homedecor_modpack/furnaces.lua

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-- This code supplies an oven/stove. Basically it's just a copy of the default furnace with different textures.
-- Boilerplate to support localized strings if intllib mod is installed.
local S
if (minetest.get_modpath("intllib")) then
dofile(minetest.get_modpath("intllib").."/intllib.lua")
S = intllib.Getter(minetest.get_current_modname())
else
S = function ( s ) return s end
end
local function hacky_swap_node(pos,name)
local node = minetest.get_node(pos)
if node.name == name then
return
end
local meta = minetest.get_meta(pos)
local meta0 = meta:to_table()
node.name = name
local meta0 = meta:to_table()
minetest.set_node(pos,node)
meta = minetest.get_meta(pos)
meta:from_table(meta0)
end
local function make_formspec(furnacedef, percent)
local fire
if percent and (percent > 0) then
fire = ("%s^[lowpart:%d:%s"):format(
furnacedef.fire_bg,
(100-percent),
furnacedef.fire_fg
)
else
fire = "default_furnace_fire_bg.png"
end
local w = furnacedef.output_width
local h = math.ceil(furnacedef.output_slots / furnacedef.output_width)
return "size["..math.max(8, 6 + w)..",9]"..
"image[2,2;1,1;"..fire.."]"..
"list[current_name;fuel;2,3;1,1;]"..
"list[current_name;src;2,1;1,1;]"..
"list[current_name;dst;5,1;"..w..","..h..";]"..
"list[current_player;main;0,5;8,4;]"
end
--[[
furnacedef = {
description = "Oven",
tiles = { ... },
tiles_active = { ... },
^ +Y -Y +X -X +Z -Z
tile_format = "oven_%s%s.png",
^ First '%s' replaced by one of "top", "bottom", "side", "front".
^ Second '%s' replaced by "" for inactive, and "_active" for active "front"
^ "side" is used for left, right and back.
^ tiles_active for front is set
output_slots = 4,
output_width = 2,
cook_speed = 1,
^ Higher values cook stuff faster.
extra_nodedef_fields = { ... },
^ Stuff here is copied verbatim into both active and inactive nodedefs
^ Useful for overriding drawtype, etc.
}
]]
local function make_tiles(tiles, fmt, active)
if not fmt then return tiles end
tiles = { }
for i,side in ipairs{"top", "bottom", "side", "side", "side", "front"} do
if active and (i == 6) then
tiles[i] = fmt:format(side, "_active")
else
tiles[i] = fmt:format(side, "")
end
end
return tiles
end
function homedecor_register_furnace(name, furnacedef)
local furnacedef = furnacedef
local tiles = make_tiles(furnacedef.tiles, furnacedef.tile_format, false)
local tiles_active = make_tiles(furnacedef.tiles_active, furnacedef.tile_format, true)
furnacedef.fire_fg = furnacedef.fire_bg or "default_furnace_fire_fg.png"
furnacedef.fire_bg = furnacedef.fire_bg or "default_furnace_fire_bg.png"
furnacedef.output_slots = furnacedef.output_slots or 4
furnacedef.output_width = furnacedef.output_width or 2
furnacedef.cook_speed = furnacedef.cook_speed or 1
local name_active = name.."_active"
local desc = furnacedef.description or "Furnace"
local def = {
description = furnacedef.description,
tiles = tiles,
paramtype2 = furnacedef.paramtype2 or "facedir",
groups = furnacedef.groups or {cracky=2},
legacy_facedir_simple = true,
sounds = furnacedef.sounds or default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", make_formspec(furnacedef, 0))
meta:set_string("infotext", desc)
local inv = meta:get_inventory()
inv:set_size("fuel", 1)
inv:set_size("src", 1)
inv:set_size("dst", furnacedef.output_slots)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("fuel") then
return false
elseif not inv:is_empty("dst") then
return false
elseif not inv:is_empty("src") then
return false
end
return true
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if listname == "fuel" then
if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
if inv:is_empty("src") then
meta:set_string("infotext", desc.." is empty")
end
return stack:get_count()
else
return 0
end
elseif listname == "src" then
return stack:get_count()
elseif listname == "dst" then
return 0
end
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local stack = inv:get_stack(from_list, from_index)
if to_list == "fuel" then
if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
if inv:is_empty("src") then
meta:set_string("infotext", desc.." is empty")
end
return count
else
return 0
end
elseif to_list == "src" then
return count
elseif to_list == "dst" then
return 0
end
end,
}
local def_active = {
description = furnacedef.description.." (active)",
tiles = tiles_active,
paramtype = furnacedef.paramtype,
paramtype2 = furnacedef.paramtype2 or "facedir",
light_source = 8,
drop = name,
groups = furnacedef.groups or {cracky=2, not_in_creative_inventory=1},
legacy_facedir_simple = true,
sounds = furnacedef.sounds or default.node_sound_stone_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", make_formspec(furnacedef, 0))
meta:set_string("infotext", desc)
