homedecor_modpack/misc_nodes.lua

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-- Various misc. nodes
-- Boilerplate to support localized strings if intllib mod is installed.
local S
if (minetest.get_modpath("intllib")) then
dofile(minetest.get_modpath("intllib").."/intllib.lua")
S = intllib.Getter(minetest.get_current_modname())
else
S = function ( s ) return s end
end
minetest.register_node('homedecor:ceiling_paint', {
description = S("Textured Ceiling Paint"),
drawtype = 'signlike',
tiles = { 'homedecor_ceiling_paint.png' },
inventory_image = 'homedecor_ceiling_paint_roller.png',
wield_image = 'homedecor_ceiling_paint_roller.png',
sunlight_propagates = true,
paramtype = 'light',
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "wallmounted",
--wall_top = <default>
--wall_bottom = <default>
--wall_side = <default>
},
})
minetest.register_node('homedecor:ceiling_tile', {
description = S("Drop-Ceiling Tile"),
drawtype = 'signlike',
tiles = { 'homedecor_ceiling_tile.png' },
wield_image = 'homedecor_ceiling_tile.png',
inventory_image = 'homedecor_ceiling_tile.png',
sunlight_propagates = true,
paramtype = 'light',
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "wallmounted",
--wall_top = <default>
--wall_bottom = <default>
--wall_side = <default>
},
})
minetest.register_node('homedecor:rug_small', {
description = S("Small Throw Rug"),
drawtype = 'signlike',
tiles = { 'homedecor_rug_small.png' },
wield_image = 'homedecor_rug_small.png',
inventory_image = 'homedecor_rug_small.png',
sunlight_propagates = true,
paramtype = 'light',
paramtype2 = "wallmounted",
is_ground_content = true,
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "wallmounted",
--wall_top = <default>
--wall_bottom = <default>
--wall_side = <default>
},
})
minetest.register_node('homedecor:rug_large', {
description = S("Large Area Rug"),
drawtype = 'signlike',
tiles = { 'homedecor_rug_large.png' },
wield_image = 'homedecor_rug_large.png',
inventory_image = 'homedecor_rug_large.png',
sunlight_propagates = true,
paramtype = 'light',
paramtype2 = "wallmounted",
is_ground_content = true,
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "wallmounted",
--wall_top = <default>
--wall_bottom = <default>
--wall_side = <default>
},
})
minetest.register_node('homedecor:flower_pot_terracotta', {
description = S("Terracotta Flower Pot"),
tiles = { 'homedecor_flower_pot_terracotta_top.png',
'homedecor_flower_pot_terracotta_bottom.png',
'homedecor_flower_pot_terracotta_sides.png',
'homedecor_flower_pot_terracotta_sides.png',
'homedecor_flower_pot_terracotta_sides.png',
'homedecor_flower_pot_terracotta_sides.png'},
sunlight_propagates = false,
paramtype = "light",
paramtype2 = "facedir",
walkable = true,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node('homedecor:flower_pot_black', {
description = S("Black Plastic Flower Pot"),
tiles = { 'homedecor_flower_pot_black_top.png',
'homedecor_flower_pot_black_bottom.png',
'homedecor_flower_pot_black_sides.png',
'homedecor_flower_pot_black_sides.png',
'homedecor_flower_pot_black_sides.png',
'homedecor_flower_pot_black_sides.png'},
sunlight_propagates = false,
paramtype = "light",
paramtype2 = "facedir",
walkable = true,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node('homedecor:flower_pot_green', {
description = S("Green Plastic Flower Pot"),
tiles = { 'homedecor_flower_pot_green_top.png',
'homedecor_flower_pot_green_bottom.png',
'homedecor_flower_pot_green_sides.png',
'homedecor_flower_pot_green_sides.png',
'homedecor_flower_pot_green_sides.png',
'homedecor_flower_pot_green_sides.png'},
sunlight_propagates = false,
paramtype = "light",
paramtype2 = "facedir",
walkable = true,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
})
-- cylinder-shaped objects courtesy Jeija
local cylbox = {}
local detail = 50
local sehne
local size = 0.2
for i = 1, detail-1 do
sehne = math.sqrt(0.25 - (((i/detail)-0.5)^2))
cylbox[i]={((i/detail)-0.5)*size, -0.5, -sehne*size, ((i/detail)+(1/detail)-0.5)*size, 0.5, sehne*size}
end
minetest.register_node("homedecor:pole_brass", {
description = S("Brass Pole"),
drawtype = "nodebox",
tiles = {"homedecor_tile_brass2.png"},
inventory_image = "homedecor_pole_brass2.png",
wield_image = "homedecor_pole_brass2.png",
paramtype = "light",
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-size/2, -0.5, -size/2, size/2, 0.5, size/2},
},
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
walkable = true,
node_box = {
type = "fixed",
fixed = cylbox,
}
})
minetest.register_node("homedecor:pole_wrought_iron", {
description = S("Wrought Iron Pole"),
drawtype = "nodebox",
tiles = {"homedecor_tile_wrought_iron2.png"},
inventory_image = "homedecor_pole_wrought_iron.png",
wield_image = "homedecor_pole_wrought_iron.png",
paramtype = "light",
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625}
},
node_box = {
type = "fixed",
fixed = {-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625}
},
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
walkable = true,
})
--
local curtaincolors = {
"red",
"green",
"blue",
"white",
"pink",
"violet"
}
for c in ipairs(curtaincolors) do
local color = S(curtaincolors[c])
minetest.register_node("homedecor:curtain_"..color, {
description = S("Curtains (%s)"):format(color),
tiles = { "homedecor_curtain_"..color..".png" },
inventory_image = "homedecor_curtain_"..color..".png",
wield_image = "homedecor_curtain_"..color..".png",
drawtype = 'signlike',
sunlight_propagates = true,
paramtype = "light",
paramtype2 = "facedir",
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
paramtype2 = 'wallmounted',
selection_box = {
type = "wallmounted",
--wall_side = = <default>
},
})
end
minetest.register_node('homedecor:air_conditioner', {
drawtype = "nodebox",
description = S("Air Conditioner"),
tiles = { 'homedecor_ac_tb.png',
'homedecor_ac_tb.png',
'homedecor_ac_sides.png',
'homedecor_ac_sides.png',
'homedecor_ac_back.png',
'homedecor_ac_front.png'},
sunlight_propagates = false,
paramtype = "light",
paramtype2 = "facedir",
walkable = true,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.124, 0.5 }, -- off by just a tad to force the adjoining faces to be drawn.
{-0.5, 0.125, -0.5, 0.5, 0.5, 0.5 },
}
},
selection_box = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }
})