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fishing/prizes.lua
crabman77 ab67ad83b3 mores changes
write config
add functions load|save config
add tresor system chance
2015-06-09 23:09:47 +02:00

27 lines
846 B
Lua

minetest.register_alias("flowers_plus:seaweed", "flowers:seaweed") -- exception
fishing_setting.prizes.fish = {
{"fishing", "fish_raw", 0, "a Fish."}
}
-- Here's what you can prizes
fishing_setting.prizes.loose = {
-- MoD iTeM WeaR MeSSaGe ("You caught "..)
{"default", "stick", 0, "a Twig."},
{"mobs", "rat", 0, "a Rat."},
{"flowers_plus", "seaweed", 0, "some Seaweed."},
{"seaplants", "kelpgreen", 0, "a Green Kelp."},
{"farming", "string", 0, "a String."},
{"trunks", "twig_1", 0, "a Twig."}
}
fishing_setting.prizes.stuff = {
{"fishing", "pole_wood", "randomtools", "an old Fishing Pole."},
{"3d_armor", "boots_wood", "random", "some very old Boots."}
}
fishing_setting.prizes.tresor = {"default", "mese", 0, "a mese block."}