local inv = meta:get_inventory()
inv:set_size("fuel", 1)
inv:set_size("src", 1)
inv:set_size("dst", furnacedef.output_slots)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("fuel") then
return false
elseif not inv:is_empty("dst") then
return false
elseif not inv:is_empty("src") then
return false
end
return true
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if listname == "fuel" then
if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
if inv:is_empty("src") then
meta:set_string("infotext",desc.." is empty")
end
return stack:get_count()
else
return 0
end
elseif listname == "src" then
return stack:get_count()
elseif listname == "dst" then
return 0
end
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local stack = inv:get_stack(from_list, from_index)
if to_list == "fuel" then
if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
if inv:is_empty("src") then
meta:set_string("infotext",desc.." is empty")
end
return count
else
return 0
end
elseif to_list == "src" then
return count
elseif to_list == "dst" then
return 0
end
end,
}
if furnacedef.extra_nodedef_fields then
for k, v in pairs(furnacedef.extra_nodedef_fields) do
def[k] = v
def_active[k] = v
end
end
minetest.register_node(name, def)
minetest.register_node(name_active, def_active)
minetest.register_abm({
nodenames = {name, name_active, name.."_locked", name_active.."_locked"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local meta = minetest.get_meta(pos)
for i, name in ipairs({
"fuel_totaltime",
"fuel_time",
"src_totaltime",
"src_time"
}) do
if meta:get_string(name) == "" then
meta:set_float(name, 0.0)
end
end
local inv = meta:get_inventory()
local srclist = inv:get_list("src")
local cooked = nil
local aftercooked
if srclist then
cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
end
local was_active = false
if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
was_active = true
meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
meta:set_float("src_time", meta:get_float("src_time") + furnacedef.cook_speed)
if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
-- check if there's room for output in "dst" list
if inv:room_for_item("dst",cooked.item) then
-- Put result in "dst" list
inv:add_item("dst", cooked.item)
-- take stuff from "src" list
inv:set_stack("src", 1, aftercooked.items[1])
else
print(S("Could not insert '%s'"):format(cooked.item:to_string()))
end
meta:set_string("src_time", 0)
end
end
if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
local percent = math.floor(meta:get_float("fuel_time") /
meta:get_float("fuel_totaltime") * 100)
meta:set_string("infotext",desc..((" active: %d%%"):format(percent)))
hacky_swap_node(pos,name_active)
meta:set_string("formspec", make_formspec(furnacedef, percent))
return
end
local fuel = nil
local afterfuel
local cooked = nil
local fuellist = inv:get_list("fuel")
local srclist = inv:get_list("src")
if srclist then
cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
end
if fuellist then
fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
end
if (not fuel) or (fuel.time <= 0) then
meta:set_string("infotext",desc..": Out of fuel")
hacky_swap_node(pos,name)
meta:set_string("formspec", make_formspec(furnacedef, 0))
return
end
if cooked.item:is_empty() then
if was_active then
meta:set_string("infotext",desc.." is empty")
hacky_swap_node(pos,name)
meta:set_string("formspec", make_formspec(furnacedef, 0))
end
return
end
print(name..": cooked.item: "..dump(cooked.item:to_table()))
if not inv:room_for_item("dst", cooked.item) then
meta:set_string("infotext", desc..": output bins are full")
hacky_swap_node(pos, name)
meta:set_string("formspec", make_formspec(furnacedef, 0))
return
end
meta:set_string("fuel_totaltime", fuel.time)
meta:set_string("fuel_time", 0)
inv:set_stack("fuel", 1, afterfuel.items[1])
end,
})
end
homedecor_register_furnace("homedecor:oven", {
description = "Oven",
tile_format = "homedecor_oven_%s%s.png",
output_slots = 4,
output_width = 2,
cook_speed = 1.25,
})
homedecor_register_furnace("homedecor:microwave_oven", {
description = "Microwave Oven",
tiles = {
"homedecor_microwave_top.png", "homedecor_microwave_bottom.png",
"homedecor_microwave_right.png", "homedecor_microwave_left.png",
"homedecor_microwave_back.png", "homedecor_microwave_front.png"
},
tiles_active = {
"homedecor_microwave_top.png", "homedecor_microwave_bottom.png",
"homedecor_microwave_right.png", "homedecor_microwave_left.png",
"homedecor_microwave_back.png", "homedecor_microwave_front_active.png"
},
output_slots = 2,
output_width = 2,
cook_speed = 1.5,
extra_nodedef_fields = {
drawtype = "nodebox",
paramtype = "light",
--paramtype2 = "facedir", -- Not needed, set by register_furnace
node_box = {
type = "fixed",
fixed = { { -0.5, -0.5, -0.125, 0.5, 0.125, 0.5 } },
},
},
})