diff --git a/worms.lua b/worms.lua index f73fbab..8ba95b2 100755 --- a/worms.lua +++ b/worms.lua @@ -57,11 +57,11 @@ minetest.register_entity("fishing:bait_worm_entity", { end, -- AI :D on_step = function(self, dtime) - local pos = self.object:getpos() + local pos = self.object:get_pos() -- despawn when no player in range local remove_entity = true for _,player in pairs(minetest.get_connected_players()) do - local p = player:getpos() + local p = player:get_pos() local dist = ((p.x-pos.x)^2 + (p.y-pos.y)^2 + (p.z-pos.z)^2)^0.5 if dist < 25 then remove_entity = false @@ -77,24 +77,24 @@ minetest.register_entity("fishing:bait_worm_entity", { local look_whats_up = function(self) self.object:set_hp(self.object:get_hp()-self.damage_over_time) -- creature is getting older if n.name == "air" then -- fall when in air - self.object:moveto({x=pos.x,y=pos.y-0.5,z=pos.z}) + self.object:move_to({x=pos.x,y=pos.y-0.5,z=pos.z}) self.object:set_hp(self.object:get_hp()-75) --if n.name == "snappy" then -- fall when leaves or similar elseif minetest.get_item_group(n.name, "snappy") ~= 0 then - self.object:moveto({x=pos.x+(0.001*(math.random(-32, 32))),y=pos.y-(0.001*(math.random(0, 64))),z=pos.z+(0.001*(math.random(-32, 32)))}) + self.object:move_to({x=pos.x+(0.001*(math.random(-32, 32))),y=pos.y-(0.001*(math.random(0, 64))),z=pos.z+(0.001*(math.random(-32, 32)))}) elseif string.find(n.name, "default:water") then -- sink when in water - self.object:moveto({x=pos.x,y=pos.y-0.25,z=pos.z}) + self.object:move_to({x=pos.x,y=pos.y-0.25,z=pos.z}) self.object:set_hp(self.object:get_hp()-37) elseif minetest.get_item_group(n.name, "soil") ~= 0 then if minetest.get_item_group(minetest.get_node({x=pos.x,y=pos.y-0.1,z=pos.z}).name, "soil") == 0 and self.object:get_hp() > 200 then self.object:set_hp(199) elseif self.object:get_hp() > 200 then -- leave dirt to see whats going on - self.object:moveto({x=pos.x+(0.001*(math.random(-2, 2))),y=pos.y+0.003,z=pos.z+(0.001*(math.random(-2, 2)))}) + self.object:move_to({x=pos.x+(0.001*(math.random(-2, 2))),y=pos.y+0.003,z=pos.z+(0.001*(math.random(-2, 2)))}) elseif self.object:get_hp() < 199 then -- no rain here, let's get outa here - self.object:moveto({x=pos.x+(0.001*(math.random(-2, 2))),y=pos.y-0.001,z=pos.z+(0.001*(math.random(-2, 2)))}) + self.object:move_to({x=pos.x+(0.001*(math.random(-2, 2))),y=pos.y-0.001,z=pos.z+(0.001*(math.random(-2, 2)))}) elseif self.object:get_hp() == 0 then self.object:remove() end @@ -111,15 +111,15 @@ minetest.register_entity("fishing:bait_worm_entity", { local goal_4a = check_group(minetest.get_node({x = pos.x, y = pos.y+0.6, z = pos.z - 1}).name, "soil") -- if there's dirt nearby, go there if goal_01 ~= 0 or goal_1a ~= 0 then - self.object:moveto({x=pos.x+0.002,y=pos.y,z=pos.z+(0.001*(math.random(-2, 2)))}) + self.object:move_to({x=pos.x+0.002,y=pos.y,z=pos.z+(0.001*(math.random(-2, 2)))}) elseif goal_02 ~= 0 or goal_2a ~= 0 then - self.object:moveto({x=pos.x+(0.001*(math.random(-2, 2))),y=pos.y,z=pos.z+0.002}) + self.object:move_to({x=pos.x+(0.001*(math.random(-2, 2))),y=pos.y,z=pos.z+0.002}) elseif goal_03 ~= 0 or goal_3a ~= 0 then - self.object:moveto({x=pos.x-0.002,y=pos.y,z=pos.z+(0.001*(math.random(-2, 2)))}) + self.object:move_to({x=pos.x-0.002,y=pos.y,z=pos.z+(0.001*(math.random(-2, 2)))}) elseif goal_04 ~= 0 or goal_4a ~= 0 then - self.object:moveto({x=pos.x+(0.001*(math.random(-2, 2))),y=pos.y,z=pos.z-0.002}) + self.object:move_to({x=pos.x+(0.001*(math.random(-2, 2))),y=pos.y,z=pos.z-0.002}) else -- I'm lost, no dirt - self.object:moveto({x=pos.x+(0.001*(math.random(-8, 8))),y=pos.y,z=pos.z+(0.001*(math.random(-8, 8)))}) + self.object:move_to({x=pos.x+(0.001*(math.random(-8, 8))),y=pos.y,z=pos.z+(0.001*(math.random(-8, 8)))}) end end end @@ -219,7 +219,7 @@ else itemstack:add_wear(65535/(uses-1)) if itemstack:get_wear() == 0 and minetest.get_modpath("invtweak") then local index = user:get_wield_index() - minetest.sound_play("invtweak_tool_break", {pos = user:getpos(), gain = 0.9, max_hear_distance = 5}) + minetest.sound_play("invtweak_tool_break", {pos = user:get_pos(), gain = 0.9, max_hear_distance = 5}) minetest.after(0.20, refill, user, tool_name, index) end end