use unified dyes' on_rotate handler for some nodes

This commit is contained in:
Vanessa Ezekowitz
2017-02-18 13:01:49 -05:00
parent 6c0dd2d31a
commit 18d2e492af
4 changed files with 9 additions and 2 deletions

View File

@ -23,8 +23,9 @@ minetest.register_node("lrfurn:armchair", {
groups = {snappy=3, ud_param2_colorable = 1},
sounds = default.node_sound_wood_defaults(),
node_box = armchair_cbox,
after_place_node = unifieddyes.fix_rotation,
after_place_node = unifieddyes.fix_rotation_nsew,
after_dig_node = unifieddyes.after_dig_node,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
if not clicker:is_player() then
return itemstack