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mirror of https://github.com/MinetestForFun/fishing.git synced 2025-07-22 18:10:27 +02:00

fix unknown flowers_plus node

better prize stuff check
fix indentation
This commit is contained in:
2015-12-21 17:10:47 +01:00
parent fe52e29d0e
commit ae9db8700d
8 changed files with 63 additions and 41 deletions

View File

@ -78,12 +78,16 @@ local FISHING_BOBBER_ENTITY={
if string.find(item_name, "fishing:pole_") ~= nil then
if player_name ~= self.owner then return end
if self.prize ~= "" then
if math.random(1, 100) <= fishing_setting.settings["escape_chance"] then
if fishing_setting.settings["message"] == true then minetest.chat_send_player(player_name, fishing_setting.func.S("Your fish escaped."), false) end -- fish escaped
if math.random(1, 100) <= fishing_setting.settings["escape_chance"] then -- fish escaped
if fishing_setting.settings["message"] == true then
minetest.chat_send_player(player_name, fishing_setting.func.S("Your fish escaped."), false)
end
else
local name = self.prize[1]..":"..self.prize[2]
local desc = self.prize[4]
if fishing_setting.settings["message"] == true then minetest.chat_send_player(player_name, fishing_setting.func.S("You caught "..desc), false) end
if fishing_setting.settings["message"] == true then
minetest.chat_send_player(player_name, fishing_setting.func.S("You caught "..desc), false)
end
fishing_setting.func.add_to_trophies(clicker, self.prize[2], desc)
local wear_value = fishing_setting.func.wear_value(self.prize[3])
if inv:room_for_item("main", {name=name, count=1, wear=wear_value, metadata=""}) then