removed the beds mod from homedecor.
experiment failed.
@ -1,26 +0,0 @@
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Minetest mod "Beds"
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||||||
=======================
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version: 1.1
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License of source code: WTFPL
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||||||
-----------------------------
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||||||
author: BlockMen (2013)
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||||||
original author: PilzAdam
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||||||
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This program is free software. It comes without any warranty, to
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||||||
the extent permitted by applicable law. You can redistribute it
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and/or modify it under the terms of the Do What The Fuck You Want
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||||||
To Public License, Version 2, as published by Sam Hocevar. See
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||||||
http://sam.zoy.org/wtfpl/COPYING for more details.
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--USING the mod--
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------------------
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This mods implements Beds like known from Minecraft. You can use them to sleep at night to skip the time or to prevent attacks by evil mobs.
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To sleep you have to "rightclick" on your bed. You can only sleep at night and get noticed when it is too early.
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After dying the player will respawn at the last bed he has slept.
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@ -1,3 +0,0 @@
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default
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wool
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266
beds/init.lua
@ -1,266 +0,0 @@
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local player_in_bed = 0
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||||||
local guy
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local hand
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local old_yaw = 0
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||||||
local function get_dir(pos)
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||||||
local btop = "beds:bed_top"
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if minetest.env:get_node({x=pos.x+1,y=pos.y,z=pos.z}).name == btop then
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return 7.9
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||||||
elseif minetest.env:get_node({x=pos.x-1,y=pos.y,z=pos.z}).name == btop then
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return 4.75
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elseif minetest.env:get_node({x=pos.x,y=pos.y,z=pos.z+1}).name == btop then
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||||||
return 3.15
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||||||
elseif minetest.env:get_node({x=pos.x,y=pos.y,z=pos.z-1}).name == btop then
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return 6.28
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||||||
end
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end
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||||||
function plock(start, max, tick, player, yaw)
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||||||
if start+tick < max then
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||||||
player:set_look_pitch(-1.2)
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||||||
player:set_look_yaw(yaw)
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||||||
minetest.after(tick, plock, start+tick, max, tick, player, yaw)
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else
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||||||
player:set_look_pitch(0)
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||||||
if old_yaw ~= 0 then minetest.after(0.1+tick, function() player:set_look_yaw(old_yaw) end) end
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|
||||||
end
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||||||
end
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||||||
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|
||||||
function exit(pos)
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|
||||||
local npos = minetest.env:find_node_near(pos, 1, "beds:bed_bottom")
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|
||||||
if npos ~= nil then pos = npos end
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|
||||||
if minetest.env:get_node({x=pos.x+1,y=pos.y,z=pos.z}).name == "air" then
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|
||||||
return {x=pos.x+1,y=pos.y,z=pos.z}
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|
||||||
elseif minetest.env:get_node({x=pos.x-1,y=pos.y,z=pos.z}).name == "air" then
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|
||||||
return {x=pos.x-1,y=pos.y,z=pos.z}
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|
||||||
elseif minetest.env:get_node({x=pos.x,y=pos.y,z=pos.z+1}).name == "air" then
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|
||||||
return {x=pos.x,y=pos.y,z=pos.z+1}
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|
||||||
elseif minetest.env:get_node({x=pos.x,y=pos.y,z=pos.z-1}).name == "air" then
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|
||||||
return {x=pos.x,y=pos.y,z=pos.z-1}
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|
||||||
else
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|
||||||
return {x=pos.x,y=pos.y,z=pos.z}
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|
||||||
end
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|
||||||
end
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|
||||||
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|
||||||
minetest.register_node("beds:bed_bottom", {
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|
||||||
description = "Bed",
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|
||||||
inventory_image = "beds_bed.png",
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|
||||||
wield_image = "beds_bed.png",
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|
||||||
wield_scale = {x=0.8,y=2.5,z=1.3},
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|
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drawtype = "nodebox",
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||||||
tiles = {"beds_bed_top_bottom.png^[transformR90", "default_wood.png", "beds_bed_side_bottom_r.png", "beds_bed_side_bottom_r.png^[transformfx", "beds_bed_leer.png", "beds_bed_side_bottom.png"},
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||||||
paramtype = "light",
