forked from mtcontrib/homedecor_modpack
220 lines
6.4 KiB
Lua
220 lines
6.4 KiB
Lua
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-- Various kinds of window shutters
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S
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if (minetest.get_modpath("intllib")) then
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dofile(minetest.get_modpath("intllib").."/intllib.lua")
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function ( s ) return s end
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end
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minetest.register_node('homedecor:shutter_black', {
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description = S("Wooden Shutter (Black)"),
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tiles = { 'homedecor_window_shutter_black.png' },
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inventory_image = 'homedecor_window_shutter_black.png',
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wield_image = 'homedecor_window_shutter_black.png',
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drawtype = 'signlike',
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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paramtype2 = 'wallmounted',
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selection_box = {
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type = "wallmounted",
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--wall_side = = <default>
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},
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})
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minetest.register_node('homedecor:shutter_mahogany', {
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description = S("Wooden Shutter (Unpainted Mahogany)"),
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tiles = { 'homedecor_window_shutter_mahogany.png' },
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inventory_image = 'homedecor_window_shutter_mahogany.png',
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wield_image = 'homedecor_window_shutter_mahogany.png',
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drawtype = 'signlike',
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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paramtype2 = 'wallmounted',
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selection_box = {
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type = "wallmounted",
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--wall_side = = <default>
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},
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})
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minetest.register_node('homedecor:shutter_oak', {
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description = S("Wooden Shutter (Unpainted Oak)"),
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tiles = { 'homedecor_window_shutter_oak.png' },
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inventory_image = 'homedecor_window_shutter_oak.png',
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wield_image = 'homedecor_window_shutter_oak.png',
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drawtype = 'signlike',
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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paramtype2 = 'wallmounted',
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selection_box = {
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type = "wallmounted",
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--wall_side = = <default>
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},
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})
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minetest.register_node('homedecor:shutter_dark_grey', {
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description = S("Wooden Shutter (Dark Grey)"),
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tiles = { 'homedecor_window_shutter_dark_grey.png' },
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inventory_image = 'homedecor_window_shutter_dark_grey.png',
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wield_image = 'homedecor_window_shutter_dark_grey.png',
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drawtype = 'signlike',
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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paramtype2 = 'wallmounted',
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selection_box = {
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type = "wallmounted",
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--wall_side = = <default>
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},
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})
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minetest.register_node('homedecor:shutter_forest_green', {
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description = S("Wooden Shutter (Forest Green)"),
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tiles = { 'homedecor_window_shutter_forest_green.png' },
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inventory_image = 'homedecor_window_shutter_forest_green.png',
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wield_image = 'homedecor_window_shutter_forest_green.png',
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drawtype = 'signlike',
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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paramtype2 = 'wallmounted',
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selection_box = {
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type = "wallmounted",
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--wall_side = = <default>
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},
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})
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minetest.register_node('homedecor:shutter_grey', {
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description = S("Wooden Shutter (Grey)"),
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tiles = { 'homedecor_window_shutter_grey.png' },
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inventory_image = 'homedecor_window_shutter_grey.png',
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wield_image = 'homedecor_window_shutter_grey.png',
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drawtype = 'signlike',
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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paramtype2 = 'wallmounted',
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selection_box = {
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type = "wallmounted",
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--wall_side = = <default>
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},
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})
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minetest.register_node('homedecor:shutter_light_blue', {
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description = S("Wooden Shutter (Light Blue)"),
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tiles = { 'homedecor_window_shutter_light_blue.png' },
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inventory_image = 'homedecor_window_shutter_light_blue.png',
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wield_image = 'homedecor_window_shutter_light_blue.png',
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drawtype = 'signlike',
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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paramtype2 = 'wallmounted',
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selection_box = {
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type = "wallmounted",
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--wall_side = = <default>
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},
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})
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minetest.register_node('homedecor:shutter_purple', {
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description = S("Wooden Shutter (Purple)"),
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tiles = { 'homedecor_window_shutter_purple.png' },
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inventory_image = 'homedecor_window_shutter_purple.png',
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wield_image = 'homedecor_window_shutter_purple.png',
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drawtype = 'signlike',
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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paramtype2 = 'wallmounted',
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selection_box = {
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type = "wallmounted",
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--wall_side = = <default>
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},
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})
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minetest.register_node('homedecor:shutter_red', {
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description = S("Wooden Shutter (Red)"),
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tiles = { 'homedecor_window_shutter_red.png' },
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inventory_image = 'homedecor_window_shutter_red.png',
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wield_image = 'homedecor_window_shutter_red.png',
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drawtype = 'signlike',
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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paramtype2 = 'wallmounted',
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selection_box = {
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type = "wallmounted",
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--wall_side = = <default>
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},
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})
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minetest.register_node('homedecor:shutter_white', {
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description = S("Wooden Shutter (White)"),
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tiles = { 'homedecor_window_shutter_white.png' },
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inventory_image = 'homedecor_window_shutter_white.png',
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wield_image = 'homedecor_window_shutter_white.png',
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drawtype = 'signlike',
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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paramtype2 = 'wallmounted',
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selection_box = {
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type = "wallmounted",
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--wall_side = = <default>
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},
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})
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minetest.register_node('homedecor:shutter_yellow', {
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description = S("Wooden Shutter (Yellow)"),
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tiles = { 'homedecor_window_shutter_yellow.png' },
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inventory_image = 'homedecor_window_shutter_yellow.png',
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wield_image = 'homedecor_window_shutter_yellow.png',
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drawtype = 'signlike',
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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paramtype2 = 'wallmounted',
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selection_box = {
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type = "wallmounted",
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--wall_side = = <default>
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},
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})
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