forked from mtcontrib/homedecor_modpack
152 lines
4.7 KiB
Lua
152 lines
4.7 KiB
Lua
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local S = homedecor.gettext
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local bookcolors = {
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"red",
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"green",
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"blue",
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"violet",
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"grey",
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"brown"
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}
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local BOOK_FORMNAME = "homedecor:book_form"
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for c in ipairs(bookcolors) do
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local color = bookcolors[c]
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local color_d = S(bookcolors[c])
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local function book_dig(pos, node, digger)
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if minetest.is_protected(pos, digger:get_player_name()) then return end
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local meta = minetest.get_meta(pos)
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local stack = ItemStack({
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name = "homedecor:book_"..color,
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metadata = meta:get_string("text"),
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})
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stack = digger:get_inventory():add_item("main", stack)
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if not stack:is_empty() then
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minetest.item_drop(stack, digger, pos)
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end
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minetest.remove_node(pos)
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end
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homedecor.register("book_"..color, {
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description = S("Book (%s)"):format(color_d),
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mesh = "homedecor_book.obj",
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tiles = { "homedecor_book_"..color..".png" },
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inventory_image = "homedecor_book_"..color.."_inv.png",
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wield_image = "homedecor_book_"..color.."_inv.png",
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groups = { snappy=3, oddly_breakable_by_hand=3, book=1 },
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stack_max = 1,
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on_rightclick = function(pos, node, clicker)
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local fdir = node.param2
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minetest.swap_node(pos, { name = "homedecor:book_open_"..color, param2 = fdir })
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end,
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on_place = function(itemstack, placer, pointed_thing)
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local plname = placer:get_player_name()
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local pos = pointed_thing.under
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local node = minetest.get_node(pos)
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local n = minetest.registered_nodes[node.name]
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if not n.buildable_to then
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pos = pointed_thing.above
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node = minetest.get_node(pos)
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n = minetest.registered_nodes[node.name]
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if not n.buildable_to then return end
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end
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if minetest.is_protected(pos, plname) then return end
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local fdir = minetest.dir_to_facedir(placer:get_look_dir())
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minetest.set_node(pos, {
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name = "homedecor:book_"..color,
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param2 = fdir,
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})
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local text = itemstack:get_metadata() or ""
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local meta = minetest.get_meta(pos)
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meta:set_string("text", text)
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local data = minetest.deserialize(text) or {}
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if data.title and data.title ~= "" then
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meta:set_string("infotext", data.title)
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end
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if not minetest.setting_getbool("creative_mode") then
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itemstack:take_item()
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end
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return itemstack
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end,
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on_dig = book_dig,
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on_use = function(itemstack, user, pointed_thing)
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local player_name = user:get_player_name()
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local data = minetest.deserialize(itemstack:get_metadata())
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local title, text, owner = "", "", player_name
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if data then
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title, text, owner = data.title, data.text, data.owner
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end
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local formspec
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if owner == player_name then
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formspec = "size[8,8]"..default.gui_bg..default.gui_bg_img..
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"field[0.5,1;7.5,0;title;Book title :;"..
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minetest.formspec_escape(title).."]"..
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"textarea[0.5,1.5;7.5,7;text;Book content :;"..
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minetest.formspec_escape(text).."]"..
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"button_exit[2.5,7.5;3,1;save;Save]"
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else
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formspec = "size[8,8]"..default.gui_bg..
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"button_exit[7,0.25;1,0.5;close;X]"..
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default.gui_bg_img..
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"label[0.5,0.5;by "..owner.."]"..
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"label[0.5,0;"..minetest.formspec_escape(title).."]"..
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"textarea[0.5,1.5;7.5,7;;"..minetest.formspec_escape(text)..";]"
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end
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minetest.show_formspec(user:get_player_name(), BOOK_FORMNAME, formspec)
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end,
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selection_box = {
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type = "fixed",
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fixed = {-0.2, -0.5, -0.25, 0.2, -0.35, 0.25}
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},
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collision_box = {
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type = "fixed",
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fixed = {-0.15, -0.5, -0.25, 0.15, -0.35, 0.25}
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},
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})
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homedecor.register("book_open_"..color, {
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mesh = "homedecor_book_open.obj",
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tiles = { "homedecor_book_open_"..color..".png" },
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groups = { snappy=3, oddly_breakable_by_hand=3, not_in_creative_inventory=1 },
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drop = "homedecor:book_"..color,
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on_dig = book_dig,
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on_rightclick = function(pos, node, clicker)
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local fdir = node.param2
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minetest.swap_node(pos, { name = "homedecor:book_"..color, param2 = fdir })
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minetest.sound_play("homedecor_book_close", {
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pos=pos,
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max_hear_distance = 3,
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gain = 2,
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})
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end,
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selection_box = {
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type = "fixed",
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fixed = {-0.35, -0.5, -0.25, 0.35, -0.4, 0.25}
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},
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collision_box = {
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type = "fixed",
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fixed = {-0.35, -0.5, -0.25, 0.35, -0.4, 0.25}
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},
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})
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end
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minetest.register_on_player_receive_fields(function(player, form_name, fields)
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if form_name ~= BOOK_FORMNAME or not fields.save then
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return
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end
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local stack = player:get_wielded_item()
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if minetest.get_item_group(stack:get_name(), "book") == 0 then
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return
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end
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local data = minetest.deserialize(stack:get_metadata()) or {}
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data.title, data.text, data.owner =
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fields.title, fields.text, player:get_player_name()
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stack:set_metadata(minetest.serialize(data))
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player:set_wielded_item(stack)
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minetest.log("action", player:get_player_name().." has written in a book (title: \""..fields.title.."\"): \""..fields.text..
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"\" at location: "..minetest.pos_to_string(player:getpos()))
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end)
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