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|
||||||
paramtype2 = "facedir",
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|
||||||
stack_max = 1,
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|
||||||
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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|
||||||
sounds = default.node_sound_wood_defaults(),
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|
||||||
node_box = {
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|
||||||
type = "fixed",
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|
||||||
fixed = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5},
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|
||||||
},
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|
||||||
selection_box = {
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|
||||||
type = "fixed",
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|
||||||
fixed = {-0.5, -0.5, -0.5, 0.5, 0.06, 1.5},
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|
||||||
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|
||||||
},
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|
||||||
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|
||||||
after_place_node = function(pos, placer, itemstack)
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|
||||||
local node = minetest.env:get_node(pos)
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|
||||||
local param2 = node.param2
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|
||||||
local npos = {x=pos.x, y=pos.y, z=pos.z}
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|
||||||
if param2 == 0 then
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|
||||||
npos.z = npos.z+1
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|
||||||
elseif param2 == 1 then
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|
||||||
npos.x = npos.x+1
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|
||||||
elseif param2 == 2 then
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|
||||||
npos.z = npos.z-1
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||||||
elseif param2 == 3 then
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||||||
npos.x = npos.x-1
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|
||||||
end
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|
||||||
if minetest.registered_nodes[minetest.env:get_node(npos).name].buildable_to == true and minetest.env:get_node({x=npos.x, y=npos.y-1, z=npos.z}).name ~= "air" then
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||||||
minetest.env:set_node(npos, {name="beds:bed_top", param2 = param2})
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||||||
else
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||||||
minetest.env:dig_node(pos)
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||||||
return true
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||||||
end
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||||||
end,
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||||||
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|
||||||
on_destruct = function(pos)
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||||||
pos = minetest.env:find_node_near(pos, 1, "beds:bed_top")
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|
||||||
if pos ~= nil then minetest.env:remove_node(pos) end
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||||||
end,
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||||||
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|
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on_rightclick = function(pos, node, clicker, itemstack)
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||||||
if not clicker:is_player() then
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return
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||||||
end
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||||||
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if minetest.env:get_timeofday() > 0.2 and minetest.env:get_timeofday() < 0.805 then
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minetest.chat_send_all("You can only sleep at night")
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|
||||||
return
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||||||
else
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|
||||||
local dir = get_dir(pos)
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||||||
if dir then
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||||||
clicker:set_physics_override(0,0,0)
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||||||
old_yaw = clicker:get_look_yaw()
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|
||||||
guy = clicker
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clicker:set_look_yaw(dir)
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||||||
minetest.chat_send_all("Good night")
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plock(0,2,0.1,clicker, dir)
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else
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minetest.chat_send_all("The bed is uncomfortable - can't sleep.")
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||||||
end
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|
||||||
end
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|
||||||
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if not clicker:get_player_control().sneak then
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local meta = minetest.env:get_meta(pos)
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||||||
local param2 = node.param2
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|
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if param2 == 0 then
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pos.z = pos.z+1
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elseif param2 == 1 then
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pos.x = pos.x+1
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elseif param2 == 2 then
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pos.z = pos.z-1
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||||||
elseif param2 == 3 then
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||||||
pos.x = pos.x-1
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||||||
end
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||||||
if clicker:get_player_name() == meta:get_string("player") then
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||||||
if param2 == 0 then
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pos.x = pos.x-1
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||||||
elseif param2 == 1 then
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pos.z = pos.z+1
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||||||
elseif param2 == 2 then
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||||||
pos.x = pos.x+1
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||||||
elseif param2 == 3 then
