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fishing/baits.lua

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--bait_corn
minetest.register_craftitem("fishing:bait_corn", {
description = "Bait corn",
inventory_image = "fishing_bait_corn.png",
})
fishing_setting.baits["fishing:bait_corn"] = { ["bait"] = "fishing:bait_corn", ["bobber"] = "fishing:bobber_entity" }
--bait_pain
minetest.register_craftitem("fishing:bait_pain", {
description = "Bait pain",
inventory_image = "fishing_bait_corn.png",
})
fishing_setting.baits["fishing:bait_pain"] = { ["bait"] = "fishing:bait_pain", ["bobber"] = "fishing:bobber_entity" }