
|
factions.dynamic_data.membertable[name][id] = true
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
local file,error = io.open(factions_worldid .. "/" .. "factions.conf","w")
|
local file,error = io.open(factions_worldid .. "/" .. "factions.conf","w")
|
||||||
|
|
||||||
if file ~= nil then
|
if file ~= nil then
|
||||||
file:close()
|
file:close()
|
||||||
else
|
else
|
||||||
@ -776,4 +774,4 @@ function factions.load()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
)
|
)
|
||||||
end
|
end
|
||||||
|
Loading…
Reference in New Issue
Block a user