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pos.z = pos.z-1
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||||||
end
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|
||||||
pos.y = pos.y-0.5
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|
||||||
clicker:setpos(pos)
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||||||
meta:set_string("player", "")
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||||||
player_in_bed = player_in_bed-1
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elseif meta:get_string("player") == "" then
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pos.y = pos.y-0.5
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||||||
clicker:setpos(pos)
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meta:set_string("player", clicker:get_player_name())
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player_in_bed = player_in_bed+1
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end
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|
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end
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|
||||||
end
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|
||||||
})
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|
||||||
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|
||||||
minetest.register_node("beds:bed_top", {
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|
||||||
drawtype = "nodebox",
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||||||
tiles = {"beds_bed_top_top.png^[transformR90", "beds_bed_leer.png", "beds_bed_side_top_r.png", "beds_bed_side_top_r.png^[transformfx", "beds_bed_side_top.png", "beds_bed_leer.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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sounds = default.node_sound_wood_defaults(),
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node_box = {
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|
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5},
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|
||||||
},
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|
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selection_box = {
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|
||||||
type = "fixed",
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|
||||||
fixed = {0, 0, 0, 0, 0, 0},
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|
||||||
},
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|
||||||
})
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|
||||||
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|
||||||
minetest.register_alias("beds:bed", "beds:bed_bottom")
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|
||||||
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|
||||||
minetest.register_craft({
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|
||||||
output = "beds:bed",
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|
||||||
recipe = {
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|
||||||
{"group:wool", "group:wool", "group:wool", },
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|
||||||
{"group:wood", "group:wood", "group:wood", }
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|
||||||
}
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|
||||||
})
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|
||||||
|
|
||||||
beds_player_spawns = {}
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|
||||||
local file = io.open(minetest.get_worldpath().."/beds_player_spawns", "r")
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|
||||||
if file then
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|
||||||
beds_player_spawns = minetest.deserialize(file:read("*all"))
|
|
||||||
file:close()
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|
||||||
end
|
|
||||||
|
|
||||||
local timer = 0
|
|
||||||
local wait = false
|
|
||||||
minetest.register_globalstep(function(dtime)
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|
||||||
if timer<2 then
|
|
||||||
timer = timer+dtime
|
|
||||||
return
|
|
||||||
end
|
|
||||||
timer = 0
|
|
||||||
|
|
||||||
local players = #minetest.get_connected_players()
|
|
||||||
if players == player_in_bed and players ~= 0 then
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|
||||||
if minetest.env:get_timeofday() < 0.2 or minetest.env:get_timeofday() > 0.805 then
|
|
||||||
if not wait then
|
|
||||||
minetest.after(2, function()
|
|
||||||
minetest.env:set_timeofday(0.23)
|
|
||||||
wait = false
|
|
||||||
guy:set_physics_override(1,1,1)
|
|
||||||
guy:setpos(exit(guy:getpos()))
|
|
||||||
|
|
||||||
end)
|
|
||||||
wait = true
|
|
||||||
for _,player in ipairs(minetest.get_connected_players()) do
|
|
||||||
beds_player_spawns[player:get_player_name()] = player:getpos()
|
|
||||||
end
|
|
||||||
local file = io.open(minetest.get_worldpath().."/beds_player_spawns", "w")
|
|
||||||
if file then
|
|
||||||
file:write(minetest.serialize(beds_player_spawns))
|
|
||||||
file:close()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
|
|
||||||
minetest.register_on_respawnplayer(function(player)
|
|
||||||
local name = player:get_player_name()
|
|
||||||
if beds_player_spawns[name] then
|
|
||||||
player:setpos(beds_player_spawns[name])
|
|
||||||
return true
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
|
|
||||||
minetest.register_abm({
|
|
||||||
nodenames = {"beds:bed_bottom"},
|
|
||||||
interval = 1,
|
|
||||||
chance = 1,
|
|
||||||
action = function(pos, node)
|
|
||||||
local meta = minetest.env:get_meta(pos)
|
|
||||||
if meta:get_string("player") ~= "" then
|
|
||||||
local param2 = node.param2
|
|
||||||
if param2 == 0 then
|
|
||||||
pos.z = pos.z+1
|
|
||||||
elseif param2 == 1 then
|
|
||||||
pos.x = pos.x+1
|
|
||||||
elseif param2 == 2 then
|
|
||||||
pos.z = pos.z-1
|
|
||||||
elseif param2 == 3 then
|
|
||||||
pos.x = pos.x-1
|
|
||||||
end
|
|
||||||
local player = minetest.env:get_player_by_name(meta:get_string("player"))
|
|
||||||
if player == nil then
|
|
||||||
meta:set_string("player", "")
|
|
||||||
player_in_bed = player_in_bed-1
|
|
||||||
return
|
|
||||||
end
|
|
||||||
local player_pos = player:getpos()
|
|
||||||
player_pos.x = math.floor(0.5+player_pos.x)
|
|
||||||
player_pos.y = math.floor(0.5+player_pos.y)
|
|
||||||
player_pos.z = math.floor(0.5+player_pos.z)
|
|
||||||
if pos.x ~= player_pos.x or pos.y ~= player_pos.y or pos.z ~= player_pos.z then
|
|
||||||
meta:set_string("player", "")
|
|
||||||
player_in_bed = player_in_bed-1
|
|
||||||
return
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
})
|
|
||||||
|
|
||||||
if minetest.setting_get("log_mods") then
|
|
||||||
minetest.log("action", "beds loaded")
|
|
||||||
end
|
|
Before Width: | Height: | Size: 1.0 KiB |
Before Width: | Height: | Size: 143 B |
Before Width: | Height: | Size: 372 B |
Before Width: | Height: | Size: 333 B |
Before Width: | Height: | Size: 406 B |
Before Width: | Height: | Size: 385 B |
Before Width: | Height: | Size: 307 B |
Before Width: | Height: | Size: 655 B |